February 1, 2021 Most Read Hot Five: Azerion acquires Sulake, Rovio partially closes Hatch, and Apple rolling our privacy changes The hottest articles of last week
January 29, 2021 Takin' Care Of Business Mobile Games Jobs Weekly: PlayStation mobile push, Apple engineering head moves to mysterious project, and Jagex gets acquired again The movers, shakers and job opportunities in mobile gaming
January 29, 2021 Poc In Mobile "It's never been easy for international talents to obtain a work visa in the UK - and now we’re seeing the impact of Brexit" Marmalade Game Studio's Mathilda Ho speaks on why the government plays an important role in improving diversity.
January 28, 2021 Switching It Up Bringing Breath of the Wild-inspired Oceanhorn 2 to Nintendo Switch "I will always remember the nice email we got from Nintendo"
January 27, 2021 Making Of Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West "The team knew it would be a tremendous success and a potentially great fit for the Western market"
January 26, 2021 Jobs In Games How Modern Times Group acquired Hutch in the middle of a pandemic with Arnd Benninghoff "Just before the travel restrictions kicked in we flew to London"
January 25, 2021 Most Read Hot Five: Apex Legends accused of 'copying', Angry Birds Journey enters soft launch, and Star Wars: Galaxy of Heroes' huge revenue The hottest articles of last week
January 22, 2021 Takin' Care Of Business Mobile Games Jobs Weekly: Peter Moore joins Unity, Takaya Imamura retires from Nintendo, and Keywords appoints new COO The movers, shakers and job opportunities in mobile gaming
January 22, 2021 Poc In Mobile "There’s work to be done but it’s early days," says POC in Play co-founder Adam Campbell "One thing I’d like to encourage is more cross-industry recruitment"
January 21, 2021 Making Of Inspired by Jet Set Radio, Apple Arcade racer Warp Drive brought composer Hideki Naganuma onboard "We were thrilled when he agreed"
January 21, 2021 Spellbinding Harry Potter: Puzzles & Spells storms to $40 million revenue, surpasses Wizards Unite after four months Player spending consistently on the rise each month since launch
January 20, 2021 Mystic Mavens Indie Mavens: What trends and events will shape the mobile industry in 2021? "IDFA depreciation has the potential to completely alter the free-to-play market"
January 20, 2021 Indie Spotlight How Stacky Dash utilised TikTok to achieve 100,000 downloads a day "The biggest challenge is acknowledging that success is the exception and failure is the norm"
January 19, 2021 Jobs In Games Devolver Digital's Robbie Paterson on how to get a job as a marketing manager "Seeing a game's success change someone's life will never get boring"
January 18, 2021 Credits Will Do Fine Star Wars: Galaxy of Heroes made up 98% of all revenue from the last five Star Wars mobile games Collectible RPG has generated $1.2 billion to-date
January 18, 2021 Silver Anniversary Cat Daddy Games founders discuss WWE partnership, Take-Two acquisition and 25 years in the industry "We don’t put all the eggs into a single basket"
January 18, 2021 Most Read Hot Five: King charity partnership, five mobile gaming trends, and what you need to know before Playtika's IPO The hottest articles of last week
January 15, 2021 Making Of How Apple 'featuring' helped The First Tree rival sales to PS4 and Xbox One on iOS "Having a powerful ending can help people look past the flaws so much easier"
January 15, 2021 Rebrand, Relaunch Angry Birds Journey soft launch takes flight New title is a reinvention of previously tested Angry Birds Casual
January 14, 2021 Gotta Capture 'em All New Pokémon Snap set to capture audiences this April Sequel will arrive 22 years after the original N64 release
January 11, 2021 Most Read Hot Five: Yoozoo Games CEO passes away, the legacy of FarmVille, and Apple purges nearly 40,000 games The hottest articles of last week
January 8, 2021 Ask Iwata Next Level Games was an anomaly - don't expect more Nintendo acquisitions anytime soon Prior to this, its last purchase was Monolith Soft in 2007
January 7, 2021 Imposter Among Us clone 'Werewolf Among Us' accumulates 663k lifetime downloads, 100k in a single day International version 'Murder Party' picks up 19,000 downloads too
January 7, 2021 Making Of How a trip to Antarctica helped bring authenticity to South of the Circle We speak to State of Play Games co-founder Luke Whittaker regarding the development of South of the Circle on Apple Arcade
January 6, 2021 Bricked Minecraft Earth failed to cross $500k in lifetime revenue - are location-based games off the map? While Pokemon GO has adapted and thrived, others have come up short
