August 31, 2016 Pgc Helsinki Speaker Spotlight Asking the right questions: Scientific Revenue on the monetisation mistakes most developers make CEO William Grosso breaks it down
August 31, 2016 Japan Arpu With its locally-developed RPGs Japan has the highest ARPU of all the markets App Annie report looks at ARPU around the world
August 31, 2016 Mobile Focus How to get a job at Forge of Empires developer InnoGames HR Director Andreas Giesa shares insights
August 30, 2016 Pgc Helsinki Speaker Spotlight Appodeal on the latest trends in app monetisation and programmatic advertising Company's Anna Baidachnaya to speak at PGC Helsinki 2016
August 30, 2016 Apple Appeal Apple says $14.5 billion tax bill strikes "devastating blow to the sovereignty of EU member states" Mobile giant confident ruling will be reversed on appeal
August 30, 2016 Disruption Inbound Will iOS 10's Limit Ad Tracking destroy the mobile game UA market? Is Apple playing a long game?
August 30, 2016 E3 On Borrowed Time? Updated with post-Gamescom impressions: Mobile Mavens discusss Gamescom's B2B-meets-consumer approach Mobile Mavens discuss the ideal trade show
August 30, 2016 Eedar Acquisition NPD Group acquires EEDAR to expand games market research Sum undisclosed
August 30, 2016 Unreal Workshop Learn how to make a game with Unreal Engine 4 live at PGC Helsinki 2016 Get to grips with Epic Games' powerful game engine
August 30, 2016 Dodgy Apples EU slaps Apple with $14.5 billion tax bill European Commission deems Ireland state aid illegal
August 30, 2016 Money Makers Community-funded startup Janeious on designing games for the high-spending 1% Mark Peterson on the psychology of an affluent mobile gamer
August 30, 2016 Apple Event Apple set to unveil iPhone 7 and new Apple Watch on 7 September iPhone 7 rumoured to drop headphone port
August 30, 2016 Google Indie Festival Registration opens for the 30-game strong Google Play Indie Games Festival The chance to play mobile indie games before anyone else
August 30, 2016 Indie Mavens Are paid apps dead or is there still life in premium mobile games for indies? Our Indie Mavens weigh in
August 29, 2016 China Publishing New Publishing License policy for games in China How to get your game released in China
August 29, 2016 Rules Of China There are a few things you need to know before publishing your mobile game in China Neogames shares its knowledge
August 29, 2016 Pgc Helsinki Speaker Spotlight Taking baby steps: Critical Force on the current climate of mobile eSports CEO Veli-Pekka Piirainen tells us what's what
August 29, 2016 Asia Bulletin Sky-mobi delists from NASDAQ after $49 million takeover, Andrew Sheppard named CEO of Gree International Entertainment, and more Your weekly Asia bulletin, in Chinese
August 29, 2016 Most Read Wargaming reaffirms its commitment to mobile, why Egg, Inc is the best idle game, and Clash Royale's monthly revenues halve The hottest articles of last week
August 26, 2016 Big New Publisher My Singing Monsters developer Big Blue Bubble starts mobile publishing initiative A new publisher on the block
August 26, 2016 Industry Connections 250 companies heading to Pocket Gamer Connects Helsinki 2016 Get your networking on
August 26, 2016 Job Losses Goodgame compulsory dismissals affect 114 staff Temporary roles also on the line
August 26, 2016 Gaming Gifts Giftgaming gets 95% opt-in rate for sponsored gifts in Creative Mobile game 40,408 gifts opened in Fetty Wap: Nitro Nations Stories
August 26, 2016 And Away We Go Rick and Morty co-creator joins with ex-Epic Games EP to form new VR studio Squanchtendo And they're hiring
August 26, 2016 The Time Is Soon Wooga on establishing a scalable smartwatch gaming market ahead of Apple Watch 2 and watchOS 3 CEO Jens Begemann on Fish Time and experimenting with IAP
August 26, 2016 Respawn 2016 1,500 visitors from across the globe swooped into Cologne for Respawn 2016 Respawn 2017 dates announced
August 26, 2016 Number! 1010! developer Gram Games after a new viral hit with tricky puzzler Six! Uneven towers and giant hexagons galore
August 26, 2016 Pgc Helsinki Speaker Spotlight Making games to be shared: Qaos Games on how to develop for virality CEO Sebastian Lindén talks us through the key to making viral games
August 25, 2016 Sheppard Leads Andrew Sheppard named CEO of rebranded GREE International Entertainment Ryotaro Shima takes his old job as COO
August 25, 2016 G2a Interview G2A on its ambitions to become a "full-on digital marketplace" CEO Bartosz Skwarczek discusses the company's growth, mobile and VR
August 25, 2016 Oysterworld In Administration OysterWorld cuts 50 staff and leaves wages unpaid as it enters administration Developer has debts of more than $2.6 million
August 25, 2016 Futureplay Funding View-to-play pioneer Futureplay Games raises $2.5 million to boost its business Increasing its team and production capabilities
August 25, 2016 Back To Grind Plarium looks to fight another battle with the launch of mobile MMOG Throne: Kingdom at War Medieval strategy hits app stores
August 25, 2016 Optimal Customer marketing cloud Optimove integrates services with Google Ads Improved retention through targeted ads
August 25, 2016 Learn From The Best What other mobile shooters should learn from Glu Mobile's Rival Fire The case for Rival Fire as a best-in-class shooter
August 25, 2016 Dig Deep Despite huge funding rounds, most VR developers are funding projects out of their own pockets Not so lucrative after all
August 25, 2016 Scaling Up 1010! developer Gram Games on opening a new London studio and developing midcore games New recruit Alex Willink reveals all about the company's plans
August 25, 2016 Pokemon Go Home Pokemon GO was the top grossing game worldwide in July 2016 Pope owns balcony
August 25, 2016 Best Man Hall of Fame: Seriously's Petri Järvilehto on building big games franchises From Max Payne to Angry Birds and Best Fiends
August 24, 2016 Wargaming Mobile Wargaming reiterates commitment to mobile despite WG Cells Seattle closure WG Cells CEO David Bluhm explains the situation
August 24, 2016 Wg Cells Closure Update: Wargaming closes Seattle-based studio WG Cells and lays off 60 staff Currently unknown how this affects other operations
August 24, 2016 Good Catch? Endemol Shine sets up new London studio Good Catch Games, developing official game of YouTuber KSI Hiring Product Manager, UA Manager, and Head of Development
August 24, 2016 Vr Esports 360-degree VR eSports platform SLIVER.tv raises $6.2 million in seed funding Bringing eSports highlights to VR
August 24, 2016 Rather Pleased Birds Rovio greenlights Angry Birds Movie 2 as profits jump in first half of 2016 Teases new games that we already know about
August 24, 2016 Talking Heads Space Ape, Epic Games, Traplight, Motorious and Playa are the latest speaker additions for PG Connects Helsinki 2016 More minds, more knowledge
August 24, 2016 Pokemon Go Away Pokemon GO's active users are in steep decline - but does it really matter? Axiom Capital Management seems to think so
August 24, 2016 Not So Distant Dream Google Daydream VR could could launch in a matter of weeks Offering six-figure sums to help promote the platform
August 24, 2016 The Good Storyteller Four lessons in emotional storytelling and plot structure from Pixar Matthew Luhn shares his wisdom with games developers
August 24, 2016 Be The Baddies Why Turbine wants you to see yourself become the villain in Batman: Arkham Underworld Behind the scenes with Executive Producer Athena Peters
August 24, 2016 Bigger Bang Big Bang Racing races past three million downloads in its first month One million user generated levels too