The development studio was founded by former King studio art director Stephane Stamboulis and fellow ex-King art director Michel Savariradjalou. The 15-person outfit is said to also include former EA and Zynga talent among its team.
The studio is based at the Swedish start-up accelerator Minc in Malmo, which supports new companies with funding and access to services from the likes of Google Cloud, IBM, Amazon, Microsoft and more.
Luau's first title was Bouncy Tins, though the game is no longer available.
Joining the Supercell family
"Whenever we think about partnering with a new studio, we always look at the team and the culture first and foremost," Supercell developer relations Jaakko Harlas told PocketGamer.biz.
"Luau has an exceptionally experienced team of games industry veterans, led by Stephane and Michel, with a track record of making games that are played by millions of players all over the world, and a culture that allows developers to focus on what they're passionate about - making great games.
"We're thrilled that they are joining the Supercell family and very excited to be making our first investment in Malmo's development community, one of the most vibrant and dynamic in Europe. We can't wait to see what games the team come up with as they start their journey in their new studio."
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