January 5, 2021 Remote Working "An average programmer with good communication and social skills is easier to train," says CoolGames technical lead Kasper Boonstra "Working remotely felt like a bigger issue than it turned out to be"
January 5, 2021 Hackernom Cut the Rope star Om Nom gets new soft-launched title with Cybernom ZeptoLab will be looking to recreate the success of Om Nom: Run
December 30, 2020 2020 In Review Why Kolibri Games' Daniel Stammler believes Call of Duty: Mobile's continued success is one of the big winners in 2020 "It's a great display of what our platform has to offer"
December 30, 2020 Making Of How Shadow Fight Arena looks to offer something on mobile that console and PC is lacking "The main problem was related to human resources as it was a real challenge to find experienced specialists"
December 29, 2020 2020 In Review Runescape product director Matt Casey looks ahead to 20th anniversary in 2021 "We’re launching it all over again"
December 28, 2020 2020 In Review "Mobile is no longer the only option for people doing commutes or travelling," says Dead by Daylight producer Valentine Dessertenne Behaviour Interactive launched the horror title in June earlier this year
December 24, 2020 Asynchronous Or Synchronous Why "2021 will be the year of mobile esports" according to Ryu Games' Nick Contino "I think we’ll see all of the big players jump into the space"
December 24, 2020 Indie Spotlight How Top Gear's "car football" inspired Lavaskull to create Soccer Rally: Arena "There is still opportunity, but it’s rare that an indie can go without a publisher"
December 22, 2020 Remote Work "It’s a passion job, in that every angle and approach is appreciated but inspiration can come at any time," says N3twork Tetris director Mari Burns "For those who don’t play video games, I think it’s misunderstood as a filler of time"
December 21, 2020 Most Read Hot Five: PUBG Mobile tops billion dollar list, Stranger Things: Puzzle Tales pushed back, and leadership lessons of the pandemic The hottest articles of last week
December 17, 2020 Making Of Why Kolibri Games favours the games-as-a-service approach with Idle Restaurant Tycoon "If at any point during this process, the game does not meet our requirements, we stop development"
December 16, 2020 The Palace Awaits Update: Stranger Things: Puzzle Tales delayed until 2021 Originally slated for 2020 full-release, no mention of a location-based element
December 16, 2020 Evolving Partnership Tilting Point enters funding partnership with Joycity, invests $40 million in Gunship Battle: Total Warfare Looking to grow audience internationally and in the US
December 16, 2020 Indie Spotlight Q-Games founder Dylan Cuthbert on the allure of Apple Arcade "We are developing another Apple Arcade title"
December 16, 2020 Lockdown Lift Five mobile games have made more than a billion dollars in 2020 so far PUBG Mobile, Honor of Kings and Pokemon GO all make list
December 15, 2020 Remote Work "Working remotely is part of the culture in our business and for the mobile game industry," says Geewa CEO Miloš Endrle "Feedback and data can help you make better decisions"
December 14, 2020 Most Read Hot Five: Modern Times Group picks up Hutch, Angry Birds Legends cancelled, and why players prefer ads over paying The hottest articles of last week
December 11, 2020 Poc In Mobile Why Square Enix's Karla Reyes believes there is a "sense of duty to pay back and pay forward" for those already in games "It’s worth reiterating that representation and allyship in leadership roles are essential."
December 10, 2020 Swish 2K launches NBA SuperCard globally as WWE SuperCard crosses 21 million installs Announcements made ahead of studio's 25th anniversary in 2021
December 10, 2020 Cod Tops Lot The Game Awards 2020 mobile nominees revenue and downloads revealed How do the top games stack up against one another?
December 10, 2020 Making Of React Games CEO Chad Lee on taking the politics out of Presidents Run "The game has no political view, no agenda or no affiliation with any party or group."
December 9, 2020 Legends Die Young Update: Angry Birds Legends plucked from development Rovio will close servers in February 2021
December 9, 2020 Indie Spotlight The story of DreamTree Games and DeLight from co-founder ZhiWei Tan "I will consider us successful if our game can continue to leave a lasting impression on our players."
December 9, 2020 Changing Times Indie Mavens: How will Apple's App Store Small Business Program impact developers? "Let’s be frank: neither Apple nor Valve provide enough of a service to deserve a 30 per cent cut.
December 7, 2020 Most Read Hot Five: Supercell scraps Hay Day Pop, Bigger Games secures $6 million funding, and King president talks Candy Crush, Crash Bandicoot and 2020 The hottest articles of last week