February 19, 2014 Spending on mobile games jumps threefold in 2013 But still lags behind digital games sales
February 19, 2014 King's legal action against CandySwipe dev was 'inevitable', says lawyer Osborne Clarke's Paul Gardner lays down the law
February 18, 2014 TIGA urges US to crack down on patent trolls Looking to avoid a 'thermonuclear war'
February 18, 2014 State of the industry: Developers still flocking to mobile, says GDC survey 51% plan to make their next game for smartphones
February 18, 2014 The F2P value chain is ripe for fragmentation and the emergence of specialist funding, says Tenshi We have the data and the opportunity
February 18, 2014 Candy Crush Saga dev King files for $500 million IPO Looking to cash in on 130 million userbase
February 18, 2014 Opinion: If you want success on Kickstarter, make sure you offer up a proof of concept Unsung Story's narrow success highlights the pitfalls
February 17, 2014 DEVICE 6, Limbo, and Republique dominate 10th IMG Awards nominations The usual contenders bound for San Francisco
February 17, 2014 Nintendo, Sony, EA and Ouya all bound for Game Connection America 2014 Hitting San Francisco this March
February 17, 2014 The Godus amongst us: Molyneux talks free-to-play farces, winning without chasing whales and his top score on Flappy Bird Games shouldn't 'take over your life' any more
February 17, 2014 Hot Five Ouya set for a comeback in 2014, Molyneux talks free-to-play, and where to party at GDC Last week's top 5 stories
February 17, 2014 Android OEM Xiaomi invests $20 million into PC/mobile game outfit Westhouse Looking to take it mobile
February 17, 2014 GREE sees FY14 Q2 sales down 7% to $310 million, but international sales rise to $72 million Feature phone gaming collapses
February 17, 2014 Get to grips with China at Global Mobile Game Summit 2014 Part of GMIC in Beijing, 5-6 May
February 17, 2014 Big in Japan: Square Enix and GungHo talk up new titles, while DeNA looks to Clash of Clans Weekly digest from Tokyo
February 16, 2014 Diary of a Promiscuous Gamer: Epic Empire's reborn, Fightback fights back, and love those Naughty Kitties This guy will play anything as long as it's free
February 15, 2014 PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer The past 7 days in bite-sized portions
February 14, 2014 Temple Run hits 500 million downloads, Imangi celebrates with plush toys Teams up with Factory Entertainment
February 14, 2014 Mobile gamers more interested in 'passing the time' than playing, says SteamWorld Dig dev Brjann Sigurgeirsson talks changing climates
February 14, 2014 Still looking for answers about your Holiday UA campaign? Our 2013 App Promotion Report is here to help New Year, New UA
February 14, 2014 Fighting the fear: Why the industry is as scared of Flappy Bird's rise as it is Nintendo's demise Full Indie UK's Alexandru on the dearth of craft
February 14, 2014 NetEase sees 2013 sales up 17% to $1.6 billion Looking to take on Tencent with its YiChat platform
February 14, 2014 Appy loves you. All IAPs now priced at 99c It's a stark experiment in monetisation shock
February 13, 2014 Nexon's mobile sales slip 5% to $64 million in FY13 Q4 Division made up 19% of total sales
February 13, 2014 The In-App Purchase Inspector: Having a go on Angry Birds Go! IAPs from the players' perspective
February 13, 2014 Chart of the Week: Amazon's Prime-r on distribution vs monetisation How to maximise your web app's potential
February 13, 2014 Unity has its strengths but we chose Unreal Engine 4 to stand out from the crowd, says Rodeo Games Taking mobile games to the next level
February 13, 2014 Size matters: How to scale your game for overnight success MAG Interactive on riding the Ruzzle wave
February 13, 2014 Is Christmas losing its sparkle? Flurry points to drop off in yuletide download growth Firminger goes festive at Casual Connect
February 13, 2014 Unlocking UA, life after Flappy Bird and going gay for Russia: Our Mobile Mixer sets Amsterdam alight Kamcord, InMobi, Marmalade & Dutch Game Garden reveal all
February 13, 2014 With single SDK integration and a Finnish business mentality, we make it safe for western devs to release in China, says MyGamez Bridging two cultures
February 13, 2014 Thank to LINE and Kakao partnerships, Metaps sees its platform enable 1 billion app downloads Scaling up Asian Android distribution channels
February 12, 2014 Gamevil announces record FY13 sales up 16% to $76 million Kakao is eclipsed as international sales rise to 57%
February 12, 2014 Taking interactive to the next level, AppScotch unveils its plans to make mobile ads playable Wave goodbye to the static banner
February 12, 2014 If you want to score a good publisher, you need to think like a publisher Engine Software's Ivo Wubbels on healthy relationships
February 12, 2014 Nordics and Japanese spend the most on development, while Chinese spend most on promotion Latest PocketGamer.biz survey reveals global data
February 12, 2014 Grand Cru: Console devs are 'utterly failing' at in-app purchases They're 5 years behind the mobile scene, says Aki Järvinen
February 12, 2014 50% better: Supercell becomes a three-game-company as 'risky' Boom Beach launches in March But no games coming to Windows Phone
February 12, 2014 Flappy Bird was the perfect accidental guerilla marketing campaign, says Creative Mobile Vladimir Funtikov on how to fight without the funds
February 12, 2014 Updated: Chinese outfit Sungy buys Android app store GetJar for up to $78 million Distribution is the world
February 12, 2014 Chinese mobile games portal Joyme raises $21.5 million Rolling out a new distribution platform soon
February 12, 2014 Rodeo Games is first purely mobile studio to licence Unreal Engine 4 Game won't be out until 2015 though
February 11, 2014 Rumour: Supercell hack reveals DAU and ARPDAU, access to internal emails Earnings of $5.15 million a day leaked
February 11, 2014 COPPA compliance outfit AgeCheq secures $1m in a Series A investment round Completed via angels in less than six weeks