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Rise of Nations designer Brian Reynolds reboots Big Huge Games to revolutionise mobile strategy

DomiNations due in 2015, published by Nexon M
Rise of Nations designer Brian Reynolds reboots Big Huge Games to revolutionise mobile strategy

Demonstrating it's people, not companies, that are important when it comes to making great games, Brian Reynolds is back.

First coming to prominence as the lead designer on Civilisation II, followed by Sid Meier's Alpha Centauri, Reynolds has been at the forefront of strategy gaming for over 20 years.

From PC to touchscreen

A co-founder of Firaxis Games, with Sid Meier, Reynolds left to start the original incarnation of Big Huge Games in 2000. The developer released PC classics like Rise of Nations and Rise of Classics, before the its owner THQ's financial collapse resulted in its closure in 2012.

Following this, Reynolds joined Zynga - didn't everyone back then - as chief designer, working on games like FrontierVille and CityVille 2.

But eager to get back to core strategy games, Reynolds has rebooted the old crew, with the resurrection of Big Huge Games being crowned by the release of its F2P mobile strategy game DomiNations in 2015.

Up the tech tree

Coming to iOS and Android, it will be released by Nexon M, Nexon's mobile publishing arm

Labelled a "epic strategic combat game of advancement, exploration and conquest" DomiNations will feature a strong single player mode as well as co-operative gameplay.

Attacking the walls
Attacking the walls

Obviously, the key meta-gameplay will revolve around advancing your civilisation from the Stone Age to the Space Age.

"We're honored to continue the legacy of Big Huge Games, which we founded on the concept of making fun, beautiful and innovative gameplay experiences on mobile devices," said Reynolds, who is Big Huge Games' CEO.

"Nexon is lending us its proven free-to-play expertise in pursuit of that goal, and we can't wait to show players what we've created together."