March 6, 2014 Refer To The Index New Fiksu indexes will help you get a handle on iOS and Android UA costs The numbers that matter
March 6, 2014 Large Scale Changes Layoffs in the house of the mouse: 700 let go from Disney's gaming and internet division 26% of global staff axed
March 6, 2014 Promotion News UKIE unveils Daniel Wood as new COO Looking to deliver 'more support' to devs
March 6, 2014 No Micro Move Ouya heading to Mad Catz' M.O.J.O. microconsole System sees priced slashed to sub $200
March 6, 2014 Threes! and Out There are heading the Quality Index's Top 10 rated iOS and Android games of February 2014 Critically acclaimed
March 6, 2014 How to beat a game-breaking bug without losing your players Fireproof, Zeptolab and more offer advice
March 6, 2014 Mobage levers platform-wide approach with 100,000 MobaCoin giveaway Boosting Facebook presence in the process
March 6, 2014 AppsFlyer raises $7.1 million to expand mobile app tracking tech Going faster, more global
March 6, 2014 Pocket Gamer's ultimate SXSWi 2014 party guide From wrecking ball selfies to six degrees of the real Bacon
March 6, 2014 The worm turns: Team17 expands third-party publishing to mobile First title due out later this year
March 5, 2014 Ex-Googler Patrick 'Mad' Mork on making F2P tablet-focused action RPGs the right way Unpeeling new dev Unspoken Tales' strategy
March 5, 2014 Stateside: Ouya's sombre start proves microconsoles need a major player Only Apple or Sony will do
March 5, 2014 Video Star Twitch unveils game streaming for iOS and Android Building on 10 million installs
March 5, 2014 Flock Of Me-toos 60 new Flappy Bird clones hit the App Store every day That's 1 every 24 minutes
March 5, 2014 Mork, Foe, Deibler and Trento combine to create Unspoken Tales A development supergroup coalesces
March 5, 2014 Unfolding story: The making of Tearaway How Media Molecule perfected the art of playing with paper
March 5, 2014 Microsoft looks set to bring Xbox Live to iOS and Android Set to streamline the dev process
March 5, 2014 Charticle Special: Aeria Games' success in operating Immortalis as a local language service Tracking the French, German and Russian versions
March 4, 2014 Celebrate mobile's might at the 5th annual Pocket Gamer Awards in San Francisco Heading to GDC?
March 4, 2014 Monetizer Special: Analysing hard-to-soft currency conversion rates in F2P games that use a 'percentage fill' IAP economy Delving into the guts of F2P monetisation techniques
March 4, 2014 Canabalt developer launches new indie studio in Austin Finji to deliver 'what we want, how we want it'
March 4, 2014 We're out to find the Man Utd of the Dutch dev scene: Reinout te Brake talks GameOn's 10 million development fund iQU founder rebutts Rami Ismail's criticisms
March 3, 2014 Ouya pivots beyond hardware to a software platform Software is 'good enough' to be embedded
March 3, 2014 Tipping Point Android tablets oust iPad in terms of 2013 sales Low end and small screen but big numbers
March 3, 2014 Puzzle & Dragons hits 25 million downloads milestone in Japan Next up Puzzle & Dragons W
March 3, 2014 The Charticle: Minecraft proves that premium titles can bring in big mobile bucks It's a longterm goldmine
March 3, 2014 Pay Rise Number of Chinese mobile game payers up 5-fold during 2013 So reckons research outfit TalkingData
March 3, 2014 Eastern Promise Why Malaysia is looking to supercharge its ICT sector Datuk Badlisham Ghazali explains
March 3, 2014 Big in Japan: Sega Sammy and Crooz take a hit while Mixi doubles down with Tencent for Dragon Strike success Weekly digest from Tokyo
March 3, 2014 Hot Five Vlambeer slams 10 million dev fund, Rovio wants to educate kids, and Dhoom:3 does 1 million on Indian WinPho Last week's top five stories
March 1, 2014 PocketGamer.biz Week That Was: King gives up on Candy(TM), Rovio unveils new publishing program, and MagicSolver 'moves on' The past 7 days in bite-sized portions
February 28, 2014 It's like Chartboost for Japan - Sega's Noah Pass now reaches over 33 million players 51 companies on board
February 28, 2014 Sega Sammy sees F2P revenues up 55% to $64 million in FY14 Q3 Successful Japanese games spreading through Asia
February 28, 2014 [Updated] Aeria Games sells PC business and rebrands to focus exclusively on mobile ProSiebenSat.1 acquires assets including European office
February 28, 2014 Working with Wandoujia boosted Carrot Fantasy 2 to 1.4 million downloads in two weeks App store value China-style
February 28, 2014 LINE signs up IGAWorks for its Free Coins platform Linking advertisers with users buying virtual stickers
February 28, 2014 Stateside: What mobile and console game developers need to learn from each other Size matters
February 28, 2014 European Commission to take Apple and Google to task over free-to-play Many apps are 'misleading' consumers
February 27, 2014 Hiring in Hamburg - InnoGames creates 100 new jobs and in-house business centre for start-ups Expanding staff by 33%
February 27, 2014 The 3 big trends in gaming from Mobile World Congress 2014 Gaming - everything, everywhere
February 27, 2014 MWC 2014: Samsung explains its S Console, GamePad, and Multi-Screen Games Expanding the reach of mobile gaming
February 27, 2014 Square Enix's Deadman's Cross crosses 1 million download threshold in 11 days Hitting the top Card spot in the US
February 27, 2014 Exclusive: Rovio unveils groundbreaking new publishing program Children learn more when they're having fun
February 27, 2014 Total eclipse of the art: The making of The Shadow Sun What's three years between friends?
February 27, 2014 Storyboarding success: Pocket Gems opens the book on its new Episode platform Redefining what is and isn't a game