January 2, 2019 Speaker Spotlight Speaker Spotlight: Edge Esports COO David Yarnton on the future of the $500 million competitive gaming industry Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
January 2, 2019 Speaker Spotlight Speaker Spotlight: Amber CEO Mihai Pohontu on creative destruction, fearless indies and corporate rebels Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 28, 2018 Speaker Spotlight Speaker Spotlight: Geogrify CEO Kate Edwards on falling backwards into games and what's next for the industry Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 27, 2018 Speaker Spotlight Speaker Spotlight: Gamejam CEO Christian Calderon on hyper-casual and mobile ads industry consolidation Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 26, 2018 Speaker Spotlight Speaker Spotlight: Pixowl COO Sebastien Borget on The Sandbox and blockchain-powered games Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 24, 2018 Speaker Spotlight Speaker Spotlight: Rusto CEO Sako Salovaara on mobile trends Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 24, 2018 Speaker Spotlight Speaker Spotlight: Amazing Soul Games Studio CEO Jorge Castaño on the business of games and the blockchain Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 21, 2018 Speaker Spotlight Speaker Spotlight: Tamatem's Hanin Suradi on data-driven UI/UX for the MENA region Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
December 20, 2018 Ich Bin Ein Berliner From Gram Games to Voodoo: Alexander Willink's vision for the new Berlin studio eyeing a future outside of hyper-casual "Berlin has a unique video games community that embodies a passion that is exciting and vibrant, while highly skilled"
December 14, 2018 Speaker Spotlight Speaker Spotlight: Softgames' Alexander Krug on the future of messenger games "Messenger Games have already been a huge success story for us, and I expect this trend to continue in 2019"
December 12, 2018 Spellbound Voodoo Development Magic: Transforming labyrinth puzzler Tenkyu into a globe-trotting hit through simplicity Over 30 million players have downloaded Tenkyu since its launch in July 2018
December 12, 2018 Speaker Spotlight Speaker Spotlight: SYBO's Astrid Lamhauge on creating a culture of high-performance "If we want long-term success and longevity, we need to become better bosses and better at creating and cultivating great company cultures"
December 6, 2018 Jobs In Games From RuneScape to Love Island: Fusebox's Sarah Longthorne on how to land a job as a narrative designer "Writing in a group opens you up to constructive criticism, which is kind of like a ‘frenemy’ for most writers. It hurts, but it’s good for you."
December 5, 2018 Indie Spotlight How Super Entertainment's Spin Rhythm is designed to combine flow with flare “Spin Rhythm makes use of all the available inputs and gestures of a touch screen to make players feel like they are inside the music, almost composing as they play like some interdimensional DJ”
November 30, 2018 Masterclass “Games are for everyone:” Space Ape on breaking misconceptions and helping people find their way into the industry “Our studio is overflowing with knowledge, I think it would be selfish not to share it”
November 29, 2018 Uk Special Region Focus: London-based games companies on persevering in the face of Brexit "Facing the unknown and uncertainty does not encourage innovation and exploration of new ideas and collaborations"
November 28, 2018 Indie Spotlight Alex Johansson on combining vertical platformer and shooter inspirations in Shump and diversifying income "Other areas gave me those extra streams of income to sustain development when getting started and also serve as a breath of fresh air from the apps I was working on daily"
November 27, 2018 Speaker Spotlight Speaker Spotlight: Unbound's Ryan Nisbet on building a career in games and getting out of your comfort zone Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 27, 2018 Wales Wales Region Focus: “We've got a way to go but we're already punching above our weight” Toxic Games' Dan De Rocha, Wales Interactive’s David Banner MBE and Richard Pring, Talespinners' Ian Thomas and Quantum Soup’s Chris Payne weigh in
November 26, 2018 Speaker Spotlight Speaker Spotlight: Bossa Studios' Henrique Olifiers on accessible game dev tools and industry trends Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 26, 2018 Jobs In Games Jobs in Games: Gismart's Andrey Savitsky on how to be a sound designer "Personal development is key. You need to stay on top of your game and constantly learn about new tools and technology all the time"
November 23, 2018 Speaker Spotlight Speaker Spotlight: Space Ape's Lissa Capeleto on the pain and pleasure of F2P UI design Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 20, 2018 Decked Out Indie Spotlight: Stefan Åhlin on leaving King and creating a roguelike deck-builder "The single biggest challenge has been to simply finish such a big game"
November 20, 2018 Studio Profile Big Pixel Studios: How this London studio is growing up with Rick and Morty VP David Burpitt and lead artist Steffie Garcia on ramping up recruitment and a changing culture following its acquisition by Adult Swim Games
November 13, 2018 Speaker Spotlight Speaker Spotlight: Resonance House's Rosemary Lokhorst on using games to support young people facing chronic or serious illnesses Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 13, 2018 Indie Spotlight How an Oscar-nominated animator went from working on The Breadwinner to creating mobile games “I wouldn’t trade the indie experience for the world"
