February 8, 2013 Party with Pocket Gamer at Mobile World Congress Playphone and Ludei Barcelona bound
February 8, 2013 China spotlight: RedAtoms CEO David Liu on the need for bold steps It's still in the infant stage
February 8, 2013 Opinion: PS Vita's big room experiences at odds with portable play's new wave Take on the tablet, not the console
February 8, 2013 Ouya creators promise annual hardware revisions And engagement rankings to aid discovery
February 7, 2013 ARMA dev: Project Shield's success depends on competitive pricing But device opening doors for PC studios
February 7, 2013 Android-powered Atlas unconsole adds support for Unity, Marmalade and Corona SDK Building developer appeal
February 7, 2013 The who, what, why and when of mobile games PR, by Freyja Melhorn of swordfish PR A public relations 101
February 7, 2013 Mexico spotlight: Inode Entertainment's 200 million download success on Nokia Store Plenty of life in the Java dog yet
February 7, 2013 PS Vita's 'slow penetration' forces Sony to cut sales projections for third time 7 million handhelds to be sold in FY2012
February 7, 2013 40 million gamers strong, MoMinis rebrands as PlayScape Platform outfit hungry for growth
February 7, 2013 Com2uS on energerising the Korean mobile games market with KakaoTalk social network Viral distribution platform targets 66 million users
February 6, 2013 Crowd pleasing: AppStori to offer devs 'thousands of dollars' in rewards Crowdfunding platform signs up Amazon
February 6, 2013 Infographic: What do western devs need to know to make it in China? Tracking the mobile revolution in the east
February 6, 2013 Gold rush: Amazon to spark user spending spree with new Kindle Fire virtual currency Amazon Coins is go
February 6, 2013 Chart of the Week: The hard value of cloud gaming services predicted Fluffy around the edges?
February 6, 2013 Opinion: If games retail were an animal, we'd have put it out of its misery by now Don't feel sorry for the dying beast
February 6, 2013 Miniclip on the hunt for talent in the UK and Portugal Roles on offer in Lisbon and London
February 6, 2013 Glu looks to fill its channels with new publishing initiative Has also invested in casino start up Bee Cave
February 6, 2013 2012 sales up 32% to $87.5 million but still no sign of profits for Glu Mobile The more things change....
February 5, 2013 Zynga struggles with declining user base as 2012 losses narrow to $209 million Growing pains become shrinking pains
February 5, 2013 Russian F2P publisher Game Insight raises $25 million Means more titles, faster global expansion
February 5, 2013 Boom times for Com2uS with 2012 profits up 393% to $19 million Sales up 112% to $72 million
February 5, 2013 Develop in Brighton 2013 announces call for speakers Apply now to take to the stage 9-11 July 2013
February 5, 2013 Stateside: Participation adds value, so why lock people out by charging for play? Wormhole Games reveals all
February 5, 2013 PocketGamer.biz briefing: Your free guide to claiming R&D tax credits Download it here
February 5, 2013 GREE, Zynga, Spry Fox and Capy all confirmed for GDC 2013 Dozens of mobile speakers to speak at San Fran
February 5, 2013 The ten commandments of app marketing, by Appromoter MD Ed Vause #7 Thou shalt avoid these 6 prelaunch mistakes
February 5, 2013 What HeroCraft's learned from 10 years of mobile game development Moving from hard knocks to a new strategy
February 5, 2013 CEO Fred Wester on why hardcore PC outfit Paradox is coming to tablets Expects mobile to be 10% of sales by 2014
February 4, 2013 GREE-ification complete: Last OpenFeint exec Eros Resmini leaves for mysterious meta start up role Hooks back up with Peter Relan
February 4, 2013 Kongregate launches $10 million mobile games publishing fund Former Zynga GM to manage mobile push
February 4, 2013 The Charticle: Temple Run 2 is mobile's fastest growing game, but how's it monetising? Your weekly app store analysis
February 4, 2013 Storm8 CEO Perry Tam on how the social mobile outfit is playing the long game 3 years on, its first game remains top grossing
February 4, 2013 As Resident Evil 6 fails to meet sales expectations, Capcom's mobile gaming division remains strong Beeline surpasses 86 million total downloads
February 4, 2013 Game Dev North announces new networking event in Leeds Business cards and boozing on 16 March
February 4, 2013 Is 70,000 apps enough to aid a BlackBerry bounce back? PocketGamer.biz Mobile Gaming Mavens discuss
February 4, 2013 Chart of the Week: Predicted sizes of the Chinese mobile game market How does it grow?
February 4, 2013 Devs on BB10: BlackBerry's UI is innovative but risky, says GlobZ Platform is 'fresh and new'
February 4, 2013 Hot Five: Microsoft's X-Surface exists, GungHo tops Zynga, and what we can learn from THQ Last week's top five stories
February 2, 2013 PocketGamer.biz Week That Was: BlackBerry's big day, Worms In Space and The Simpsons' millions The past 7 days in bite-sized portions
February 1, 2013 Mobile Gaming USA East: How developers can reach the ever elusive 'millennials' The medium is everything
February 1, 2013 Devs on BB10: BlackBerry has 'captured the world's attention' again, claims Uken Games World class tools on offer
February 1, 2013 The Simpsons boosts EA Mobile up 23% to Q3 2013 sales of $86 million Comic tie-in grosses $23 million in quarter
February 1, 2013 GameStick ends Kickstarter as backers smash funding target six times over Tops total with ease
February 1, 2013 Devs on BB10: BlackBerry now 'serious competition' for iPhone, says Paw Print Games Set to topple Windows Phone 8, too
February 1, 2013 500 devs sign up to OpenFeint co-founder Relan's open source service platform OpenKit Open beta due later this month
February 1, 2013 Game on: BlackBerry 10 not just for business, says games head Volker Hirsch Tackling ease, scale, and monetisation