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Tencent revenue growth slows to a crawl following China’s crackdown on tech companies

Net profit fell to 23.4 billion yuan in Q1 2022 – down 51 per cent year-on-year from 47.8 billion yuan

Tencent revenue growth slows to a crawl following China’s crackdown on tech companies

Tencent Holdings has reported its slowest revenue growth on record, and cited China’s ongoing tech regulatory crackdown in a subsequent earnings call.

Revenue throughout Q1 2022 reached 135.5 billion yuan, a marginal increase from 135.3 billion yuan a year ago. As such, profit for the period was 23.4 billion yuan – a 51 per cent year-on-year decrease from 47.8 billion in 2021.

Tencent’s gaming business earnings fell around 20 per cent to 10.6 billion yuan, which the company attributed to disappointing revenue from titles including PUBG Mobile, despite signs of considerable success for Krafton, of which Tencent is Krafton’s second-largest shareholder, with 15.35 per cent.

Regulated

Tencent attributed much of their decline to China’s regulatory crackdown on tech companies, including restrictions on duration of play for children. However, there are strong signs of a reversal of China’s strongarm tactics, including the recent decision to lift its games license freeze.

Although China has Martin Lau, president of Tencent, stated in an earnings call: “For this to translate to real impact on our business, there is going to be a time lag.

“It will take some time for the corrective measures to be turned into normalised regulation, and then the specific supportive measures will be introduced. We would be working closely with regulators in the hope of seeing this transition happen.”

Tencent’s games revenue slowdown was not mirrored in the firm’s performance in 2021, which increased 9.9 per cent to almost 220 billion yuan.


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Unlike many of the stalwart hands at Steel Media, Khai joins PocketGamer.biz fresh to both the games media and the wider games industry. There is much to learn, and he wants you onboard that journey.

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