November 12, 2018 Speaker Spotlight Speaker Spotlight: CCP's Sam Barton on bringing Eve Online to mobile with a little help from the players Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 9, 2018 Developing Story Nanobit on the opportunity for narrative games in China "If it’s bigger than the US, and the US is our biggest market, and we can make a game that fits into that space then it’s what we need to do"
November 7, 2018 Company Profile From games developers to a mobile growth company: Lab Cave has increased its revenue almost 2,000% in five years with innovation, hard work and data Find out what were the key factors that permeated the company's innovation and success trajectory
November 6, 2018 Speaker Spotlight Speaker Spotlight: Rovio's Sophie Vo on making the most of user research in early stage development Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
October 29, 2018 Jobs In Games Jobs in Games: Hutch's Matthew Pelly on how to get a job as head of QA and customer support "We are not here to rubber stamp releases and it is a fatal mistake to step into that role"
October 26, 2018 Speaker Spotlight Speaker Spotlight: DIGIT Game Studios' Om Tandon on advanced UX prototyping and finding the fun Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
October 23, 2018 Indie Spotlight Indie Spotlight: Neutronized's Gionathan Pesaresi on making Super Cat Tales 2 in a tough mobile market "If you consider that Super Cat Tales 2 took almost a year from its start to release, you can imagine how hard it is to compete with publishers dropping a new hyper-casual game every two weeks"
October 22, 2018 Voodoo Magic Voodoo Development Magic: How H8 Games launched Helix Jump, one of the hottest games of 2018 This special series focuses on how developers have built mobile's biggest hits, with help from publisher Voodoo
October 22, 2018 Speaker Spotlight Speaker Spotlight: London Venture Partners' Jon Bellamy on industry trends and the differentiation factor Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
October 18, 2018 Indie Focus How the Busan Indie Connect Festival is connecting developers with consumers Event director Dustin Lee gives us the lowdown on the show
October 17, 2018 Studio Profile South Korean developer Ekkorr on Endless Frontier making $60m and the importance of sharing ideas CEO Myeong Yong Shin offers up the details on the studio's work
October 16, 2018 Studio Profile NHN Entertainment on dealing with South Korea regulations and topping the mobile charts with a fishing game Publishing business department director Sang Ho Kim discusses the company's vast operations
October 15, 2018 Studio Profile Webzen: "There is a lot of pressure to always acquire a new cash cow" CEO Tony Kim gives us the lowdown on the company's plans
October 15, 2018 Summoning A Hit Com2uS on Summoners War's rapid expansion and applying lessons learnt to Skylanders: Ring of Heroes "I think that gaming is a hits-driven business in the same way that publishing is a hits-driven business"
October 9, 2018 Jobs In Games Jobs in Games: SYBO's Amy Kalson on how to get a job as a games lead "My advice to aspiring game makers is to study psychology. We make things for humans so understanding the human mind is vital for success"
October 2, 2018 Indie Spotlight From virtual boots to managerial suits: Simon Read on the evolution of New Star Soccer "I was determined to make the game as accessible as possible and bring a bit of light-hearted fun back to football management"
October 1, 2018 Jobs In Games Jobs in Games: Rovio's Heini Kaihu on how to get a job as head of studio "Games have become mainstream entertainment and the more diverse a group of people we have in the industry creating the experiences, the better"
September 28, 2018 Lighting The Fuse "It absolutely puts us on the map": Fusebox's Michael Othen on the success of Love Island: The Game “These conversations were a little bit harder to have when we were somewhat unproven and making these kinds of games"
September 26, 2018 Indie Spotlight Grapefrukt's Martin Jonasson breaks down his career and the development of Holedown "It all got started when I was playing another game with somewhat similar mechanics. Shoot a ball, break bricks. Repeat"
September 21, 2018 Jobs In Games Jobs in Games: Space Ape’s Ioannis Lefkatditis on leading the charge with Transformers: Earth Wars From degrees to job misconceptions, Lefkatditis on how to get a job as a product lead
September 14, 2018 Jobs In Games From the world's top Clash of Clans player to game dev: Space Ape's George Yao on getting a job as a product manager "It all boils down to personal attitude and the desire to learn."
September 13, 2018 Indie Spotlight The story of Triple Topping Games’ Spitkiss puts polyamory front and centre “We thought it was an interesting subject and also something you may have a lot of questions about”
September 10, 2018 Critical Speaker Spotlight: Critical Force CEO Veli-Pekka Piiranen delves into company growth and culture Pocket Gamer Connects Helsinki touches down in Finland September 11th to 12th
September 10, 2018 Giant Speaker Spotlight: Netmarble EMEA president Barış Özistek on the rise of artificial intelligence and accessibility Barış Özistek will be giving a talk called Going Global - Bringing giant games from Korea to the west at Pocket Gamer Connects Helsinki