December 20, 2011 Social game ad specialist appssavvy receives $7.1 million investment Looks to strengthen monetisation tech
December 20, 2011 PS Vita off to a solid start in Japan with 321,407 sold over opening weekend, according to Enterbrain Now the fun starts
December 20, 2011 HandyGames bigs up the power of ad-funded business with 300 million ads served in November Fuelled by Google's AdMob network
December 20, 2011 Pay to play platform Pocket Change proposes token-based alternative to ads and IAPs Serves as both full game and demo
December 20, 2011 Michael Pachter's bullish on Zynga; reckons its mobile business could be worth $150 million by 2013 Sets share price target of $12.50
December 20, 2011 Glu partners with Sprint to distribute Android-based multi-game packs Free for Everything Data users
December 20, 2011 Gameloft releases HTML5 version of GT Racing: Motor Academy on Google+ Taking social to the next level
December 19, 2011 Eric Schmidt suggests Nexus tablet will be out in six months Reading between Italian lines
December 19, 2011 GetJar CEO Ilja Laurs predicts Android's #1 status in 2012 but also significant fragmentation and openess issues Paid apps to fade to memory
December 19, 2011 The PG.biz Mobile Gaming Mavens on OnLive's ability to disrupt the mobile games industry Pushing the right buttons?
December 19, 2011 Arash Keshmirian on combining the desire to feed core gamers' appetites with Limbic's burning need to explore new worlds It's not camping down on Zombie Gunship
December 19, 2011 IDC predicts global tablet shipments were up 24% in Q3 2011 That's 18 million devices
December 19, 2011 The PG.biz Hot Five: TinyCo's new Griffin engine, Rovio's play-grounding around and whurley loves Windows Phone Last week's top five stories
December 18, 2011 Quality Index: The week's best iPhone games Sonic CD, The Bard's Tale Critically acclaimed
December 18, 2011 Qualcomm boosts consumer marketing, renames San Diego stadium for Snapdragon Gains TV audience of 30 million
December 17, 2011 PG.biz week that was: Zynga IPOs, Rovio thinks about it, Samsung sells 300m phones, Fiksu launches FreeMyApps, and Tiny Tower's ARPU is $2 The past seven days' news compressed bite-sized
December 16, 2011 BlackBerry 10 smartphones' launch delayed until late 2012 as RIM hit by chipset slip Lazaridis breaks more bad news
December 16, 2011 Greystripe claims its Ad Boosters raise click through rate of mobile ads by 300% Social components a 'no brainer' for advertisers
December 16, 2011 Papaya launches accelerator program The Games Academy, offers 100,000 downloads to top title Office space, expert input and legal advice on offer
December 16, 2011 Nordic Game conference 2012 calls out for speakers Submissions due before 1 February
December 16, 2011 Rovio revenue to hit $100 million in 2011 as studio eyes Hong Kong IPO in 2013 Up from $10 million in 2010
December 16, 2011 Paramount uses social investment platform appbackr to fund Naked Gun and The Untouchables mobile games Don't call me Shirley, back me surely
December 16, 2011 Mobile ad click-through rates on tablets double to over 9%, reports inneractive iPad's 9.7-inch screen the most prolific
December 16, 2011 Zynga posts IPO price at $10 with 100 million shares for sale With an extra 15 million for surplus demand
December 16, 2011 Mobile MMO Pocket Legends joins Heyzap gaming network Now with integrated social network support
December 16, 2011 Microsoft's indie dev challenge Dream.Build.Play extended to Windows Phone Total of $100,000 on offer to winners
December 15, 2011 Email outage and PlayBook provision see RIM's Q3 FY12 income down 19% to $265 million But subscriber base up 35% to 75 million
December 15, 2011 Kindle Fire selling like 'hot iPads', millions already sold Amazon best selling product for past 11 weeks
December 15, 2011 Despite Android's larger userbase, developers still backing iOS this Christmas with 3 times more projects, reckons Flurry Money the main issue
December 15, 2011 Sony Ericsson makes Ice Cream Sandwich alpha ROM available for Xperia devices But only for advanced developers
December 15, 2011 NimbleBits doesn't actively track ARPU but Tiny Tower roughly has 5% conversion rate at $10 a payer Tiny Tower grows higher
December 15, 2011 Command & Conquer franchise goes mobile in upcoming freemium MMOG Tiberium Alliances EA-owned Phenomic in the general's seat
December 15, 2011 Intel merges notebook, tablet, mobility and communications divisions to gain mobile momentum Former Apple man Bell to head venture
December 15, 2011 Outfit7's Talking Friends to make merchandising move thanks to licensing deal with Beanstalk Secure Ten partnerships to expand brand
December 15, 2011 Beeline teams up with DreamWorks to develop film tie-in social mobile title Shrek's Fairytale Kingdom Everyone's favourite ogre to get the freemium treatment
December 15, 2011 Team17 acquires Iguana as it looks to expand into social and mobile development Worms Social expected soon
December 15, 2011 Thumbstar's CEO Gareth Edmondson takes over the reins at GameHorizon Previous CEO Darren Jobling steps down after 7 years
December 15, 2011 Big Fish Games extends partnership with French outfit Anuman to bring Syberia to iOS Signifies wider shift to mobile
December 15, 2011 DeNA partners with Alibaba to take Mobage to cloud-based OS Aliyun in China Pre-loaded on first handset in early 2012
December 15, 2011 Gunshine studio Supercell now targeting mobile social, announcing asynchronous Battle Buddies Battle Buddies With Friends
December 15, 2011 Nexage adds controls to its mediation platform including option to select and ban ads in real-time Keeping the customers satisfied
December 14, 2011 Magmic's Troy Johnson on how BlackBerry's share is growing, not shrinking, and why HTML5 is a false prophet Teaching the old dog new tricks
December 14, 2011 Apsalar CEO Michael Oiknine on providing developers with a causal link between in-game behaviour and revenue Making the most of data and analysis
December 14, 2011 Apsalar highlights the power of information with new mobile user tracking and analysis tools Instrument your apps to uncover lucrative behaviour
December 14, 2011 Concentrating on one device when developing across iPhone and iPad leads to better games, reckons 36peas' Gareth Jenkins Design suffers when you mix-and-match
December 14, 2011 Ex-Visceral Games team sets up new Melbourne-based mobile studio PlaySide Aiming for console quality
December 14, 2011 YetiZen's Sana Choudary on its unparalleled game-focused start up accelerator program Now open for March intake
December 14, 2011 Orange standardises its global pre-loaded games business using Flexion's wrapper platform Across all Android and Java devices
December 13, 2011 Imagination Tech sees half year FY12 revenue up 28% to £56.3 million PowerVR chip designs driving growth
December 13, 2011 Fiksu CEO Micah Adler on why its incentivised download site FreeMyApps is good for free apps and paid games Download free stuff, get paid games for free