November 22, 2013 Com2uS sees FY13 Q3 sales down 28% to $15 million Domestic sales suffer strong downturn
November 21, 2013 Jason Citron on why MOBA is the best genre for a core tablet gaming audience Competing by doing something different
November 21, 2013 Not so far from The Bay, Kixeye opens new Portland office Expects staff of 20 by year's end
November 21, 2013 Hammer & Chisel raises $8.7 million to bring MOBA to tablets Riot Games' investor Mitch Lasky leads the round
November 21, 2013 PlayHaven's top 5 push notifications best practices The start of a beautiful relationship
November 21, 2013 Our time at Rovio taught us the power of licensing: 5th Wave Brands on fuelling mobile's next wave of devs And the continued strength of Finland
November 21, 2013 Data for download: Pocket Gamer's Mobile Games Developer Survey report is live Check the state of the industry in this free download
November 21, 2013 Alibaba buys Chinese mobile app analytics outfit Umeng E-commerce giant looks to improve mobile intelligence
November 21, 2013 KongZhong predicts better times ahead but Q3 FY13 mobile sales down 12% to $4.7 million Now releasing 2 core games every quarter
November 21, 2013 WeChat growth boosts Tencent to #2 on chart of top global publishers by download Only EA had more volume says App Annie
November 20, 2013 Stop wasting your UA budget. Use our Acquisition Value Predictor, says Playnomics Claims 75% accurate LTV within 3 days
November 20, 2013 Stateside: The 'indie bubble' won't burst, but the one around King and Supercell just might The indie glass is still being filled
November 20, 2013 Unity signs up GameAnalytics for free analytics for developers Two parties 'democratising development'
November 20, 2013 Obsession with metrics is killing our love for the games: Finnish studio Rammin' Speed talks modern day mobile Jim Stenman reveals all at Slush
November 20, 2013 Right answer: QuizUp dev Plain Vanilla raises $2 million in funding Sequoia Capital and e.ventures invest
November 20, 2013 Monetizer: EA and King had the perfect October, but Rovio and Disney need to do better Comparing App Annie's top downloads with top grossing
November 20, 2013 Reanimation: The making of Dead Trigger 2 Madfinger Games on free-to-play, piracy, and Unity
November 20, 2013 Pocket Gamer flies the (pirate) flag on a night of networking at G-Star With help from NativeX and CocoaChina
November 20, 2013 Chart of the Week: Similarities and differences of the Russian mobile market The world is not all the same
November 20, 2013 Opinion: Does Puzzle & Dragons prove that games can become platforms? The dangers of global success
November 19, 2013 Choice? There is no choice. Leanplum on why you should use its A/B testing platform Success is built on good, better, best
November 19, 2013 Nokia shareholders green light Microsoft buyout 99.7% of investors give the thumbs up
November 19, 2013 'We're teaching Rovio a few things about free-to-play': Pocket PlayLab talks Juice Cubes Why working with Rovio is a two-way street
November 19, 2013 Not just about the indies: PS Vita is still a system for triple A developers, says Sony Remote play sets the stage for a comeback
November 19, 2013 Fed up with tricky cross-platform development and overcrowded app stores? HTML5 is coming to the rescue Hamster Hunter's Kovalishin on HTML5's return
November 19, 2013 Ex-Rovio employees launch new licensing agency for mobile's next generation Looking to make waves
November 19, 2013 Stars in their eyes: Glu Mobile signs up Kim Kardashian New IP hitting iOS and Android
November 19, 2013 PapayaMobile: We're solving China's fragmented user acquisition problem Rolling out AppFlood for advertisers and brands
November 18, 2013 Winning on Windows: 10tons' Trouserheart awarded Unity accolade Wins $30,000 for its troubles
November 18, 2013 Want to know how to get your game discovered? UKIE has the answers Workshops and talks in London on 29 November
November 18, 2013 Can paid games successfully switch to free-to-play post launch? Our Mobile Gaming Mavens talk New Star Soccer
November 18, 2013 [Updated] Switching sides: GungHo considering moving HQ to Finland Start-ups and tax down
November 18, 2013 Sompom on Cambodia's nascent place in the Asian mobile game ecosystem Indie start-up is looking to make waves
November 18, 2013 Hot Five: Why F2P games are moving away from Skinner Boxes, and how to survive now the indie bubble has burst Last week's top five stories
November 17, 2013 Reading List: Influence: The Psychology of Persuasion Dr. Robert B. Cialdini wants you to buy this book
November 16, 2013 Publishing play paying off: CMGE sees FY13 Q3 sales up 125% to $16 million Joyful poker series making $1.5 million a month
November 16, 2013 Opinion: PS4 and Xbox One's launches are all glitz and no glory Want queues around the block? Launch a smartphone
November 15, 2013 Ninja strike: GREE cancels 27 games at the cost of $53 million Sets up quick prototyping program instead
November 15, 2013 Pocket Gamer's Helsinki Mobile Mixer: Hot topics in a cool climate Thanks to sponsors Unity, Rovio & Everyplay
November 15, 2013 Despite becoming a majority F2P outfit, G5 sees FY13 revenue down 9% to $3.4 million Write-down and high costs produce $760,000 loss
November 15, 2013 Riccitiello: No one designs great games by 'staring at a spreadsheet' Former EA man on moving beyond the quantitative
November 15, 2013 Going core: Faceroll Games on bringing 3D graphics and heroes to the mobile strategy genre The best bits from League of Legions and Clash of Clans
November 15, 2013 NetEase sees FY13 Q3 sales up 23% to $410 million Fantasy Westward Journey II leads the way
November 14, 2013 Canadian-Chinese dev Pixelmatic looks to create "truly social" mobile games First title coming out in Japan via 6waves
November 14, 2013 Tencent looks to QQ and WeChat as FY13 Q3 sales rise 34% to $2.5 billion Leveraging the power of its networks
November 14, 2013 PG Connects progresses to the next level: More details revealed First round of speakers unveiled