July 2, 2015 Long View We’re not defensive. Vainglory's monetisation is the least of my worries, says Super Evil CEO Our raison d'etre is enchanting our players
July 2, 2015 Sweet Tune Positioning for investment and growth, Marmalade adds to board Digital music man Ben Drury joins
July 2, 2015 Angel Returns Prolific investor Klaas Kersting acquires stake in ZupCat flaregames CEO sees Argentinian promise
July 2, 2015 Listen Up Ed Vaizey MP to outline UK game industry plans at Develop:Brighton 2015 Develop: Brighton's speaker roster grows bigger
July 2, 2015 Move Aside PC ousts mobile as favorite platform for 62 percent of European developers Annual GDC industry survey reveals PC's popularity
July 2, 2015 Hacker Defence How Space Ape evolved its anti-hacking strategy from Samurai Siege to Rival Kingdoms How to not let them get away with it
July 2, 2015 Moba On The Move As it goes cross-platform with Android support, Vainglory announces 1.5 million MAUs Also moving into eSports
July 1, 2015 Untapped Potential In-app messaging inspires 3.5 times higher retention But only a third use it
July 1, 2015 Magic Trick FabZat closes Series A funding to turn virtual items into real ones French start-up raises $800,000
July 1, 2015 Master Your 'craft Microsoft encourages classroom crafting with 'Minecraft in Education' portal Getting teachers up to speed
July 1, 2015 Scroll Down Mojang prepares to pull Scrolls plug in 2016 Minecraft developer slims down IP portfolio
July 1, 2015 Riccitiello Speaks Unity CEO John Riccitiello on GaaS, EA vindication, and his $5,000 Clash of Clans habit A chat from Unite Europe 2015
July 1, 2015 New Challenge Unity bizdev man Mika Kuusisto joins Outfit7 to head revenue drive Talking Tom has a new friend
July 1, 2015 New Tricks Western devs should look east to improve monetisation, says Fuse Powered's CEO What to expect at PG Connects San Francisco 2015
July 1, 2015 Sitting Pretty Inside the Game: Adding the Prom Throne to High School Story Andrew Shvarts on a balancing act
July 1, 2015 Supercharged Glu beefs up Racing Rivals with month-long WWE event Muscle men meet muscle cars
June 30, 2015 Word Up Mag Interactive acquires ex-PopCap and Relentless studio Delinquent Ruzzle dev gains ex-Mind Candy, EA etc talent
June 30, 2015 Vr Together How Sony is evolving VR control and social interaction in Project Morpheus Richard Marks explains the goal
June 30, 2015 Learning Fast Rami Ismail on the mistakes that cost Vlambeer $1.3 million Everyone's wrong, and that's great
June 30, 2015 New-look Board PlayFab bolsters Board with Mitch Lasky and Emily Greer Also hiring in Seattle and Berlin
June 30, 2015 Gas Guzzler Motorious Entertainment signs 3 game Top Gear deal A holy trinity for those who drink their communion wine through a petrol pump
June 30, 2015 Fresh Ingredients How ex-Sony Liverpool startup Starship found itself making a VR cooking simulator A chat with the Liverpool studio from Unite
June 30, 2015 Publisher Pal Top grossing Korean publisher Webzen wants new mobile partners at Gamescom Korean firm on the hunt for mobile games to publish
June 30, 2015 No(t Much) Comment NaturalMotion excited but tight-lipped over anticipated release of Dawn of Titans Torsten Reil plays with a straight bat
June 29, 2015 Franchise Power It's peaked but what's surprising is Fallout Shelter's top grossing decline is so slow Two weeks on, still strong in UK and US
June 29, 2015 Going Global Winning in China, now it's time for NetEase to succeed in the west It's a westward journey
June 29, 2015 Indie-land Swedish games accelerator Stugan draws global talent 23 international indies move to Sweden
June 29, 2015 Hot Five Korean UA trends, "view-to-play", and the sustainability of Fallout Shelter A glance at last week's top stories
June 29, 2015 My Aim Is True Flaregames on how Zombie Gunship Inc fits into its boutique publishing approach Klaas Kersting says fewer is more-r
June 29, 2015 Free Fun Zone We'll be aggressive on fun, not monetization, says Zombie Gunship Inc dev Limbic Arash Keshmirian likes to blow up zombies
June 29, 2015 Rage Against The Machine Angry Birds get political with #UpForSchool education petition Rovio joins campaign for educational equality
June 29, 2015 Everything, Everywhere Double-edged but brands are crucial to crack the competitive mobile gaming market says Animoca's Chow What to expect at PGC San Francisco 2015
June 26, 2015 Not Yankee Doodle Dandy Was Apple right to yank games using the Confederate Flag? Mavens debate a great cultural divide
June 26, 2015 Baas Explained Choosing the right tools for an increasingly complex job GameSparks on the rules of the game
June 26, 2015 Time To Go Native Despite Everyplay, Kamcord, Twitch and YouTube Gaming, Apple can win the gameplay video war Carter Dotson explains the strategy
June 26, 2015 All For All Flashback Friday: David Helgason on Unity's ability to 'give indies nuclear weapons' All roads lead to Amsterdam
June 26, 2015 Don't Be Sneaky How to monetize your users without alienating them AerServ CEO Josh Speyer on maintaining a dialogue
June 26, 2015 Skyscraping Demi Lovato joins the celebrity mobile game deal club US singer signs on the dotted line.
June 26, 2015 Success Story Fallout Shelter is being played 70 million times a day Bethesda's breakout hit breaks records
June 26, 2015 Optimise Your Funnel Player Research's Graham McAllister on why you need to hone UX before spending on UA What to expect at PGC San Francisco 2015
June 26, 2015 Adding For Wearables Phil Sahyoun joins MobilityWare as VP of engineering MobilityWare hires tech specialist
June 26, 2015 Carving A Niche Nomad Games plunges into specialist indie publishing Tabletop gaming specialist on the hunt for talent.
June 26, 2015 More Mobile, Please In the year mobile game spending eclipses consoles, it's even starting to show at E3 This year's show smashed mobile records, but we still have a ways to go.
June 26, 2015 Key Conferencing Less than two weeks to go: PG Connects San Francisco 2015 is ready to rock Mobile gaming industry gathers on West Coast for inaugural PGC US event
June 25, 2015 Diminishing Returns Is your portfolio diversified against brand and celebrity market saturation, asks TinyCo's Jeremy Horn? What to expect at PGC San Francisco 2015
June 25, 2015 Loyalty Not Ua Three reasons why focusing too much on user acquisition is a costly mistake Appsaholic's Zach Redler says look wider
June 25, 2015 Helsinki Calling Helsinki dev Boomlagoon looking for 'awesome' producer and 'epic' designer Join the Monsu crew
June 25, 2015 Cashin' & Kingin' Mobile eSports outfit Cashplay kicks off celebrity push with Tyga - Kingin' World Tour game First deal of many
June 25, 2015 The Iap Inspector How Rival Kingdoms: Age of Ruin generously monetises the hardcore IAPs from the players' perspective