August 28, 2012 ExPlay bolsters games festival with 24 hour Game Jams in London, Bristol Coding at the ready for 5-6 October
August 28, 2012 We're thoughtful, not like the competition, paying crazy prices for companies, says Activision Mobile VP Canessa Organic growth and building internal capabilities
August 28, 2012 The PocketGamer.biz Mobile Gaming Mavens on mobile's 'meltdown' All change at PopCap, Sony Mobile and OnLive
August 27, 2012 Hot Five: GREE gets Battle Bears, Miniclip does 100 million, and Molyneux's secret ingredients Last week's top five stories
August 27, 2012 BeiZ's Lola educational game range hits 1 million downloads Expects to break 2 million barrier before end of 2012
August 27, 2012 Artifex Mundi on why casual developers should consider its Spark engine for HOPA games Make games without coding
August 27, 2012 2D HTML5 gaming is just the thing for our location-based competition platform says Gamorlive's Pascal Boudier Simple does it best
August 27, 2012 Brian Wong highlights Kiip's brand quality as reward network launches first UK campaign with YO! Sushi Keeping thing fresh
August 27, 2012 GREE aiming for 10% of sales to come outside of Japan Aoyagi says North American efforts on form
August 25, 2012 The PocketGamer.biz week that was: job losses, Nintendo sort of does digital and Keith does Unite 2012 The past 7 days in bite-sized portions
August 25, 2012 Apple trounces Samsung in US legal battle, wins over $1 billion in damages Some Samsung devices may be banned
August 24, 2012 Spurned mobile developers set up Green Light Bundle to try to get their PC/Mac releases onto Steam And you thought the App Store was rotten...
August 24, 2012 Applifier's Laakkonen on giving gamers a voice with in-game video recording tech Everyplay And better discoverability for developers
August 24, 2012 Juice co-founder Don Whiteford launches mobile and digital studio Nomad Games Debut title to be announced soon
August 24, 2012 Mind Candy to launch 7-inch Moshi Monsters-themed Android tablet Coming in September 2012
August 24, 2012 Creative Assembly, Madfinger and Simogo win big at 2012 Unity Awards Total War Battles gets the Golden Cube
August 24, 2012 Golden Joystick 2012 awards unveiled with new focus on mobile and social games Voting now open for UK gamers
August 24, 2012 Atomicom turns to Kickstarter and PlayStation Mobile in a bid to escape the 'horrible model' of traditional publishing MD Gary Nichols: 'We got ripped off too many times'
August 23, 2012 Kabam's Andrew Sheppard on how the 500-strong core social gaming giant is committed not just to success but the process of success Adding Android to its Facebook, web and iOS armoury
August 23, 2012 GREE announces new partnerships, including Battle Bears dev SkyVu InfiniDy, Oceanside and Gamenauts also on board
August 23, 2012 Whether you're a triple-A dev or a cash-strapped indie, we want to work with you, says Red Robot Labs As long as you use its R2 location-based platform
August 23, 2012 Appromoter MD Ed Vause presents the ten commandments of app marketing #2 - Thou shalt understand what makes Apple tick
August 23, 2012 C-c-changes as Keith Andrew becomes editor of PocketGamer.biz James Nouch steps up as news editor
August 23, 2012 Sony Mobile to cut 15% of global workforce, resulting in the loss of 1,000 jobs by March 2014 Sweden hit hardest
August 23, 2012 OnLive was days away from running out of cash before asset sell off Owed over $30 million
August 23, 2012 Opinion: Does the Sony comeback start here? New IP and Cross Buy provide optimism for PS Vita
August 23, 2012 Curiouser and curiouser! Peter Molyneux on 22 Cans, F2P and experimenting in a completely undiscovered gaming country Down the rabbit hole into Wonderland
August 23, 2012 Brawsome's Andrew Golding argues it's easier to sell premium games on Steam than the App Store Not even sales work as well
August 22, 2012 Nukotoy's Rodger Raderman on why mixing up physical cards and digital games is the future for toys Time to tap a NUKO
August 22, 2012 Red Robot Labs invests $2 million to expand its location-based publishing activities Wants to become the 'Steam of mobile'
August 22, 2012 Sony shutters game development at Studio Liverpool Will continue to provide QA and other services
August 22, 2012 Opinion: It's time for Nintendo to wake up and smell the digital coffee Full-priced digital titles highlights old problems
August 22, 2012 Game Connection Europe 2012 opens its call for Selected Projects Submit before 21 Sept to be in with a chance
August 22, 2012 Unite 2012: Peter Molyneux reveals the 5 key ingredients to put in your development cooking pot #unite12 And why Populous was born of incompetence
August 22, 2012 Unite 2012: More than half of all mobile devs using Unity #Unite12 Helgason talks numbers
August 22, 2012 Ten years on, retaining players, staff and profits is our secret sauce says Distinctive's MD Nigel Little Wisdom from Europe's oldest mobile studio
August 22, 2012 Unite 2012: InMobi, GamesAnalytics and PlayHaven plug tools into Unity's Asset Store #Unite12 The one-stop shop
August 22, 2012 Unite 2012: Unity partners with Intel for Union assault on Android #Unite12 Games headed to Atom powered devices
August 22, 2012 Unite 2012: Unity motors behind Microsoft with support for Windows 8 and Windows Phone 8 #Unite12 Expansion was 'eagerly awaited'
August 21, 2012 PopCap reorganises, losing 50 staff in US and maybe its Dublin office as it deals with F2P social mobile shift John Vechey explains the hard decision to stay viable
August 21, 2012 UK social studio Playdemic completes major funding round: at least $3 million Looking to create second generation social gaming
August 21, 2012 Applifier launches Everyplay, its in-app 'Facetime for gamers' video recording tech Providing iOS games with stronger virality
August 21, 2012 Opinion: OnLive failed because it didn't know its audience; that's the advantage for Big Fish Unlimited Psychology is more important than latency
August 21, 2012 Miniclip surpasses 100 million mobile game downloads Vindicates cross-platform approach
August 21, 2012 Partnering with brands enables you to go really mass market as long as you focus on quality, says Gameloft SVP de Vallois Need to fulfil expectations
August 21, 2012 With only 400,000 units sold last quarter, PS Vita's global total limps to 2.2 million Vita being outsold by PSP
August 21, 2012 Robi Ganguly on how Apptentive's tools let you talk direct to your customers Bringing CRM into the app store
August 21, 2012 iQU's Fraser MacInnes stands up in defence of Zynga Looking out for the massive, publicly-traded guy