Menu PocketGamer.biz
Search
Home   >   News

PGC Digital: "Your time is the most valuable thing," says Koch Media's Thomas Glenn on publishing vs. self-publishing

The advice was shared as part of The Art of Publishing track
PGC Digital:
Stay Informed
Get Industry News In Your Inbox…
Sign Up Today

"Your time is the most valuable thing that you have and you should think about," when it comes to deciding whether to work with a publisher or self-publishing a title.

This advice was shared by Koch Media business developer Thomas Glenn during his talk at PGC Digital #4 on ' Working with a Publisher or Self-publishing?'.

"You should devote as much of your energy and resource into making the highest quality game you can," said Glenn.

"If you specialise more as a programmer or an artist, and if you're able to sign a deal and get $50,000 or $100,000 to make the game, that could also take you from having to work a second job to being able to pay rent or buy food."

While funding was explained as the "most critical" to secure, other benefits a publisher can bring include: a marketing plan, community management, pricing strategy, release strategy, platform knowledge, localisation, and QA.

Network expertise was also highlighted as publishers likely already possess relationships with first-party platform holders and this can help with featuring on stores and further marketing help.

"Success stories"

"If you're a game developer working on your first project, having a publisher who knows how to time your release (be that September, January or whenever), a publisher will probably have released 12-13 titles before and therefore have success stories as examples," Glenn explained.

Signing with a publisher can be done at most times during development, with deals even been made two months before launch from his experience.

Along with this, if a project goes well, it was recommended to look into whether you control the IP, does it have a large community (outside of a major platform) and if there is actually any interest for a sequel.

A slide from Glenn's presentation on where you are in development.
A slide from Glenn's presentation on where you are in development.

Earlier this year, Embracer Group subsidiaries THQ Nordic and Koch Media traded a number of IP in a new deal, including Red Faction, Painkiller and Sacred.

PGC Digital #4 will run from November 9th to November 13th. To keep up to date with all of our coverage, check out the roundups here. There's still time to sign up - to find out more and book a ticket, head to the website.