March 15, 2013 Opinion: Successful devs may have wisdom to offer, but let's learn from failure too Let's get failed games on conference agendas
March 15, 2013 Best of British: Has the age of the App Store helped or hindered game design innovation? Catalin Alexandru spies the current state of play
March 15, 2013 Scopely: We're not a publisher, and that's why we'll give you more CEO Driver on the new publishing model
March 15, 2013 PlayScape announces the 5 finalists for its $100,000 GameCast contest Winner will be revealed 11 April
March 14, 2013 Mobile can lead the charge for women in the games industry, says Swallowtail's Sophia George BAFTA-winning developer speaks out
March 14, 2013 Publishing in the indie age: Tilting Point sets out to woo mobile devs With industry vets and $40 million in the bank
March 14, 2013 Gender isn't the only diversity issue: Gamers and developers are getting older, says Anna Marsh No longer a young person's game
March 14, 2013 For The Love Of Ipad Studio Profile: Supercell Working with the 'ultimate games platform'
March 14, 2013 Apple: Users are running away from inferior Android Slow updates pushing people to iOS
March 14, 2013 Fast-growing G5 Entertainment breaks 100 million download mark Casual mobile publisher on the up
March 13, 2013 Kabam unlocks the potential of its midcore audience, publishing 15 mobile and web games 50 third-party games live by end of 2013
March 13, 2013 Renren's FY12 sales up 49% to $176 million as its game division gains momentum Transition in progress
March 13, 2013 Chart of the Week: 120 million-strong LINE is big in Japan, Thailand, Taiwan... and Spain Easily beat Facebook to 100 million
March 13, 2013 Free-to-play force Z2 takes on talent from Glu, Big Fish and Blizzard to fuel rebrand Z2Live is dead. Long live Z2
March 13, 2013 Gaining on GREE and DeNA, LINE announces game downloads of 100 million Also performing strongly outside of Japan
March 13, 2013 Glu Mobile launches its first real-money gambling game Samurai vs. Zombies Slots hits the UK
March 13, 2013 UK's 'talented' dev scene risks being sunk by closed off communities Time to open us, says Game Dev's Morgan
March 13, 2013 Opinion: Time for Apple and Google to unlock smart TV gaming's potential iOS and Android loyalty is the key
March 13, 2013 With Fishing Joy's monthly sales over $6 million, CocoaChina points to growing and lucrative Android market Fixing China's distribution and billing issues
March 12, 2013 A call for communication: UK developers 'need to network more', argues TIGA Meet-ups make a huge difference
March 12, 2013 Stateside: Mobile devs can learn a lot from SimCity's server strife Prepare for success as well as failure
March 12, 2013 Fuse Powered unveils (almost) free one-stop app publishing platform Covers reporting, analytics & retention
March 12, 2013 Quark Games: Touch gaming needs to evolve beyond simple taps Can touch and complexity co-exist?
March 12, 2013 Fishlabs Entertainment kicks off major recruitment drive 9 spots hit the PocketGamer.biz jobs board
March 12, 2013 Plague vs. Pandemic: Q&A with James Vaughan, founder of Ndemic Studios How to infect the world in 6 days flat
March 12, 2013 Plague vs. Pandemic: How James Vaughan's iOS hit Plague Inc. took the market from its inspiration A real viral smash
March 11, 2013 ABI Research: Nokia's Windows Phone strategy is in danger of killing the company Feature phone success no longer enough
March 11, 2013 The Charticle: Was free-to-play right for Real Racing 3? Your weekly app store analysis
March 11, 2013 Animated Angry Birds Toons series to launch across mobile line up Rovio adds channel to smartphone games
March 11, 2013 'No one talks': The Game Dev movement on its vow to unite indies across the UK Learning from Helsinki
March 11, 2013 Opinion: Forget the F2P fuss, Real Racing 3 has started the race towards an Apple console But is Apple interested?
March 11, 2013 After smartphone sales triple in 2012, Samsung becomes China's top handset manufacturer Knocks Nokia to the curb
March 11, 2013 Hot Five: Ouya success still a long shot, how to market your mobile game, and Helsinki's rise to superstardom Last week's top five stories
March 9, 2013 PocketGamer.biz Week That Was: Ouya's public face, Helsinki week and won't someone please think of the children? The past 7 days in bite-sized portions
March 8, 2013 If half of all gamers are female, why do women only make up 6% of the games industry? Women in Games's Jackson on finding a balance
March 8, 2013 Supercell is hiring: Fancy making a move to Helsinki? Analytics and business intelligence on the agenda
March 8, 2013 Ouya is go: Dev portal opens up for launch game submissions Upload now for launch availability
March 8, 2013 Unity opens up early access to Windows 8 and Windows RT Get your apps on PCs and Surface
March 8, 2013 Global Game: Helsinki's dextrous demoscene behind its mobile mastery, says Applifier's Laakkonen Devs who code together, stay together
March 8, 2013 Japanese and Korean developers dominate Google Play revenue charts Omly King.com flying the western flag
March 7, 2013 Quality Index's Top 10 rated iOS and Android games of February 2013 Starring Year Walk, Toy Story: Smash It, Real Racing 3, and more
March 7, 2013 Big screen to small screen: Disney making massive mobile move with movie line-up Building brands in your pocket
March 7, 2013 Report: Android lacks a killer device despite US dominance Animoca data details even split