March 7, 2012 GDC 2012: 80% of developers work at studios focused on cloning, claims Spry Fox #gdc More life in innovation
March 7, 2012 HandyGames unveils 35 games for Nokia's Asha range Guns'n'Glory and Aces of the Luftwaffe on board
March 7, 2012 Games dominate App Store's all time lists as Angry Birds comes out on top Celebrating the top sellers
March 7, 2012 Halfbrick's Jetpack Joyride wins big at Pocket Gamer Awards 2012 Top honours for endless runner
March 7, 2012 Big Fish acquires mobile social casino outfit Self Aware Games Studio and platform both mopped up
March 7, 2012 Ludei's HTML5-to-iOS and Android tool CocoonJS launches as beta Boasts 1000% performance jump over browsers
March 7, 2012 GREE and FreeAppADay sign comprehensive agreement for promotion of iOS games Will provide new channels for iOS game marketing
March 7, 2012 Playdom co-founder Rick Thompson pumps $1.5 million into indie outfit Kihon Games Joins board of directors
March 7, 2012 GDC 2012: Developers scrambling to accommodate iPad HD, claims PopCap #gdc Hi-res games incoming
March 6, 2012 GDC 2012: Applifier's Laakkonen on why Game Center and OpenFeint can't compare with Facebook for mobile game discoverability #gdc It's all about scale
March 6, 2012 GDC 2012: PopCap's Contestabile on how setting Bejeweled Blitz free meant 9x more downloads and 5x more revenue #gdc The power of fun and free-to-play
March 6, 2012 Google unites digital services as Google Play Android Market, music and eBooks in one place
March 6, 2012 GDC 2012: We're in the sweetspot of location-based gaming, says Grey Area's Markus Montola #gdc The future is now
March 6, 2012 6waves Lolapps offers devs $100,000 in marketing spend in exchange for publishing rights Announces deals with 16 studios
March 6, 2012 GDC 2012: Yasunori Tonooka, the Japanese developer promoting cooperation, peace and local revitalisation via GPS games #gdc All about your place in the world
March 6, 2012 GDC 2012: Pocket Gems' Ben Liu on launching games fast and iterating even faster for App Store success #gdc New content weekly, new features every 2 weeks
March 6, 2012 Android app data violations 'breaking the law', claims European Commission VP Viviane Reding Personal information being pushed to advertisers
March 6, 2012 Nintendo 3DS sales hit 4.5 million in US in year one Outpacing both DS and PSP, but trailling DS Lite
March 6, 2012 Beat Sneak Bandit and Reckless Racing 2 are the top-reviewed iPhone games for February Critically acclaimed
March 6, 2012 Nokia to launch sub 100 Windows Phones to take on Android Lumia 610 just not cheap enough
March 6, 2012 Papaya's Oscar Clark asks: Are we heading for a Social Games Hangover? Let's get this party ended
March 6, 2012 Apple to gain inside info on Google's $12.5 billion Motorola buyout US judge orders data to be divulged
March 6, 2012 Game design historian Zoya Street deconstructs how IAPs fit into the design aesthetics of Infinity Blade Of stone, steel and cyborgs
March 6, 2012 Google ups Android Market app file size limit from 50MB to 4GB Reflecting the changing nature of games
March 6, 2012 iDreamSky's Jeff Lyndon on why everything you know about the Chinese mobile gaming market is wrong Distribution, preloads and IAP gate all explained
March 6, 2012 HTML5 acceleration tool directCanvas launches Android beta AppMobi platform boosts game rendering by 1000%
March 6, 2012 GDC 2012: Apple killing offerwalls has had a big impact on the viability of iOS F2P gaming, says Riptide's Brian Robbins #gdc Decision skews market to Android
March 5, 2012 GDC 2012: Chris Plummer on mobile social RPG Skyfall, ngmocos first DeNA-inspired freemium game #gdc Bringing exploration to the genre
March 5, 2012 Infographic: 10 key games that helped Apple to 25 billion downloads Shift from paid to freemium maintains momentum
March 5, 2012 GDC 2012: How PlayFirst built up Diner Dash to be an iOS hit with 72% retention through 30 updates #gdc Company has over 6 million MAUs on iOS
March 5, 2012 Microsoft opens gates to Windows Phone indie dev challenge Dream.Build.Play Registration deadline May 15
March 5, 2012 GDC 2012: The key metric for us is the lifetime value of a player says Glu's Mike DeLaet #gdc While Gamevil expects $2M revenue per game to make a sequel
March 5, 2012 Wooga to kick-start San Francisco social talent search at GDC 2012 Perfect place to build on growth
March 5, 2012 The PG.biz Mobile Gaming Mavens on the chances of iPad 3 coming with added power, puppies, and a free tissue dispenser Surreal doesn't cover it
March 5, 2012 iPad 2 branded HTML5 star as iOS trounces Android in performance test Spaceport report evaluates image movement
March 5, 2012 7-inch iPad mini to launch in Q3 2012, claims Samsung Securities Apple looking to sell 100 million iPads in 2012
March 5, 2012 HTC to lead Windows Phone's charge into China with Tango powered Titan Stealing a march on Nokia
March 5, 2012 GREE's Kyoko Matsushita to host session at F2P Summit Looking to link up with free-to-play devs
March 5, 2012 The PG.biz Hot Five: Sony's Vita slow out of the gates, Rovio wins big in dev top 50, and iPad 3 to take on Xbox 360 and PS3 Last week's top five stories
March 5, 2012 Opinion: Windows 8, not Windows Phone, leading Microsoft's charge against iOS A war without borders
March 5, 2012 Industrial Toys' Tim Harris on tearing up preconceptions about core mobile gaming Mixing console and mobile chops to full effect
March 5, 2012 Appbackr reveals its StoreScore marketability metric, enabling Android app stores to generate their own custom channels Each app rated on an individual store basis
March 4, 2012 App Store passes 25 billion downloads milestone Reached in just over 3 and a half years
March 4, 2012 Quality Index: The week's best iPhone games - Pizza Vs. Skeletons, Frederic - Resurrection of Music Critically acclaimed
March 3, 2012 Strongman Games partners with BBC to launch Ka-Bloom on iOS and Android First creator-owned IP published by media giant