December 23, 2009 That was the year that was: Michael Schade, Fishlabs We light a candle for Apple every day
December 22, 2009 That was the year that was: Paul Farley, Tag Games PSPgo underlines the rise of digital downloads
December 22, 2009 Art gaming outfit Monstrous raises $400k in seed funding Also launches music art game Entranced
December 22, 2009 Imangi Studios and Critical Thought talk about geoSpark collaboration How hardcore gaming meshed with casual appeal
December 21, 2009 Korean Game Rating Board calls out Apple over unapproved games Naughties on the App Store?
December 21, 2009 COO Ryan leaves as Oberon makes organisational changes Some reductions, some investment
December 21, 2009 OpenFeint 2.4 out with better community, promotion and upselling tools UI is streamlined too
December 21, 2009 That was the year that was: Alex Galvagni, Glu Mobile We have pay more attention to the consumer experience of finding games
December 20, 2009 That was the year that was: Christopher Kassulke, HandyGames Grow up and concentrate on making money
December 20, 2009 US and iPhone dominate smartphone traffic according to AdMob metrics report Don't ignore Japan, China, India or Android though
December 20, 2009 Mad Monkey launches its iPhone Chip & Dare gaming competition Win Alienware laptops or PlayStation 3s
December 20, 2009 Google announces operating system distribution of Android devices Two thirds running OS 1.6 or above
December 20, 2009 RIM ships 10 million Blackberries and adds 4 million subscribers Record shipment during Q3 FY10
December 19, 2009 That was the year that was: Adam Saltsman, Semi Secret Software I would love to see people price their games reasonably
December 18, 2009 That was the year that was: Brian Robbins, Riptide Games Droid is the first device that might compete with iPhone
December 17, 2009 That was the year that was: Joony Koo, Com2uS Google needs to reduce the Android OS refund policy
December 17, 2009 That was the year that was: Brian Greenstone, Pangea Software There are too many developers diluting the market
December 16, 2009 Ocarina developer Smule raises $8 million in third VC round Total up to $13.7 million
December 16, 2009 Apple is in pole position to dominate mobile internet says Morgan Stanley Company has two or three year lead
December 16, 2009 That was the year that was: Dave Castelnuovo, Bolt Creative 2010 will be the year of the big publisher
December 16, 2009 Nickel Buddy's Mike Barnes on bringing tower defence gaming to BlackBerry And selling it for $4.99 a pop
December 15, 2009 Opinion: Why 20,000 Android apps don't yet add up to much Forget numbers. Look for the excitement
December 15, 2009 Opinion: Why Gameloft's $10 Avatar proves the Two App Store model And raises questions about the gap in between them
December 15, 2009 That was the year that was: Julian Farrior, Backflip Studios In-app purchases will be enormously significant in 2010
December 15, 2009 PressOK's Morell on getting Finger Physics to 1.9 million downloads Building up a touchy iPhone brand
December 15, 2009 China will be the biggest smartphone market in 2010 So says the latest report from Pyramid Research
December 14, 2009 Scoreloop's Gumpinger: A lot of companies are adding Android development The future of social networks is more than iPhone
December 14, 2009 That was the year that was: Sarah Thomson, IUGO 2009 for original iPhone content, 2010 for taking it to BlackBerry, BREW and Android
December 14, 2009 Mplayit adds BlackBerry games to its Facebook social app store Better discovery with family and friends
December 12, 2009 Apple redesigns US App Store with less words, more pictures Cleaner look, better information flow
December 11, 2009 ROK considering legal action over Player One going bust Administration due to management clash apparently
December 11, 2009 Rumourmill says Player One has entered administration Caught between ROK and a hard place
December 11, 2009 Scoreloop adds Android support to its iPhone social networking tech First game out now
December 10, 2009 Nokia confesses current Ovi Store is stopgap. Relaunch due early 2010 But already doing 1 million daily downloads
December 10, 2009 Australian devs launch iPhone Xmas promotion with Aussie App Sale Digital retailer trend spreads down under
December 9, 2009 How an iPhone word game without blood, on-screen death or bad language ended up rated 17+ Hangman too much for the tweenies
December 9, 2009 Android adult-only app store MiKandi launches on a natural high We want people to think about more than pornography
December 8, 2009 EA Mobile, Gameloft and Capcom launch partners for Samsung's bada A exciting new digital distribution channel
December 8, 2009 Samsung officially announces bada smartphone platform First devices in Asia and Europe during H1 2010
December 8, 2009 Sibblingz hopes to unify Facebook, iPhone and web gaming with new platform Same game. Different screen.
December 7, 2009 Wind River releases Android platform for quick handset deployment Optimised for TI OMAP 3 chipsets
December 7, 2009 Mobile gaming portal Gofresh Games claims 2 million users Funded by the 15 percent who buy in-game items
December 7, 2009 Appvent Calendar update: three games over 65k downloads Free daily festival cheer is here
December 6, 2009 Totemo does 65k free downloads in a day thanks to Appvent Calendar December freebies pick up pace
December 6, 2009 Semi Secret on why your iPhone game needs to be priced $2+ Lessons learnt from $2.99 Canabalt
December 3, 2009 Pocket God's in-app purchases peak at 20 percent Castelnuovo: all our new games will use in-app purchases
December 2, 2009 Scoreloop's Hirsch: iPhone is only the start for social networking Taking your connections cross-platform
December 1, 2009 Acer phone boss: Android has definite momentum Releasing Android devices alongside WimMo in 2010