January 27, 2020 Most Read Hot Five: Clash of Clans has its best month ever, Bernard Kim becomes a Mobile Legend, and what we learned at PGC London 2020 The hottest stories of last week
January 27, 2020 Usa Bound Pocket Gamer Connects returns to Seattle in 2020! The two-day mobile games B2B conference makes Seattle its Stateside home once more
January 25, 2020 Happy New Year Happy Lunar New Year to our readers in China The Year of the Rat begins
January 24, 2020 Mobile Legend Zynga president Bernard Kim honoured as a Mobile Legend at the Pocket Gamer Mobile Games Awards 2020 From Disney to EA to Zynga, Kim's impact on the mobile space is impossible to ignore
January 24, 2020 Split Up Daybreak Games breaks off into three studios Two based in San Diego and one in Austin
January 24, 2020 On The Move Most of Nutaku's player base is now on mobile Adult platform now boasts 45 million registered players
January 24, 2020 Case Closed? Nintendo defeats Germany and Norway in court case over eShop pre-orders The decision has been appealed
January 24, 2020 Event Biggest Pocket Gamer Connects ever welcomed c.2,500 attendees to London this month Representatives from almost 1,300 companies witnessed 310 speakers and held 9,300 organised meetings!
January 24, 2020 Gotta Catch Em All Pokemon Go live events generated $249 million in tourism revenues in 2019 Further events have been added in 2020
January 24, 2020 Playful Layoffs Playful Studios "significantly" reduces full-time staff as part of studio restructuring Pivoting to "a more streamlined production model"
January 24, 2020 Keep Clashing Clash of Clans had its best month for revenue ever in December 2019 Generates $158.2 million in revenues for the month
January 24, 2020 Seeing Stars Stardew Valley clears 10 million sales in just under four years Not bad for a mostly solo-developed indie game
January 24, 2020 Winner Dinner Sky: Children of the Light and Call of Duty: Mobile crowned 'Games of the Year' at the PG Mobile Games Awards 2020 The good and the great from every facet of the mobile games industry celebrated at exclusive Cafe de Paris evening gala event
January 23, 2020 Topping Out Update: EA to shutter its mobile Tetris games as N3twork takes over license New N3twork developed Tetris game lands on iOS and Google Play
January 23, 2020 Join The Fun Project xCloud makes its way to Canada as part of preview rollout Invited Canadians will have access from January 29th
January 23, 2020 User Acquisition Consumer Acquisition snaps up former Zynga head of user acquisition John Choi has 12 years experience in the industry
January 23, 2020 Expanding To Asia Double Eleven to open new studio in Malaysia Recruitment begins February
January 23, 2020 New Record SpecialEffect's One Special Day fundraises nearly $600,000 "Life-changing difference"
January 23, 2020 Financials MAG Interactive sees 17% revenue jump but a 40% drop in active users Interim report detailed September to November 2019
January 23, 2020 Staffing Up Report: TikTok's ByteDance is looking to make a major push with mobile games in 2020 Two games expected by Spring
January 23, 2020 Marvel-ous Scopely acquires Marvel Strike Force developer FoxNext Games Deal includes Cold Iron Studios
January 22, 2020 Loot Boxes NHS mental health director urges game developers to ban loot boxes “Frankly no company should be setting kids up for addiction"
January 22, 2020 Jagex Hiring Spree Jagex bolsters team with six new hires for 2020 All come from a strong industry background
January 22, 2020 Stillfront Buys Storm8 Stillfront Group acquires casual developer Storm8 in deal worth up to $400 million $300 million upfront, with $100 million if financial targets are met
January 22, 2020 Acquisition Tencent makes initial offer to fully acquire Funcom All shareholders have the option to accept or reject the offer
January 22, 2020 Job News Sumo Digital hires Dr Jake Habgood and Jenny Muhlwa They will be focused on training and education
January 22, 2020 Flying Higher AppsFlyer raises $210 million in Series D funding round It's been three years since the last investment round
January 21, 2020 Pgc London 2020 Snap Finger's Joanna Haslam on the positives of game design documents Design director shared her tips and tricks in London
January 21, 2020 Environmentally Friendly What game developers can do to help the environment Sam Barratt, chief of education and youth at UN Environment, explains how we can help
January 21, 2020 Games For Good How developers can start making games that make a positive impact on society Elite Founders CEO Joakim Achren leads the panel
January 21, 2020 Pgc London 2020 Mag Interactive head of ideation shares the when, why, and how of prototyping Matthew Buxton's top tips for developers
January 21, 2020 Hypercasual Art How to make the right art for your hypercasual game Rollic creative director Inci Alper gives a crash course in hypercasual art
January 21, 2020 Unique Identities Riot Forge on how to find your own unique identity as a studio Head of studio Leanne Loombe talks finding your own path in the development world
January 21, 2020 What Is Hypercasual? Kwalee on what exactly makes a hypercasual game Head of publishing Simon Prytherch on building a game for the fastest-growing genre
January 21, 2020 Pgc London Good Job Games has the highest amount of video ad share on the App Store Mobile Action's Aykut Karaalioglu shared details during PGC London
January 20, 2020 Pgc London 2020 Mobile makes up 40% of all games revenue in Brazil Industry is worth $2.24 billion
January 20, 2020 Pgc London 2020 Black Desert Mobile reaches 20 million installs, series crosses $1.5 billion revenue "One of the most popular MMORPGs in the Asian market"
January 20, 2020 Pgc London 2020 58 per cent of users turn off push notifications on iOS Leanplum's Nathan Ceulemans shared his three 'tricks'
January 20, 2020 Pgc London 2020 Avid.ly on why user acquisition and monetisation need to go "hand in hand" for product success Melinda Kang explained the importance of each
January 20, 2020 Good, Bad, Future Quicksave on the good, the bad, and the future on instant gaming CEO Elina Arponen talks download sizes, messenger bots, and a lack of market data
January 20, 2020 Instant Gaming Facebook Gaming on optimising Instant Games design Joy Marianowicz discusses the "super powers" Instant Games have that other platforms don't
January 20, 2020 Pg Connects London 2020 Retention rate is key to in-game advertisements, says Tenjin lead data scientist The US creates 10 times more ad revenue
January 17, 2020 Job News AR studio Draw & Code names Spencer Crossley as new CEO Brings experience from Sony, Hasbro, Warner Bros. and more
January 17, 2020 Game Changers Learn how hypercasual and social games are changing the industry at Pocket Gamer Connects London 2020 One of 15 tracks at the conference
January 17, 2020 Networking Shake hands with the world’s top games companies: your guide to who’ll be at Pocket Gamer Connects London 2020 From Amazon to Zynga: an unbeatable line-up of the leading games companies awaits you in London this January
January 17, 2020 Home Turf Nintendo Switch Lite passes 1 million sales in Japan Console launched in September 2019
January 17, 2020 Green Is Good Microsoft pledges to be "carbon negative" by 2030 Plans to remove all carbon emitted by 2050
January 17, 2020 Making Moves Google and BT partner to offer customers free Stadia Premiere with broadband deal UK residents can sign up until January 30th
January 17, 2020 Cat And Mouse NetEase's Tom and Jerry mobile game catches 100 million users in China Hanna-Barbara title launched in May 2019
January 16, 2020 The Indie Track Come along for The Indie Track at Pocket Gamer Connects London 2020 One of 15 tracks at the event