September 9, 2016 Target Locked After almost a year of silence Flaregames confirms Zombie Gunship, Inc. release for late 2016 F2P take on the zombie shooting series finally seeing the light of day
September 9, 2016 Apps And Prizes The Big Indie Pitch returns to Apps World at London’s ExCel expo centre this October Calling all indie developers
September 9, 2016 Moving On Ex-Relentless staffers set up work-for-hire mobile and VR studio BottledBy Games in Brighton Developing its own games and offering a range of services
September 9, 2016 Pokemoney Pokemon GO is getting $1 ARPU after surpassing $500 million in revenue Still retaining well too
September 9, 2016 Pocket Jammers Pocket Gamer Connects Helsinki Pocket Jam winners revealed Juicy Pipes comes out on top
September 9, 2016 Gram Goes Midcore Six! developer Gram Games officially opens London studio to focus on midcore Shifting genres, moving headquarters
September 9, 2016 Hot Cakes Pre-orders are now open for iPhone 7 and Apple Watch Series 2 Already look to be selling out
September 8, 2016 Apple News All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals The biggest announcements
September 8, 2016 Fully Operational Bandai Namco opens new Malaysia studio Heading up visual art in the region
September 8, 2016 Super Android Run Nintendo confirms Super Mario Run will come to Android after iOS launch Hinted Android release confirmed
September 8, 2016 Going Up Or Down? If Pokemon GO can't save the Apple Watch, nothing will Will it be a new lease of life for wearables?
September 8, 2016 Heart Eyes Emoji Apple outlines huge upgrades to Messages and more when iOS 10 launches on 13 September We hope you like emoji
September 8, 2016 Not Quite Witchcraft King finally renames soft-launched bubble shooter Wilbur as Bubble Witch 3 Saga Why did they even pretend it was something different?
September 8, 2016 Jacked In Apple's decision to remove the headphone jack for iPhone 7 is a big confusing gamble Does Apple know what you want before you do?
September 8, 2016 Having A Field Day Everywear Games reveals new Apple Watch Series 2 farming game Field Day Further details expected next week
September 8, 2016 Let Me Know Super Mario Run App Store listing notifies players of release and sheds new light on gameplay Follows the free-to-start model outlined by DeNA
September 8, 2016 Mario Chart Nintendo and DeNA shares rocket on Miyamoto's mobile Mario game announcement at Apple's Keynote Shares rose as much as 18% before settling to 11% up
September 7, 2016 New Iphones Apple officially announces iPhone 7 and iPhone 7 Plus shipping on 16 September Prices start at $649
September 7, 2016 Pokemon Watch Pokemon GO coming to Apple Watch after racking up 500 million downloads More downloads in two months than people who live in the US
September 7, 2016 Watch This Apple unveils Apple Watch Series 2 with dual-core processor and GPS A whole bunch of extra features
September 7, 2016 Mobile Mario Nintendo bringing Mario to mobile with premium endless runner Super Mario Run Game announced at Apple's Keynote event
September 7, 2016 Marketing Mistakes 7 in-game marketing mistakes that cost you money Don't forget your profit margin
September 7, 2016 Pokeban Go Pokemon GO facing lawsuit in India for blasphemous content, despite not being launched there Enough of this now
September 7, 2016 How Much? iPhone 7 rumoured to launch in US between 15-19 September at $749 Soon the rumours will end
September 7, 2016 Beyond Helsinki Supercell looking at ways to bring its company culture to "teams in other locations" Ilkka Paananen thinks big on company culture
September 7, 2016 Shot Down Rovio cans Siamgame-developed shooter Angry Birds: Ace Fighter in soft launch "Adjustment of product structure platform" to blame
September 7, 2016 Not A Peep 22Cans and Kongregate soft launch The Trail: A Frontier Journey Learning from Godus
September 6, 2016 Alternate Timeline Clash Royale based on a prototype developed before Clash of Clans Would a 2012 Clash Royale have been a hit?
September 6, 2016 Marketing Spend Developers need a marketing budget of "at least €75,000" to survive the indieappocalypse Nick Parker on why game development is a business, not a hobby
September 6, 2016 Learn From The Best 5 things we learned about Supercell from Ilkka Paananen's BAFTA Games lecture The world's least powerful CEO in the spotlight
September 6, 2016 Angriest Birds Rovio soft-launches another Monster Strike-like called Angry Birds Evolution One is never enough
September 6, 2016 Winding Back The Clock Paid game subscriptions now live on iOS Can subscriptions thrive in a F2P world?
September 6, 2016 Apple Crumbling iOS device sales continue to decline in China while EU and US see more growth More data from Kantar World Panel
September 6, 2016 Polyarc Funding Seattle VR start-up Polyarc raises $3.5 million in seed funding Studio co-founded by ex-Bungie staff
September 6, 2016 Meet Robot Gentleman, the team behind post-apocalyptic survival game 60 Seconds! A fresh new studio with a genteel approach to mobile gaming
September 6, 2016 Family-owned Guillemot family buying up another 3.5% of shares in Ubisoft to ward off Vivendi takeover Unnamed bank backing the purchase
September 6, 2016 Something From Nothing Opportunity to build a team from scratch as Head of Studio at "blank slate" startup Skill Nation Power to recruit own team at Amsterdam-based skill games studio
September 6, 2016 The Hunt Is On "My goal as the CEO is to be the dumbest guy in the company" TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
September 6, 2016 Mobile Mavens Mobile developers react to iOS 10's Limit Ad Tracking changes Can the UA market cope?
September 6, 2016 Asia Bulletin Japan and China have the highest ARPU, what happens when global expansion goes bad, and more Asia mobile gaming news weekly from PocketGamer.biz
September 5, 2016 Can't Stop Won't Stop Flaregames partners with MyGamez to bring Nonstop Knight to Android in China Hits six million downloads too
September 5, 2016 More More More iPhone 7 to have 2.4GHz processor and up to 256GB storage So says another new report
September 5, 2016 Making Of A rich game for a casual market: The making of Mobius Final Fantasy Producer Yoshinori Kitase talks us through the game's development
September 5, 2016 Vr Design Tricks “Bad virtual reality games are like rotten food” Tommy Palm shares VR design tricks to avoid nausea
September 5, 2016 Sony Go Sony reaffirms commitment to mobile following Nintendo's success with Pokemon GO Kaz Hirai gets all excited about AR
September 5, 2016 Crashing Head-on Why Richard Hazenberg left Lunagames after 12 years to pursue real-time game Destruction Derby Multiplayer Swapping casual for synchronous PvP action
September 5, 2016 Box Office Numbers China, US and Japan drive global games industry revenues to more than double movie Box Office China and Japan make up over 42% of mobile game revenues
September 5, 2016 Critical Funding Critical Force raises $4.5 million to push FPS eSports title Critical Ops out to Asia market Partnering with NHN Entertainment to do so
September 5, 2016 Most Read iOS 10 Limit Ad Tracking could be the end of UA, lessons learned as a games journalist and a cautionary tale for global expansion The hottest articles of last week
September 5, 2016 Asia Marketing How Portable Marketing Co. can help market your mobile game in Asia A look at the company's wide range of services