The winners of the first ever Mobile Games Awards in assocation with Game Insight have been revealed during a sell-out ceremony filled with the hottest games companies and key personnel.
Industry veteran Kristian Segerstrale was awarded the Mobile Legend accolade for his services to the industry. He’s been a pioneer in the mobile and free-to-play spaces for years, founding some of the industry’s most successful companies in Glu Mobile (Macrospace) and Playfish.
Segerstrale was also an early investor in Supercell before the famous Finnish developer hit the big time, and is currently CEO of Vainglory developer Super Evil Megacorp, one of the leading mobile esports developers in the world.
Best of the best
Supercell took home the most awards of the evening, picking up two accolades for Best Developer and Best Marketing Campaign for the Clash of Clans Builder Campaign.
The Game of the Year award went to Golf Clash by Playdemic, while the Pocket Gamer People’s Choice award, as voted for by the players, went to Dragon Project by GoGame.
You can see the full list of winners below.
Game of the Year
Golf Clash by Playdemic
Best Indie Developer
Adriaan de Jongh & Sylvain Tegroeg
Best Development Tool
Best Backend Solution
Best Advertising & UA
Best Marketing Campaign
Clash of Clans Builder Campaign by Supercell
Best Analytics/Data Tool
Best QA & Localisation Service Provider
Best Technological Innovation
ARKit by Apple
Best Game Management & Live Ops
Gardenscapes by Playrix
Best Recruitment Agency
Pocket Gamer People's Choice
Dragon Project by GoGame
A big thank you to our sponsors Game Insight, Miniclip, Nazara Games, AppOnboard and Aardvark Swift.