July 8, 2015 Big Vision VR will be big but AR will be four times bigger by 2020, says Digi-Capital Tim Merel's looking into the future at #PGCSanFran
July 7, 2015 Meet The Marios DeNA West CEO points to Kim Kardashian Hollywood as example of how its brand-meets-backend Nintendo deal could work 5-game deal is DeNA's "biggest ever"
July 7, 2015 Less Is More Samsung positions Galaxy Apps as the curated app store for quality including VR and wearable content Mihai Pohountu talks at #PGCSanFran
July 7, 2015 Right Match How to win over the indies developers that really matter Sergey Babaev is looking for partners
July 7, 2015 A-gree-d GREE mines SE Asian market with Touchten investment Japanese mobile games giant gets strategic
July 7, 2015 Going Deeper Game Insight on why mobile games need to move beyond 5-minute toilet sessions Time sinks not tinkle breaks
July 6, 2015 Too Many Too Similar Why the App Store doesn't need any more Clash of Clans clones Now is the time to do something different
July 6, 2015 Cash Cat Garfield game maker Animoca Brands palms $2.3 million OurPalm investment Latest deal in a flurry of investments
July 6, 2015 Back To Nature Stugan: Swedish accelerator unearths retro platformer and Monument Valley-esque puzzler Non-profit accelerator reveals first games
July 6, 2015 Hot Five Fallout Shelter falls out, Supercell shuts Smash Land, and Rami Ismail talks truth A glance at last week's top stories
July 3, 2015 Time To #pgcsanfran Indie-pendence Day! 4 reasons to attend PG Connects San Francisco 2015 Free tickets
July 3, 2015 Trickle Down Why Finnish triple-A game development is much more than Remedy Bo Nørgaard on a maturing sector
July 3, 2015 Volte Face Mobile game developers need to value their work and increasingly that starts with price Carter Dotson wants to pay upfront
July 3, 2015 One We Made Earlier Flashback Friday: Pedal to the metal: The making of CSR Racing Jason Avent on the creation of a freemium sensation
July 3, 2015 Under Fire Google startup apologizes for including Nazi death camps in Ingress Niantic Labs forced to close portals in WWII concentration camps
July 3, 2015 Ftp Vs Fts Nintendo reveals 'free-to-start' mobile game price strategy Don't say "free-to-play" in front of Satoru Iwata
July 3, 2015 Overseeing Recruitment Wooga appoints Vera Termuhlen as Head of Human Resources Bringing 9 years' experience
July 3, 2015 Smart Calls EEDAR's Patrick Walker on the importance of brands and segmentation in a maturing, global market Times are changing
July 2, 2015 Long View We’re not defensive. Vainglory's monetisation is the least of my worries, says Super Evil CEO Our raison d'etre is enchanting our players
July 2, 2015 Sweet Tune Positioning for investment and growth, Marmalade adds to board Digital music man Ben Drury joins
July 2, 2015 Angel Returns Prolific investor Klaas Kersting acquires stake in ZupCat flaregames CEO sees Argentinian promise
July 2, 2015 Listen Up Ed Vaizey MP to outline UK game industry plans at Develop:Brighton 2015 Develop: Brighton's speaker roster grows bigger
July 2, 2015 Move Aside PC ousts mobile as favorite platform for 62 percent of European developers Annual GDC industry survey reveals PC's popularity
July 2, 2015 Hacker Defence How Space Ape evolved its anti-hacking strategy from Samurai Siege to Rival Kingdoms How to not let them get away with it
July 2, 2015 Moba On The Move As it goes cross-platform with Android support, Vainglory announces 1.5 million MAUs Also moving into eSports
July 1, 2015 Untapped Potential In-app messaging inspires 3.5 times higher retention But only a third use it
July 1, 2015 Magic Trick FabZat closes Series A funding to turn virtual items into real ones French start-up raises $800,000
July 1, 2015 Master Your 'craft Microsoft encourages classroom crafting with 'Minecraft in Education' portal Getting teachers up to speed
July 1, 2015 Scroll Down Mojang prepares to pull Scrolls plug in 2016 Minecraft developer slims down IP portfolio
July 1, 2015 Riccitiello Speaks Unity CEO John Riccitiello on GaaS, EA vindication, and his $5,000 Clash of Clans habit A chat from Unite Europe 2015
July 1, 2015 New Challenge Unity bizdev man Mika Kuusisto joins Outfit7 to head revenue drive Talking Tom has a new friend
July 1, 2015 New Tricks Western devs should look east to improve monetisation, says Fuse Powered's CEO What to expect at PG Connects San Francisco 2015
July 1, 2015 Sitting Pretty Inside the Game: Adding the Prom Throne to High School Story Andrew Shvarts on a balancing act
July 1, 2015 Supercharged Glu beefs up Racing Rivals with month-long WWE event Muscle men meet muscle cars
June 30, 2015 Word Up Mag Interactive acquires ex-PopCap and Relentless studio Delinquent Ruzzle dev gains ex-Mind Candy, EA etc talent
June 30, 2015 Vr Together How Sony is evolving VR control and social interaction in Project Morpheus Richard Marks explains the goal
June 30, 2015 Learning Fast Rami Ismail on the mistakes that cost Vlambeer $1.3 million Everyone's wrong, and that's great
June 30, 2015 New-look Board PlayFab bolsters Board with Mitch Lasky and Emily Greer Also hiring in Seattle and Berlin
June 30, 2015 Gas Guzzler Motorious Entertainment signs 3 game Top Gear deal A holy trinity for those who drink their communion wine through a petrol pump
June 30, 2015 Fresh Ingredients How ex-Sony Liverpool startup Starship found itself making a VR cooking simulator A chat with the Liverpool studio from Unite
June 30, 2015 Publisher Pal Top grossing Korean publisher Webzen wants new mobile partners at Gamescom Korean firm on the hunt for mobile games to publish
June 30, 2015 No(t Much) Comment NaturalMotion excited but tight-lipped over anticipated release of Dawn of Titans Torsten Reil plays with a straight bat
June 29, 2015 Franchise Power It's peaked but what's surprising is Fallout Shelter's top grossing decline is so slow Two weeks on, still strong in UK and US
June 29, 2015 Going Global Winning in China, now it's time for NetEase to succeed in the west It's a westward journey
June 29, 2015 Indie-land Swedish games accelerator Stugan draws global talent 23 international indies move to Sweden
June 29, 2015 Hot Five Korean UA trends, "view-to-play", and the sustainability of Fallout Shelter A glance at last week's top stories
June 29, 2015 My Aim Is True Flaregames on how Zombie Gunship Inc fits into its boutique publishing approach Klaas Kersting says fewer is more-r
June 29, 2015 Free Fun Zone We'll be aggressive on fun, not monetization, says Zombie Gunship Inc dev Limbic Arash Keshmirian likes to blow up zombies