February 27, 2014 How to master conference etiquette in 7 easy steps Civilities, apologies, and bogies
February 27, 2014 Another investor calls on Nintendo to 'embrace thematic change' and go mobile The Big N-atives are restless
February 27, 2014 i-Free China wins two at JinPeng Android games awards Demonstrating industry and consumer values
February 26, 2014 Chart Of The Week Half of in-game revenue generated by just 0.15% of players Less than 2% of players spent in January
February 26, 2014 Unity unveils Seattle as host city for Unite 2014 Returns to US for first time in 3 years
February 26, 2014 Following legacy write-downs, G5 sees FY13 sales up 24% to $15.6 million And January sales are a record $2 million
February 26, 2014 MagicSolver: We're not shutting up shop, but we are moving on App discovery firm won't close on 24 March
February 26, 2014 Monetizer Special: Comparing three F2P games with 7-band IAP economies Further adventures in virtual systems
February 26, 2014 F2P Summit unveils first two speakers bound for London this April Big Fish and glispa on board
February 25, 2014 Update: King cans 'Candy' trademark application in US Developer 'files for trademark abandonment'
February 25, 2014 We're here to pick up the burnt out Candy Crush players, says Marvel Puzzle Quest dev Demiurge Studios reveals its next steps
February 25, 2014 The Charticle: Can Apple help Tengami conquer the App Store at $4.99? Featured friends-with-benefits
February 25, 2014 UK dev Rebellion hits 3.5 million downloads across Windows devices in less than a year James Valls on the keys to success
February 25, 2014 Vlambeer pours cold water on GameOn's 10 million development fund Could hurt stability and creativity, says Ismail
February 25, 2014 Spil Games' Erik Goossens says in-game advertising is good for developers and players And it's working really 'bleeping' well
February 25, 2014 Where's The Wearable? Musings from Mobile World Congress: Why aren't developers strapping on wearables? Peter Willington makes his case from the show floor
February 25, 2014 Financials SkyMobi goes 'majority smartphone', but sees Q3 2014 sales down 22% to $19 million Mind the gap
February 25, 2014 KongZhong hopes to have turned the corner with Q4 mobile sales up 18% to $5 million Driving for smartphone growth
February 24, 2014 Think Gaming promises to turn your game into a top grosser with its free Scouting Reports Drawing on a data set of 5,000 mobile games
February 24, 2014 Exclusive: Hit by Apple's clause 2.25, app discovery tool MagicSolver set to 'call it a day' All staff to be let go
February 24, 2014 Mobile generating the majority of growth in video advertising, reckons SupersonicAds Total video budgets up 70% in 2013
February 24, 2014 X Marks The Spot Nokia broadens portfolio with Android fork Nokia X Handsets targets low-end
February 24, 2014 Play Or Pay Middle-aged women play but Generation Y pays Results from PlayPhone's Mobile Gaming Chronicles
February 24, 2014 Hot Five Candy Crush makes billions, Talking Tom developer calls out counterfeits, and Molyneux says Godus will be 'sublime' Last week's top five stories
February 24, 2014 Sponsored feature: iLogos CEO Alexander Goldybin on why demand for co-production is booming Ways to derisk your development
February 24, 2014 Whatsup? PlayPhone brings the social virality of Tango's 190 million users to its games platform Carriers on the Fightback... With Friends
February 24, 2014 How Dhoom:3 became the first game to one million downloads on the Indian Windows Phone Store 99Games on building a 10 million success
February 24, 2014 Big in Japan: Tales of Link and Song of Summoner sequels, plus Puzzle & Dragons plans for its own evolution Weekly digest from Tokyo
February 23, 2014 Diary of a Promiscuous Gamer: Got double Honors, and dropped $5 down the Dungeon (Keeper) This guy will play anything as long as it's free
February 22, 2014 PocketGamer.biz Week That Was: King's going to IPO on the back of $1 billion Candy Crush Saga sales while Facebook buys WhatsApp for $19 billion The past 7 days in bite-sized portions
February 21, 2014 TestFlight owner Burstly acquired by Apple Beta testing platform now in Cupertino giant's hands
February 21, 2014 Get lucky at Pocket Gamer's St. Patrick's party at GDC 2014 FunPlus and Chukong Technologies on board
February 21, 2014 Taking down the Talking Tom thieves: Outfit7 celebrates legal win against Chinese dev How to deal with counterfeits
February 21, 2014 The Pitch Is Back Get ready to pitch your game at journalists aplenty in San Francisco Heading for GDC this March?
February 21, 2014 Teaching for the top: Sony launches 'PlayStation lab' at Abertay University 30 Vita development kits installed
February 21, 2014 Updated: Pocket Gamer's ultimate GDC 2014 party guide All the trouble you're seeking in one nifty list
February 21, 2014 Chat Attack Kakao's tips for surging to success in South Korea Messaging giant on making it big on KakaoTalk
February 20, 2014 PapayaMobile expands UK team with London Tech City office Set to support western scaling of AppFlood
February 20, 2014 Pocket Gamer's ultimate SXSW 2014 survival guide SXSW stands for serendipity and stamina
February 20, 2014 WhatsApp was the 'missing link' in Facebook's business, say analysts 'Sign of confidence' in technology sector
February 20, 2014 Digging deep down: It's time to introduce a sense of balance to the sexism debate Why jumping the gun does more harm than good
February 20, 2014 In Barcelona for MWC? Meet the PG team and come to our latest Mobile Mixer! Network, drink, and enjoy spicy sausage!
February 20, 2014 Facebook reinforces mobile strategy with $19 billion WhatsApp acquisition Paying $48 per user
February 19, 2014 WeMade sees FY13 mobile revenue jump 1037% to $132 million Thanks to Wind Runner, mobile games is 62% of total
February 19, 2014 Stateside: Developers, it's time to look beyond the holy trinity of Apple, Google and Amazon Studios need to adopt an 'international approach'
February 19, 2014 Kabam 'actively considering' IPO as eyes turn to King Wants to ensure market 'understands F2P'
February 19, 2014 Love letters: The making of Ruzzle How MAG reached the masses with 'zero' marketing