September 21, 2020 Money Money Money ByteDance wants to value TikTok at $60 billion in its US deal Oracle and Walmart would acquire 12.5 per cent and 7.5 per cent respecitvely
September 21, 2020 Funding Mobile Premier League raises $90 million in Series C funding "Even in an environment as challenging as the current one, we are impressed with the success and accessibility of the platform concept"
September 21, 2020 Temporary Protection Judge protects WeChat from Trump's executive order "It has put in scant little evidence that its effective ban of WeChat for all US users addresses those concerns"
September 21, 2020 Most Read Hot Five: PUBG Mobile revenue tops August, Storm8's Amber Okamura talks remote working, and everything you need to know about IDFA changes The hottest articles of last week
September 18, 2020 Takin' Care Of Business Mobile games jobs weekly: Stillfront acquires Nanobit, Keywords picks up Heavy Iron Studios, and Embracer pushes into VR The movers, shakers and job opportunities in mobile gaming
September 18, 2020 Switch It Up Kwalee is jumping onto Nintendo Switch with updated version of TENS! later this year Was first released in 2017 on mobile
September 18, 2020 Series A Funding Bunch secures $20 million in Series A funding "At Bunch, we are creating one way for players to connect with friends inside and outside of their favourite games"
September 18, 2020 Money Money Money Unity makes $1.3 billion through its IPO on NYSE Company valued at $13.7 billion
September 18, 2020 "life-work Balance" PGC Helsinki Digital: "It's not about working from home, it's about freedom of location," says former Sony director Shahid Ahmad Commented was made during 'Going Indie After Covid' panel
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: The current state and the future of mobile esports "Mobile esports will mainstream esports. Mobile reaches a larger and more diverse audience than PC and Console Games
September 18, 2020 "push The Boundaries" PGC Helsinki Digital: Why video games are "empathy machines" Nyamakop producer Limpho Moeti spoke about the importance of subversion
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: The role of esports in education "The opportunity to engage the demographic of young people"
September 18, 2020 This Week In Asia This Week in Asia: Black Desert franchise hits $1.7 billion revenue as Nintendo ceases 3DS production The biggest stories from across Asia
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Forming partnerships with brands "Logo placement is 50 per cent of the battle. But in an esports and a gaming world, an audience is far more savvy and will not necessarily be convinced by a logo on a website"
September 18, 2020 "hilarious Failure" PGC Helsinki Digital: How Fall Guys' success was built off the feeling of schadenfreude Mediatonic senior game designer Arran Topalian on the psychology of players
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Virtualising esports and how it shapes the future of competitive gaming "Esports is already quite a virtual thing"
September 17, 2020 Metawear Metacore secures $29.6 million from Supercell as it rebrands from Everywear Games Also launches Merge Mansion with impressive day-30 retention
September 17, 2020 Stillfront Acquisition Stillfront acquires Nanobit in deal worth up to $148 million $100 million now, up to $48 million in 2023
September 17, 2020 Downloads Scribble Rider secures the most downloads for August 2020 It racked up 44.6 million
September 17, 2020 Farewell Nintendo says goodbye to 3DS production "We can confirm that the manufacturing of the Nintendo 3DS family of systems has ended"
September 17, 2020 New Hardware Facebook officially reveals Oculus Quest 2 Hardware starts shipping next month, comes with $299 price tag
September 17, 2020 Heating Up Apple asks the court to prevent Epic's Fortnite injunction "Epic is a saboteur, not a martyr"
September 17, 2020 Welcome To The Family Keywords acquires Heavy Iron Studios Developer has worked on Marvel's Avengers, the Call of Duty series, and Disney Infinity in the past
September 17, 2020 Pgc Helsinki Digital PGC Helsinki Digital: The future of live streaming and interactive gaming "In order for games to be successful in this space, we need to look at the success from other media"
September 17, 2020 Rovio Jobs PG Connects Helsinki Digital Careers Week: Get your next job with Rovio UX and server developer roles featured
September 17, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Making sales predictions for premium PC Games "If the game is a success, making some predictions on DLC could bring money in"
September 17, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Plotting a path in interesting times "The actual transition over the first couple of weeks was okay"
September 17, 2020 Boogie Down PGC Helsinki Digital: Things to consider when running music events in your game Lockwood Publishing CCO Oliver Kern shares some examples
September 17, 2020 Designing Live Ops PGC Helsinki Digital: ZeptoLab on designing your game with live ops in mind Starting with, does your game really need live ops?
