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First ever Mobile Games Awards winners revealed

Supercell, Playdemic, Playrix, Flaregames and more pick up top accolades

First ever Mobile Games Awards winners revealed

The winners of the first ever Mobile Games Awards in assocation with Game Insight have been revealed during a sell-out ceremony filled with the hottest games companies and key personnel.

Industry veteran Kristian Segerstrale was awarded the Mobile Legend accolade for his services to the industry. He’s been a pioneer in the mobile and free-to-play spaces for years, founding some of the industry’s most successful companies in Glu Mobile (Macrospace) and Playfish.

Segerstrale was also an early investor in Supercell before the famous Finnish developer hit the big time, and is currently CEO of Vainglory developer Super Evil Megacorp, one of the leading mobile esports developers in the world.

Best of the best

Supercell took home the most awards of the evening, picking up two accolades for Best Developer and Best Marketing Campaign for the Clash of Clans Builder Campaign.

The Game of the Year award went to Golf Clash by Playdemic, while the Pocket Gamer People’s Choice award, as voted for by the players, went to Dragon Project by GoGame.

You can see the full list of winners below.

Game of the Year
Golf Clash by Playdemic

Best Developer
Supercell

Best Indie Developer
Adriaan de Jongh & Sylvain Tegroeg

Best Publisher
Flaregames

Best Development Tool
Unity

Best Backend Solution
GameSparks

Best Advertising & UA
Facebook

Best Marketing Campaign
Clash of Clans Builder Campaign by Supercell

Best Analytics/Data Tool
App Annie

Best QA & Localisation Service Provider
Keywords

Best Technological Innovation
ARKit by Apple

Best Game Management & Live Ops
Gardenscapes by Playrix

Best Recruitment Agency
Amiqus

Pocket Gamer People's Choice
Dragon Project by GoGame

Mobile Legend
Kristian Segerstrale

A big thank you to our sponsors Game Insight, Miniclip, Nazara Games, AppOnboard and Aardvark Swift.


Head of Content

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.