February 7, 2017 Innogames 2016 Financials InnoGames proves shift to mobile is working with revenues up 25% in 2016 Mobile revenues also up 68%
February 7, 2017 On The Up The rise and rise of EA’s 'very profitable' $600 million mobile business Breaking the $600 million barrier
February 6, 2017 Finalists Revealed International Mobile Game Awards Global names 159 finalists Finalists whittled down from 3,000 submissions
February 6, 2017 Added Apps How developers are combining physical toys with digital worlds Annakaisa Kultima walks us through her research
February 6, 2017 Creative Thinking Virtuos opens mobile game design studio in Paris Ex-Kobojo Marketing Manager Jean-Baptiste Fleury heads up new team
February 6, 2017 Square Enix Financials Square Enix scores profits of $151 million but goes quiet on flagship mobile title Mobius Final Fantasy Brave Exvius is the clear winner
February 6, 2017 Sega Financials Q3 Fy16 Sega Sammy profits and revenues up despite slowing pace of Japan's mobile games market Existing games continuing to rake in the cash
February 6, 2017 Indie Deal SpellTower dev signs partnership with dictionary publisher New game and SpellTower update incoming
February 6, 2017 Telling Tales Telltale recruits ex-ArenaNet Head of Narrative as VP of Creative Leah Hoyer heads up writing, design and voice-over teams
February 6, 2017 Fired Up Nintendo’s Japan-first approach for Fire Emblem Heroes pays off as it nets $2.9 million on its first day Already a top grosser in the US and Japan
February 6, 2017 Up In The Cloud Over 50 studios sign up for mobile game streaming platform Hatch More than 90 games set for launch
February 6, 2017 Critical Hit? Critical Force on building Critical Ops as a mobile eSport Tim Spaninks and Juri Juskevits on the potential of competitive mobile gaming
February 6, 2017 Touch Down Mobile Strike, Evony - The King's Return and World of Tanks get big money Super Bowl ads 30-second commercials cost nearly $5 million each.
February 6, 2017 War Of Words How MAG Interactive made its iMessage game debut with the trash-talking SmackChat Johan Persson on seizing the iMessage opportunity
February 6, 2017 Most Read Mike Olsen joins Glu Mobile, GREE on skating to where the puck is going, and Konami's big profits in Q3 FY17 The hottest articles of last week
February 3, 2017 Gacha! Harry Holmwood on how Western developers should implement gacha in their games Better retention and monetisation through a desire to collect
February 3, 2017 Apple In India Apple expected to start manufacturing iPhones in India by the end of April Production will take place in Bangalore
February 3, 2017 Pokemon Go Billionaire Pokemon GO surpasses $1 billion in revenue in seven months Sensor Tower thinks it has a long future ahead
February 3, 2017 Gungho Financials Q4 Fy16 GungHo's profits fall 36% as interest in Puzzle & Dragons wanes Still trying to push engagement through toys and apps
February 3, 2017 Now Playing Now playing: Torulf Jernström on Gardenscapes - New Acres What games are keeping the industry busy after hours?
February 3, 2017 Indie Mavens How will integrated reviews and ratings in iOS games affect indie developers? Our Indie Mavens weigh in
February 3, 2017 Roviocon 2017 Rovio to host talks and panels from industry legends at second RovioCon in Helsinki on April 20th Followed by jazz and jolly conversation
February 3, 2017 Iap Inspector How does Fire Emblem Heroes monetise? IAPs from the players' perspective
February 2, 2017 Make It So Star Trek Timelines developer Disruptor Beam raises $8.5 million Studio plots renewed growth after record year
February 2, 2017 Zenimax Sues Oculus ZeniMax sues Oculus for $500 million for failing to comply with an NDA Former CEO Brendan Iribe paying $150 million himself
February 2, 2017 Funding Play PlayFund promises 250% returns for UK investors starting at £20,000 minimum investments Targets mobile games specifically
February 2, 2017 Taptica Partnership Taptica makes first move into Japan through Adinnovation partnership Pushing further into the APAC region
February 2, 2017 Live And Kicking Three years on: EA India on the evolution of Tetris Blitz Studio Director Amol Gurwara on the game's life so far
February 2, 2017 Fire Emblem Launches Nintendo's third mobile game Fire Emblem Heroes lands on Android and iOS Will it be a success?
February 2, 2017 Brains And Brands What advertisers can learn from Magmic’s neuroscience study into player habits Magmic Director of Marketing Jonathan Simon on the psychology behind in-game ads
February 2, 2017 Mobile Market 2016 Mobile games generated $40.6 billion in revenues worldwide in 2016 SuperData and Unity come together for a report
February 2, 2017 Hutch Investment Hot Wheels: Race Off developer Hutch raises $5.5 million in investment Index Ventures and Backed VC co-lead the round
February 2, 2017 More Of The Same In 2017 Making sense of seemingly bizarre Chinese game M&A activity Logic behind the deals
February 1, 2017 Register Now Meet more than 300 companies with a 15% discount to Prague's White Nights Conference Still time to register for the February 13th to 14th conference
February 1, 2017 Accessibility How to make your mobile games more accessible to people with disabilities and impairments Ian Hamilton gives a few practical tips
February 1, 2017 Finest Minds Call for speakers: PG Connects San Francisco is go on June 27th to 28th Got something to share? Get your submission in
February 1, 2017 Crytek Job Cuts Crytek cuts 15 jobs at Frankfurt studio amid financial troubles No word on if its paid its staff yet
February 1, 2017 Waddle On Disney's Club Penguin is closing down to make way for mobile-only Club Penguin Island Get your affairs in order by March 29th
February 1, 2017 Fishlabs Job Cuts Galaxy on Fire developer Deep Silver Fishlabs cuts 10 jobs Around 10% of its workforce
February 1, 2017 The Fame Game How Israeli studio Ilyon snapped up the Little Mix IP for a new celebrity mobile game CEO Yonatan Erez on working with the girl group
February 1, 2017 Capcom Financials Q3 Fy17 Capcom all but forgets mobile as profits limp along to $24.4 million Toware no Paruma was a top grossing game in Q2, not Q3
February 1, 2017 Take Point Take-Two acquires Spanish mobile developer Social Point for $250 million $175 million in cash, the rest in shares
February 1, 2017 Jobs In Games Jobs in Games: Spil Games' Franz Stradal on how to get a job as a VP of Content Spil Games' VP of Content shares career insights
February 1, 2017 Ea Financials Q3 Fy17 Star Wars: Galaxy of Heroes is still EA's top mobile game with average daily sessions of 155 minutes FIFA Mobile gets strong downloads but needs better monetisation
February 1, 2017 Apple Financials Q1 Fy17 Apple posts record-breaking revenues of $78.4 billion thanks to impressive iPhone sales iPad sales and China revenues tumble
January 31, 2017 Indie Survival Guide How to survive the mobile games industry's "indie apocalypse" Nick Parker gives the good news and bad news
January 31, 2017 War With Friends Chillingo generated $6 million in revenue in January 2017 following launch of WarFriends Apptopia spills the beans
January 31, 2017 Women In Games Gram Games aims to bring more women into the games industry with The 22% Project Breaking barriers to try to balance the gender divide in games
January 31, 2017 Next Razer Razer acquires cloud-focused smartphone manufacturer Nextbit Looking forward to disrupting more technologies
January 31, 2017 Konami Financials Q3 Fy17 Konami profits up to $182 million as Yu-Gi-Oh! Duel Links surpasses 25 million downloads Jikkyou Pawafuru Puroyakyu still a favourite