September 17, 2020 Pgc Helsinki Digital PGC Helsinki Digital: What is happening at ID@Xbox "We have a lot of developers reaching out to us to discuss Game Pass"
September 16, 2020 Proving Popular Nintendo's mobile games library hits 650 million downloads Across seven apps
September 16, 2020 All In One Apple to roll all services into one subscription Apple One will have a starting price of $14.95 per month
September 16, 2020 Acquisition Gameloft acquires interactive series specialist The Other Guys "The unique style and the highly immersive stories make the interactive series app increasingly popular"
September 16, 2020 Sponsored Huawei commits to AppGallery as applications continue growth Since launching, AppGallery has exceeded 400 million monthly active users
September 16, 2020 Join Us Among Us hits 86.6 million downloads two years after release It had a huge spike in downloads in August and September
September 16, 2020 New Acquisition Embracer Group picks up VR firm Vertigo Games THQ Nordic parent company made the acquisition through its Koch Media subsidiary
September 16, 2020 "speed Is Essence" PGC Helsinki Digital: Kwalee accumulates 425 million lifetime downloads Milestone was confirmed by Kwalee publishing manager Allan Adham
September 16, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Five things about autonomous teams "If we give our games team the freedom to try new things, they also have to accept the responsibility that goes with that"
September 16, 2020 Time Is Money PGC Helsinki Digital: The common missteps of an indie hypercasual studio Umami Games CEO Riley Andersen shared the struggles of her early free-to-play career
September 16, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Why Crazy Labs thinks now is the time to get into hypercasual "It takes a lot of time and tries and failure on the way. But with talented teams, you can do it very fast"
September 16, 2020 Two Billion Users PGC Helsinki Digital: Downloads need to take "five-seconds or less" on Facebook Gaming Quicksave Interactive CEO and co-founder Elina Arponen spoke about the benefits of developing games for social platforms
September 16, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Designing compelling narratives for a mobile audience "We should make sure that we invest the same amount of time into our characters as we are expecting from our players"
September 16, 2020 Apple Special Event Apple unveils Apple Watch Series 6 and eighth-generation iPads September Special Event adds a handful of new products
September 16, 2020 Free Offer FREE OFFER! Get trial access to the Game Maker Insights track at Pocket Gamer Connects Helsinki Digital 2020 Get access to one of the incredible tracks at this week’s online conference absolutely FREE
September 15, 2020 Data Breach Razer accidentally leaks info of over 100,000 customers Data including phone numbers, email and mailing address were made public on website
September 15, 2020 Money Money Money Pearl Abyss' Black Desert franchise breaks $1.7 billion in lifetime revenue "We've reached dizzying heights and continue to strive towards making the best games in the world"
September 15, 2020 Not In The Clouds Take-Two's Zelnick continues to play down cloud gaming hype Exec says that the market for video games isn't going to expand in the way people think thanks to this new tech
September 15, 2020 Money Money Money PUBG Mobile shoots through the most revenue in August 2020 It generated $221 million
September 15, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Learning from Fingersoft's new game development funnel "The best part about this whole funnel is that we can give everyone that works for us equal opportunities to create games"
September 15, 2020 "dominant" PGC Helsinki Digital: Loot boxes are still the "number one monetisation method used in core games" globally on mobile App Annie senior insights market manager Lexi Sydow confirmed this during a Superstar Session