February 1, 2013 Best of British: Indies - don't risk getting lost in the blend, says Alistair Aitcheson A call for independence
February 1, 2013 Devs to lap up 65 million active users on BlackBerry 10 and Windows Phone 8 in 2013 ABI Research lays out the year
February 1, 2013 Temple Run 2 topples Angry Birds Space with 50 million downloads in 13 days 'Mobile's fastest growing game'
January 31, 2013 How Fireproof Games almost made Worms In Space instead of The Room #tigadev 'We really dodged a bullet there'
January 31, 2013 Mudvark: HTML5 games hitting hundreds of thousands of downloads on Windows 8 #tigadev Has platform found a new home?
January 31, 2013 How Rodeo's Hunters series proved premium-priced core games can still pay off #tigadev Hunters become the hunted
January 31, 2013 Devs on BB10: iOS ports are a good thing for BlackBerry, says 10tons But race with WP8 will be tight
January 31, 2013 Flurry: World of games development needs to be 'more scientific' #tigadev Data sparks creativity
January 31, 2013 Screw the 'social viral design by analytics' approach, says Quark Games Mobile deserves better
January 31, 2013 Mobile Gaming USA East: How to localise and culutralise your game intelligently Develop locally, think globally
January 31, 2013 Devs on BB10: Magmic marvels at 'faultless' BlackBerry 10 unveiling Platform set for the next decade
January 31, 2013 Devs on BB10: BlackBerry is finally back in the game, reckons coolpowers iOS and Android have 'real competition'
January 30, 2013 Opinion: Not too little, but uncertainty remains over whether BlackBerry 10 is too late Relying on strong carrier support to build base
January 30, 2013 Mobile Gaming USA East: Sega on making a mark on mobile with a publisher Publishers still pack a punch
January 30, 2013 RIM reinvented: BlackBerry 10 confirmed for 31 January launch UK first, Canada in Feb, US in March
January 30, 2013 Marmalade: Communication with consumers key to BlackBerry 10's success But platform offers 'clear advantages' for devs
January 30, 2013 Google exec Charles Yim joins monetisation outfit PlayHaven as COO Taking it to the next level
January 30, 2013 Rising 3DS sales not enough to halt falling forecasts at Nintendo Handheld nears 30 million
January 30, 2013 Fishlabs launches 'brand gaming specialist' agency Proelios Joint venture with Character Communications
January 30, 2013 Opinion: THQ's demise spells out the need to evolve or die Success - however large - never lasts forever
January 30, 2013 Child's play: Why 7 Little Words dev thinks F2P is a bad fit for kids Blue Ox on switching strategies
January 29, 2013 Stateside: What are trade associations for? The Application Developers Alliance reveals all
January 29, 2013 The race for third place: Analysts cool ahead of BlackBerry 10 launch Last throw of the dice?
January 29, 2013 Fireproof Games, Flurry and Mediatonic confirmed for TIGA's Mobile and Tablet Games Event 2013 Coming to London on 31 January
January 29, 2013 App Store user costs and competitiveness up in December, but not compared to 2011 Fiksu: More sophisticated strategies in play
January 29, 2013 Playing for keeps: PlayScreen's William Volk on the secret of lifetime value How to keep cash rolling in
January 29, 2013 Crowd pleasing: Developer offers up source code in Kickstarter campaign Special dispensation for students
January 29, 2013 Kabam reveals 2012 sales of $180 million, 80% from mobile games Midcore publisher raising the bar
January 28, 2013 The Charticle: Can Beeline build on its social success with the Ghostbusters IP? Your weekly app store analysis
January 28, 2013 With GungHo now worth more than Zynga, is GREE or DeNA about to buy big again? Puzzle & Dragons publisher on the up
January 28, 2013 Chart of the Week: Which F2P games demonstrate the most dense monetisation? Kwalee's FM does some rank difference analysis
January 28, 2013 Game wrapper tech Flexion's audience breaks 250 million mark Generated $6 million in Q4
January 28, 2013 Games incubator Execution Labs unveils first developer cohort 5 teams receive funding, offices & mentors
January 28, 2013 Opinion: X-Surface exists...but we should probably get the facts first A source-y story
January 28, 2013 All eyes on Apple: Is the industry too reliant on iPhone for success? PocketGamer.biz Mobile Gaming Mavens discuss
January 28, 2013 Hot Five: Rovio turns publisher, ZeptoLab on life after Om Nom, and Windows Phone 7.8 gets dated Last week's top five stories
January 26, 2013 PocketGamer.biz Week That Was: How to get a job in games, Apple's disappointing record-breaker, and Rovio turns publisher The past 7 days in bite-sized portions
January 25, 2013 Shipments of 63 million smartphones in a quarter powers Samsung profits Giant tops $8 billion in Q4 2012
January 25, 2013 Pocket Gamer winging its way to St. Petersburg for Winter Nights Games conference gains special guest
January 25, 2013 Consoles are dead - long live the unconsole, says Danke Games' Fraser MacInnes Should devs hop into bed with Ouya & Shield?
January 25, 2013 Galaxy on Fire studio Fishlabs on the hunt for new talent Seeking developers and designers