October 10, 2016 Most Read Kiloo opens a publishing arm, how to monetise, retain, and acquire users, and why did Ubisoft buy Ketchapp? The hottest articles of last week
October 3, 2016 Most Read What mobile developers think of Defold, the indie developer's guide to UA and Ubisoft acquires Ketchapp The hottest articles of last week
September 26, 2016 Most Read Roadhouse Interactive closes, King on why it's offering the DeFold game engine for free and Supercell's Ilkka Paananen on company culture The hottest articles of last week
September 19, 2016 Most Read Reigns achieves 600,000 downloads, Peter Vesterbacka joins Lightneer, and why you should get into Hong Kong The hottest articles of last week
September 12, 2016 Most Read ClashCon 2016 cancelled, iPhone 7 and iPhone 7 Plus revealed, and 5 things we learned about Supercell from Ilkka Paananen The hottest articles of last week
September 8, 2016 Apple News All the news and opinion from Apple’s iPhone 7, Apple Watch Series 2 and Super Mario Run reveals The biggest announcements
September 6, 2016 Learn From The Best 5 things we learned about Supercell from Ilkka Paananen's BAFTA Games lecture The world's least powerful CEO in the spotlight
September 5, 2016 Most Read iOS 10 Limit Ad Tracking could be the end of UA, lessons learned as a games journalist and a cautionary tale for global expansion The hottest articles of last week
August 31, 2016 All About Games 10 things I've learned about becoming a better games journalist Old fart breaks wind
August 29, 2016 Most Read Wargaming reaffirms its commitment to mobile, why Egg, Inc is the best idle game, and Clash Royale's monthly revenues halve The hottest articles of last week
August 25, 2016 Learn From The Best What other mobile shooters should learn from Glu Mobile's Rival Fire The case for Rival Fire as a best-in-class shooter
August 22, 2016 Back From Cologne 5 things we learned at Gamescom, GDC Europe and Respawn 2016 Three conferences, one week
August 22, 2016 That Was The Week Mixi retreats, Z2's future looks uncertain, Shilpa Shetty goes for games, and finding the fun in Candy Crush Hot topics in the world of mobile games
August 15, 2016 Most Read Trends in soft launching, Pokemon GO's relative failure in Japan, and why Ilyon Dynamics releases 10 games a week The hottest articles of last week
August 11, 2016 From Our Sponsors How game developers can optimize their in-app advertising strategies even further Pavel Golubev has his finger on the pulse
August 10, 2016 Testing, Testing... Ever softer: Trends in the soft launch strategy of F2P mobile games More countries, longer periods
August 8, 2016 Most Read Flaregames acquires Kopla Games, King invests in Snowprint Studios, and Pokemon GO is making $10 million a day The hottest articles of last week
August 1, 2016 Virtual Winners Global VR Challenge: The winners in the spotlight The rising stars of VR games development
August 1, 2016 Most Read Scopely raises $55 million, Nintendo's market cap drops by $7 billion, and we're having a party at Gamescom The hottest articles of last week
July 25, 2016 Most Read Gameloft Helsinki is dead, Rovio Stars isn't, and has Pokemon GO peaked? Hot topics in the world of mobile games
July 18, 2016 Most Read Kabam goes all-in on retention, Space Ape wastes millions of dollars on UA, and how does Pokemon GO monetise? The hottest articles of last week
July 14, 2016 Pc Challengers Global VR Challenge: The PC VR contenders We profile the developers targetting desktops
July 13, 2016 Mobile Challengers Global VR Challenge: The mobile VR contenders We profile the developers targetting smartphones
July 11, 2016 Most Read Netmarble is eyeing Playtika, Flaregames triples sales, and how to get a job at Future Games of London The hottest articles of last week
July 4, 2016 Most Read The UK is the next emerging soft launch market, how to get a job at Madfinger, and King has another midcore game The hottest articles of last week
June 27, 2016 Most Read David Diaz joins Supercell, Peter Vesterbacka spreads his wings, and the key trends changing match-3 games The hottest articles of last week
June 20, 2016 Most Read Apple drops Game Center app, Kabam on launching in China, and how much games will offer you for your Facebook info The hottest articles of last week
June 13, 2016 Most Read The evolution of celebrity game UX, Nonstop Knight's fast start, Chinese obstructions, and Clash Royale's relative decline Hot topics in the world of mobile games
June 6, 2016 Most Read The dark side of video ads, how to segment your players, and has Vivendi made a huge mistake? The hottest articles of last week
May 30, 2016 Most Read 4 trends shaping F2P, the case for idle games, and our most anticipated titles of 2016 The hottest articles of last week
May 26, 2016 Looking Ahead 4 key trends shaping the future of F2P mobile games Leonard Frankel has seen the future
May 23, 2016 Most Read Hungry Shark World hits 10m, King pulls its soft-launched midcore game, and why Clash Royale players are churning The hottest articles of last week
May 16, 2016 Most Read Publishing in China, why gacha and auto-play are key gameplay trends, and King soft-launches a mid-core game The hottest articles of last week
May 10, 2016 Looking East 4 top tips for publishing your mobile game in China Tom Van Dam explains all
May 9, 2016 Most Read Behaviour goes branded mid-core, Day 7 retention drops, and Supercell making $3 billion in 2016 The hottest articles of last week
May 5, 2016 Back From Split 5 important things we learned at Reboot Develop 2016 Most significant lessons learned from Croatian game dev conference
May 3, 2016 Best Of The Best Top 50 Mobile Game Developers of 2016 The shakers, movers and moneymakers
May 2, 2016 Most Read PocketWhale's PR pivot, Clash Royale clones, and is Machine Zone really worth $9 billion? The hottest articles of last week
April 25, 2016 Most Read Gumi closes western studios, Clash Royale's tournament success, and getting a job at A Thinking Ape The hottest articles of last week
April 18, 2016 Most Read Clash Royale's monetisation and appeal analysed, plus UA Mega Trends and the power of Influencers The hottest articles of last week
April 12, 2016 Top Tips Top growth tips to boost your mobile game - 2016 Edition Pascal Clarysse revisits his marketing tips
April 11, 2016 Most Read Growth hacking tips, how Color Switch found success with ads, and Wooga talks mid-core The hottest articles of last week
April 4, 2016 Most Read GameDuell pivots, our April Fool's, and the top 50 mobile developers of 2015 The hottest articles of last week
March 28, 2016 Most Read Reasons to join Nordeus, Gameloft's future vision, Windows 10 and GDC trends Last week's hits
March 22, 2016 Headline Grabbing 5 key mobile game trends from GDC 2016 Key trends from San Francisco
March 22, 2016 Open Your Horizon 5 tips for launching your mobile game on Windows 10 Jae Chan Shin on going cross-platform
March 21, 2016 Most Read Why is Mickey crossing the road, GDC learnings, and how screen orientation matters Last week's hits
March 14, 2016 The Mobile Traps The top 5 ways mobile developers are chasing away their own players UserTesting's Michael Mace on what NOT to do
March 14, 2016 Most Read How to improve your App Store search ranking, Kim Kardashian makes $80m from Glu, and our ultimate GDC party guide The hottest articles of last week
March 8, 2016 Search Tricks How to improve your App Store and Google Play search ranking NativeX's Ryan Weber on secret formulas