June 17, 2015 Mobilising The Hardcore Despite $20 max IAP, Fallout Shelter already making millions Main series stopgap gets the hardcore spending
June 17, 2015 All Change Kiwi ceases current operations as it sells 'cash-positive' games to longtail expert RockYou San Francisco dev pulls back
June 17, 2015 Android Meets Vr Razer's latest OSVR dev kit brings Android support and position tracking Shipping in July
June 17, 2015 Balancing Acts How Directive Games hopes to shake up core mobile gaming and its backend tech Ambitious Chinese-Icelandic outfit has big plans
June 16, 2015 Visual Appeal Inside the Game: Creating the look of High School Story classmates The power of the eyes
June 16, 2015 #pgcsanfran Fireside Smarts DeNA West CEO Shintaro Asako on the power of 'glocal' That's thinking globally but acting locally
June 16, 2015 Staying Premium? Square Enix reveals stylised puzzler Lara Croft Go for mobile Tomb Raider in the style of Hitman Go
June 16, 2015 Dev Discount [UPDATE] Huge dev-only PG Connects San Francisco 2015 offer now on But hurry: it's a limited one-time deal
June 16, 2015 Big Winnings Claiming a third of all eSports revenue, Skillz says it's paying out $500,000 every week eSports eclipsing real-world sports, says CEO
June 16, 2015 Fishing For Donations Palringo launches 2015 IAP charity drive with rare fish event Pledging 50 percent of Fishing Bot's revenue
June 16, 2015 Silver Screen Or Fool's Gold? Can mobile games head successfully to the movies? Our Mavens settle back with a large cup of popcorn
June 16, 2015 Fresh Figures EA Mobile's games smash 715 million downloads milestone Boasting begins at E3 2015
June 15, 2015 Open Door Why Apple was right to ease iOS app development barriers Carter Dotson applauds new freedoms
June 15, 2015 Licensing Fever EA announces 'truly extensive' CCG Star Wars: Galaxy of Heroes Don't play against Han Solo
June 15, 2015 Hard Life Scarcity of resources: The monetisation of Fallout Shelter IAPs from the players' perspective
June 15, 2015 Diversification Bethesda goes mobile with Elder Scrolls: Legends and Fallout Shelter Mobile outings for Fallout and The Elder Scrolls
June 15, 2015 Co-op Mode Starbreeze invests $1.4 million in Cmune to bring FPS Payday to mobile Reloading for another run
June 15, 2015 Supermentors Get the latest on Nintendo's first mobile game, Disney's plans, and more in PGC San Francisco's Superstar Sessions New opening track gets industry heavyweights to deliver conference agenda-setting keynotes
June 15, 2015 A New Strategy Strategy expert Goodgame Studios goes soft, announcing its first casual game Hires King's Daniel Persson
June 12, 2015 Vbip @pgc Making a mobile, VR, or smartwatch game? Enter the Very Big Indie Pitch at PGC San Francisco 2015 You get free conference passes, your game noticed, and a chance to win big
June 12, 2015 Wider Horizon Unreal adds support for Vive and Morpheus in 4.8 release Vive virtual reality!
June 12, 2015 Ua Flashback Flashback Friday: User acquisition is a waste of money, and will eventually kill the mobile games industry Money for nothing
June 12, 2015 Curvy Future? Is there still a mass market for pixel art games? Indie Mavens debate blocky glories
June 12, 2015 Singing For The Unsung Check out the games being entered for the Unsung Heroes competition Who will win Spil's $50,000 deal?
June 12, 2015 Longterm Payoff Innogames demonstrates F2P chops with first game over $100 million of lifetime revenue From browser to mobile
June 12, 2015 Apple Core? Supercell investors fund core Barcelona dev Winko Games Seed round raises $1.4 million
June 11, 2015 Looking Good Oculus reveals finalised Rift design, dual Touch controllers, and Xbox One support Price still unconfirmed however
June 11, 2015 Millions Of Curious Eyeballs Why AdMob is now the exclusive advertising channel to access millions of Trivia Crack players Etermax CEO Maximo Cavazzani trusts its fill-rate
June 11, 2015 Celebrating Openness Two years from App Store rejection, AppGratis hits 10 million Android installs CEO Simon Dawlatt on keeping your options open
June 11, 2015 Animal Magic Sonic Dash celebrates 100 million downloads with playable Angry Birds characters Hedgehog vs birds
June 11, 2015 Suits You Steady as she goes: The monetisation of Lara Croft: Relic Run IAPs from the players' perspective
June 11, 2015 Optimised Robot We're opening up Android and driving innovation, says Cyanogen SVP A new way to play
June 11, 2015 Rising Tide How the Indonesian game market is developing GameFounders' Big Asia Tour reports back
June 11, 2015 The Alternative GungHo-owned Playphone signs up with Cyanogen to increase reach for its curated Game Store An emerging store for emerging markets
June 10, 2015 Dash For Cash It's accumulated 100 million downloads for Sega, but how many gold rings has Sonic Dash collected? Most popular Sonic game ever
June 10, 2015 B Of The Bang Still a nascent market, but there are now over 600 Apple Watch games Category is 10 percent of total
June 10, 2015 Kalypso's First Baby Right place, right time, right price: the making of Crowntakers The story behind Kalypso's first mobile game
June 10, 2015 Unseen Gems Kongregate's Jeff Gurian on the importance of dark metrics What to expect at PGC San Francisco 2015
June 9, 2015 Existential Success Why Crossy Road focused on sharing and retention, not UA and monetisation Throwing away the rule book
June 9, 2015 Seeing Double Faster Unity optimises its VR and AR optimisations in Unity 5.1 Gains a new rendering pipeline
June 9, 2015 Camelot & All That Gamevil brings Asian hit CCG Million Arthur to western markets Out on Google Play in 15 select countries now
June 9, 2015 Money And Mouth Aligned NativeX on why it's offering new clients 20% higher CPM than their current best provider CEO Robert Weber on a ballsy move
June 9, 2015 Bigger In China NetEase's Fantasy Westward Journey reaches #4 in App Annie's worldwide iOS revenue chart Scorching rise of Asian giant's mobile MMORPG
June 9, 2015 Playfab For All PlayFab broadens access to its live game services with its Free Tier Offering stronger retention and monetisation
June 9, 2015 Time For Parity? Are we still treating Android as a second class mobile gaming citizen? Our Mavens circle the age old iOS-versus-Android debate
June 9, 2015 Bye Bye Bursts Apple killed user acquisition... again? Another day. Another App Store tweak
June 8, 2015 Indie Advice China is already a top country for The Sandbox downloads, says Pixowl's Sebastien Borget What to expect at PGC San Francisco 2015