November 7, 2013 DEVICE 6 and Reaper are heading the Quality Index's Top 10 rated iOS and Android games of October 2013 Critically acclaimed
November 7, 2013 Square Enix's Collective publishing platform may support mobiles and tablets 'in the future' GDC Next: 'We think crowdfunding is good'
November 7, 2013 Plain Vanilla's plan to create a socially-powered world-class trivia gaming platform It's time to QuizUp
November 7, 2013 'I'm still BlackBerry's biggest fan,' says deposed CEO Thorsten Heins Details company future in letter to employees
November 7, 2013 100% Indie on music's place in mobile games The hows, the whys and the value of handheld frothers
November 7, 2013 Want to avoid 'pay to win' in your mobile MMO? Take a lesson from Chinese gold farmers GDC Next: How you can go F2P but skip P2W
November 7, 2013 Future Games of London wins big at TIGA's Games Industry Awards Hungry Shark Evolution is 'game of the year'
November 7, 2013 Growing the green monster: Building Om Nom as a brand key to Cut the Rope's success, says ZeptoLab GDC Next: Merchandise keep users engaged
November 7, 2013 Chart of the Week: What percentage of kids know their parents' account details? New research attempts to solve the question
November 7, 2013 Giant Interactive to bring ZT Online franchise to mobile First fruits of new strategy due in early 2014
November 7, 2013 Qihoo 360 sees its share of Chinese search market grow to 21% Opening new channels of discovery
November 6, 2013 Pocket Gamer set to rule the night in San Francisco with Konami & Halfbrick Epic panel sponsored by Everyplay and PapayaMobile
November 6, 2013 Why Red Robot Labs released its standalone community app First for Gamers Harnessing the power of expert recommendation
November 6, 2013 BlackBerry botch: 'National security concerns' blocked Lenovo's buyout bid Canadian Government reportedly stepped in
November 6, 2013 Icon Design 5 simple steps to designing the perfect app icon How to land on a user's home screen and stay there
November 6, 2013 Superfans need freeloaders to feel special, claims F2P author Nicholas Lovell GDC Next: Also, it's time to move away from the funnel
November 6, 2013 Nordeus: You can skip the US and still achieve global success GDC Next: Primary markets don't always pay off
November 6, 2013 Google: Achievements matter, 'but only if you do them right' GDC Next: The art of engaging users with achievements
November 5, 2013 PlayPhone hooks up with SingTel to fulfill its vision to become world's third app store White label social network now available to 800 million
November 5, 2013 One-two punch: Amazon offers up analytics and A/B testing for iOS and Android Better than an 'off the shelf' option, says giant
November 5, 2013 Hall of Fame: Tim FitzRandolph Where's My Water? creator looks for social connections
November 5, 2013 HTML5 lives: Spil Games to push Snail Bob as the 'future of mobile gaming' Looking to build on 600 million plays
November 5, 2013 Why games-as-a-service require more than a MAILTO support link UserVoice's Richard White points to a better way
November 5, 2013 Google Play brings in 25 percent more downloads than the App Store But iOS still rakes in twice as much revenue
November 5, 2013 Big Fish: F2P teams should not work on premium games Models require different approaches, says CEO Thelen
November 5, 2013 Nokia powers Windows Phone to growth across Europe, now ahead of iOS in Italy But Android still dominant, says Kantar Worldpanel
November 5, 2013 Short Cuts: Game Sparks on the rise of backend-as-a-service Putting intelligence into the cloud
November 5, 2013 Glu is the foreign company that's big in China, says CEO It already ranks #2 behind the US
November 4, 2013 [Updated] Gameloft beats out EA Mobile's quarter with Q3 sales of $83.5 million Predicts full year revenue will be around $320 million
November 4, 2013 The Charticle: The rise and rise of Ruzzle How MAG Interactive lets players do the work
November 4, 2013 Opinion: Wave goodbye to BlackBerry, the mobile giant consumers forgot Out of options, out of ideas, out of time
November 4, 2013 BlackBerry abandons $4.7 billion sell off as CEO Heins is ousted Plans to raise money with fresh financing
November 4, 2013 Puzzle & Dragons 'sequel' Divine Gate hits 1 million in Japan Is lightning about to strike twice?
November 4, 2013 Firm Finnish: Sulake veteran sets up PR agency aimed at Finnish devs Client cases and social platform arriving in November
November 4, 2013 Nokia's share jumps sixfold in the US, becomes country's 4th largest smartphone manufacturer Working closely with carriers is paying off
November 4, 2013 Speaking their language: Why the future of game translation lies in crowdsourcing And how Ackuna can do it for free
November 4, 2013 Hot Five: Fishlabs talks layoffs, why EA should have bought NaturalMotion, and DEVICE 6 asks your textual orientation Last week's top five stories
November 3, 2013 Opinion: I'm a greedy mobile gamer, and I'm not sure I like it Coming to terms with my fear of commitment
November 2, 2013 PocketGamer.biz Week That Was: Apple suffers profit slump, developers turn to Bitcoins, and how Manchester and Liverpool studios are fighting back The past 7 days in bite-sized portions
November 1, 2013 Stateside: It's time Apple stopped playing around with gaming Time to take developers seriously
November 1, 2013 Glu CEO de Masi on finding the light at the end of the tunnel by staring down the barrel of a gun Predicts this will be the company's best quarter ever
November 1, 2013 Thumbstar: Cracking the 'unbanked' Latin American market key to New Star Soccer's success 90% own phones, 70% lack credit cards
November 1, 2013 Developers, are you fed up with F2P? Have you tried passive Bitcoin mining? Icoplay's Simon Hill talks monetisation matters
November 1, 2013 iPad sinks to lowest ever market share as Android tablets surge IDC claims power balance is shifting