November 14, 2013 Canadian-Chinese dev Pixelmatic looks to create "truly social" mobile games First title coming out in Japan via 6waves
November 14, 2013 Tencent looks to QQ and WeChat as FY13 Q3 sales rise 34% to $2.5 billion Leveraging the power of its networks
November 14, 2013 PG Connects progresses to the next level: More details revealed First round of speakers unveiled
November 14, 2013 Not so small: TinyCo secures $20 million in fresh financing Pinnacle Ventures and Andreessen Horowitz inject cash
November 14, 2013 Sailfish to set sail: Jolla to launch on 27 November First handset to be sold in Helsinki
November 14, 2013 GREE sees FY14 Q1 sales down 3% to $360 million Struggling to gear up native games production
November 14, 2013 Riches for Ruzzle: Nokia Growth Partners pumps $6 million into MAG Interactive Will help secure sustainability and success
November 14, 2013 Smartphone sandwich: iOS risks being squashed by Android and Windows Phone Apple sees smartphone share dip
November 14, 2013 Ready to pop: How to survive once the 'indie bubble' has burst Grey Alien Games' Jake Birkett on mobile's future
November 13, 2013 Kingsoft sees FY13 Q3 revenue up 51% to $90 million Now has 150 million mobile users
November 13, 2013 Stateside: The iOS-Android duopoly is over it's time for developers to acknowledge Windows Phone There is a third way
November 13, 2013 From Russia with love: Jolla taps up Yandex to power app store Russian giant to control Android app distribution
November 13, 2013 Two decades on, Team17 're-enters the publishing arena' PC, console and mobile on the radar
November 13, 2013 Nicholas Lovell: Free-to-play gamers are tired of Skinner Boxes, and that's a good thing F2P author on where devs can go next
November 13, 2013 Opinion: Has the rise of games-as-a-service killed the successful indie? Creativity and luck no longer enough
November 13, 2013 Strong games business lifts NG Mobile's FY13 Q3 sales 110% to $54 million FL Mobile platform business on the up
November 13, 2013 As revenues jump by 26%, Gamevil makes move on Finland Invests in studio staffed by Rovio and Mr. Goodliving vets
November 12, 2013 IGG sees Q3 FY13 sales up 57% to $22.5 million as Castle Clash generates $7 million New mobile strategy doing the business
November 12, 2013 Own goal? New Star Soccer's free-to-play update angers Android gamers Paid users claim they're being asked to pay again
November 12, 2013 Creativity isn't about being overrun with ideas, but rather having the right ones Oscar Clark on understanding priorities
November 12, 2013 Handing devs 900,000 new Chinese gamers a day, PapayaMobile expands Gateway to China program Advertisers and brands now on board
November 12, 2013 How Google startup Niantic plans to open up new portals to location-based play this December Ingress to the rescue
November 12, 2013 The Charticle: Why the next Infinity Blade needs to go F2P Paid barrier-to-entry is now limiting overall revenue
November 12, 2013 Live Mobile!: Why developers should never remake their favourite games Game Insights producer provides 7 steps for success
November 12, 2013 We're waiting for WhatsApp to open up for games, says Game Insight's Chumachenko Will the west get its Kakao?
November 12, 2013 Moscow streaming: Check out the Live Mobile! 2013 conference here Kicking off 12 November - all the action streamed
November 12, 2013 Chart of the Week: China's top OS and app distribution channels Why Tencent, 360 and UCWeb matter more than iOS
November 11, 2013 Breaking down barriers: iOS devs launching Objective-C games on Android Pocket Gems the latest to tap up Apportable
November 11, 2013 Mobile Gaming Mavens Digging for victory? Bitcoin mining not the answer to developers' F2P woes Our Mobile Gaming Mavens talk monetisation
November 11, 2013 Sponsored feature: Should I use an ad server or a mediation service? SupersonicAds weighs up the options
November 11, 2013 EA shoots for glory as FIFA 14 hits 26 million downloads Becomes firm's 2nd biggest mobile launch ever
November 11, 2013 'We're not India': Dawn Patrol reveals how Sri Lankan developers are fighting preconceptions More than your typical chop shop
November 11, 2013 Opinion: One year on, how does Nexon's $470 million acquisition of gloops stack up? Rethinking price and timing
November 11, 2013 Hot Five: Candy Crush scores sweet success, and how to design the perfect app icon Last week's top five stories
November 9, 2013 PocketGamer.biz Week That Was: BlackBerry's sell-off is off, Puzzle & Dragons surges in US, and Nokia spurs Windows Phone to success The past 7 days in bite-sized portions
November 8, 2013 Want to get your game noticed during the holidays? Forget it and wait until January, says Pocket Gems GDC Next: Save money and skip Christmas
November 8, 2013 Nvidia: Android is the 'most versatile operating system we've ever known' Google's OS could be world's dominant platform
November 8, 2013 Chart of the Week: Number of devs in the 'million club' doubles in 18 months Supercell success not an isolated case, argues Flurry
November 8, 2013 Forget chasing the British press and 'just go for US blogs' says successful Kickstarter Six to Start GDC Next: UK sites 'don't generate many leads'
November 8, 2013 Success in the west: Puzzle & Dragons passes 2 million downloads in North America Overseas efforts paying off
November 8, 2013 Ad attack: Millennial completes acquisition of ad rival Jumptap 'Mobile is our foundation'
November 8, 2013 Party like only a pirate knows how at Pocket Gamer and NativeX's G-Star party Break out the ale, these people are thirsty!
November 8, 2013 A 'step change' in cross-platform development: Marmalade 7 SDK is go Looking to aid 'nimble indies'
November 8, 2013 Financial News Japan declines but DeNA sees H1 FY13 sales up 2% to $1 billion But profits hit hard
November 7, 2013 Execution Labs opens doors for its second intake of wannabe start-ups Also adds internal track for game-focused outfits
November 7, 2013 DEVICE 6 and Reaper are heading the Quality Index's Top 10 rated iOS and Android games of October 2013 Critically acclaimed