Fortnite’s Android beta is now open following the end of an invite-only period.
The title launched in closed beta on Android on August 9th and was initially only available to Samsung Galaxy owners.
Despite bypassing the Google Play store entirely, market data firm Sensor Tower reports that the game has still made $60 million to date already.
On the App Store meanwhile, Fortnite is estimated to have grossed over $300 million.
You can see the list of compatible Android devices on the website here.
Speaking to PocketGamer.biz in August, Epic Games CEO Tim Sweeney discussed the company's reasons for bypassing the Google Play store in favour of its own game launcher. The key one being it lets Epic avoid Google picking up a 30 per cent cut on all sales.
Fortnite was released on the iOS App Store, but it’s a more closed ecosystem that does not allow developers to bypass it.
“The 30 per cent store tax is a high cost in a world where game developers’ 70 per cent must cover all the cost of developing, operating and supporting their games,” said Sweeney.
“There's a rationale for this on console where there's enormous investment in hardware, often sold below cost, and marketing campaigns in broad partnership with publishers.
“But on open platforms, 30 per cent is disproportionate to the cost of the services these stores perform, such as payment processing, download bandwidth and customer service.
“We’re intimately familiar with these costs from our experience operating Fortnite as a direct-to-customer service on PC and Mac.”