August 1, 2016 Indie Mavens Is the rumoured Nintendo NX portable hybrid console exciting for indie developers? Our Indie Mavens weigh in
August 1, 2016 Super Effective Pokemon GO generating $10 million daily revenue without cannibalising the market Generating its own subset of highly engaged players
August 1, 2016 Most Read Scopely raises $55 million, Nintendo's market cap drops by $7 billion, and we're having a party at Gamescom The hottest articles of last week
July 28, 2016 All Systems Go? Turbo ends Super Senso beta and pulls anticipated mobile strategy game from soft launch Something's happening
July 28, 2016 Lovato Love Demi Lovato tie-in scores big for interactive story game Episode, generating $13 million Celebrity licenses paying off
July 27, 2016 Global Vr Challenge Broken Window Studios' exploration game Reflections wins Global VR Challenge Winners announced within
July 27, 2016 Wwe Are The Champions Gearing up for launch, Scopely becomes formal publisher of WWE: Champions - Free Puzzle RPG No longer a Phase One game
July 22, 2016 Hype Balls Will Pokemon GO's success have any influence on the way indies make games? Our Indie Mavens weigh in
July 21, 2016 Storm8 Study Germany, Japan, and Russia play three times more casual games than any other market, claims Storm8 Most gaming done during the weekdays
July 21, 2016 Games By The Numbers 82% of all mobile games are downloaded on Android devices, finds Unity Based on downloads of Unity-powered apps
July 20, 2016 Bafta Games Lecture Supercell CEO Ilkka Paananen to give BAFTA lecture on 5 September Talking about company culture
July 20, 2016 Making Of Sticky snowballs and shifting genres: The making of Tap My Katamari How do you explain such a bizarre concept?
July 20, 2016 Shiny, New VR is dead. Let's all bow down to the location-based AR future of Pokemon GO How one game took down a whole conference
July 18, 2016 Most Read Kabam goes all-in on retention, Space Ape wastes millions of dollars on UA, and how does Pokemon GO monetise? The hottest articles of last week
July 14, 2016 Space Ape Spend How Space Ape wasted millions marketing its dark fantasy game Rival Kingdoms through the wrong UA channels Mistakes made and lessons learned
July 14, 2016 Indie Survival Ian Masters on how to manage your life and mental health as an indie Exercise, meditate, and sleep right
July 13, 2016 Google Growth How Google is integrating tools and automating app store discovery Ads and automation
July 13, 2016 Guerrilla Marketing How to use low-cost guerrilla marketing to push your indie game Training pigeons encouraged but not required
July 12, 2016 After The Gold Rush Auroch Digital on how to run a successful Kickstarter in a world of jaded backers It's hard, but you can do it
July 12, 2016 Lessons In Vr Why VR game developers need to "sacrifice creativity for comfort" Player Research on the lessons developers have learned in VR
July 12, 2016 Ar Or Vr? Should indie developers be working on AR or VR? Koolhaus Games thinks it's AR
July 11, 2016 Most Read Netmarble is eyeing Playtika, Flaregames triples sales, and how to get a job at Future Games of London The hottest articles of last week
July 8, 2016 Clash China Tencent starts distributing Clash Royale through China Not that it wasn't already there
July 8, 2016 Ninten-go Nintendo's market value shoots to $23 billion following launch of Pokémon GO Share values rise 10%
July 8, 2016 A Good Harvest Farm Heroes Super Saga was the fastest growing Android game in June, as Clash Royale falls rapidly Clash Royale engagement starting to fall
July 7, 2016 Apple Crumble Apple drops to fifth place in China's mobile market as local competitors thrive Not even a new iPhone could help
July 7, 2016 Crashing China Koukoi Games partners with MyGamez to bring Crashing Season to China Despite further restrictions on mobile games
July 6, 2016 Poker Face Netmarble reportedly eyeing social casino with a $4.3 billion Playtika acquisition New markets
July 6, 2016 No Stopping Flaregames triples revenue as Nonstop Knight surpasses four million downloads Pivot to publishing a huge success
July 6, 2016 Nintendo For All Mario Mobile?: Nintendo plans to open all original IP up for mobile development Looking to make games and apps for everyone
July 6, 2016 Nintendo Controllers Nintendo looking into smartphone controllers, VR, and more The sky's the limit
July 5, 2016 Brexit Rights TIGA urges UK government to protect rights of EU workers following Brexit 15% of UK games industry made up of migrants from other EU countries
July 5, 2016 Chinajoy Mobile Mixer Join us for our PG Mobile Mixer at Chinajoy 2016 Drinks and networking for all
July 4, 2016 Best Fiends Forever Seriously's clicker sequel Best Fiends Forever returns to soft launch Less idle, more RPG
July 4, 2016 Hero's Struggle King's midcore title Hero pulled from soft launch for a second time Will probably be back in a month
July 4, 2016 Most Read The UK is the next emerging soft launch market, how to get a job at Madfinger, and King has another midcore game The hottest articles of last week
July 1, 2016 Tencent Domination Tencent dominated China's Android marketplaces in May, according to Newzoo Takes 44.5% of top 100 grossing revenues
June 30, 2016 Coming Soon? Is Sega working on a mobile strategy RPG called Sega Blast Heroes? Facebook ad suggests so
June 29, 2016 King Of Kings Turn-based strategy Rise of Tyrants is King's other soft-launched midcore title Has been in development for 21 months
June 29, 2016 Uk Soft Launch Updated: Is the United Kingdom the next emerging soft launch market? A growing trend of games soft-launched in the UK
June 29, 2016 Pandora's Mmo Kabam bets big on the success of future Avatar films with MMOG tie-in announced In development in LA
June 29, 2016 Blocked Channels How damaging will paid App Store search ads be for the discovery of indie games? Our Indie Mavens weigh in
June 28, 2016 The Little Things 96% of the top 100 free games on Google Play are under 100MB, finds AppFigures Paid games are often larger
June 28, 2016 The New 52 DC Comics Legends revamps gameplay to be more like EA's successful CCG Galaxy of Heroes Streamlined character progression and simplified missions
June 27, 2016 Deminions Renamed Rovio's Monster Strike-like, Deminions Unleashed, renamed Pet Monsters Stealing an audience or setting up a new franchise?
June 27, 2016 Hunt No More Capcom cans international release of Monster Hunter Explore after 2 months of soft launch Japan-only
June 27, 2016 Most Read David Diaz joins Supercell, Peter Vesterbacka spreads his wings, and the key trends changing match-3 games The hottest articles of last week
June 24, 2016 No Guts No Vainglory Amazon Appstore becomes major sponsor of Vainglory US & EU Summer Season Season structure also altered to be more eSports friendly