October 27, 2015 Limited Rights Of Ownership Mavens debate eternal support versus abandonware for App Store games 50 shades of grey
October 23, 2015 Sharing Does the Vivendi-proposed Gameloft-Ubisoft merger make sense? Our Mavens talk triple French
October 22, 2015 Tricolore Triforce Boosting shareholdings to over 10%, Vivendi reveals plans to force operational convergence with Ubisoft and Gameloft More to come
October 21, 2015 Hooked Up Fishlabs to publish yet-to-be-announced game from Canadian dev Hibernum Creations Sixth deal
October 21, 2015 Rocket Fuel Mobile data outfit Adjust takes funding to $30m as it closes $17 million D round Data at scale
October 21, 2015 Number Crunching Ranking King, Zynga, EA, Gameloft and Glu in terms of their revenue and player reach Graphing success and failure
October 19, 2015 Licence Powered Is The Walking Dead: No Man's Land shooting up the grossing charts? Tracking Next Games' hot TV licence
October 15, 2015 Murder House Storm8 and Hasbro unite their casual audiences in Clue Bingo Blame Miss Scarlet
October 15, 2015 French Fancies Is Vivendi's move the first step in a Ubisoft-Gameloft merger? Corporate stalking horse
October 13, 2015 A Soft Launch Where's the Up gone from Star Wars: Uprising's grossing performance? Tracking top grossing game performance
October 13, 2015 Inflationary Apple increases App Store prices in Australia, Sweden and Indonesia Foreign exchange balance
October 12, 2015 Jam Today Qualcomm gets out of AR, selling Vuforia platform for $65 million Uncertainty principle
October 12, 2015 Stepping Up Anant Bakre promoted to CEO of marketing group iQU Jochem de Gruyter steps down
October 8, 2015 Evolving Mino Games closes $2.2 million funding round and launches casual-core sequel Mino Monsters 2 All systems go again
October 8, 2015 Different Strokes Discussing Kabam's use of dynamic IAP pricing in Star Wars: Uprising Monetizer Mavens are nothing if not dynamic
October 8, 2015 Just For You Scientific Revenue claims its personalised Pricing Cloud tech can increase your IAP business by over 20% Getting dynamic
October 7, 2015 Maturing? Can Subway Surfers' 1 billion downloads ever be repeated? Mobile Mavens celebrate success
October 6, 2015 Looking Ahead Microsoft's HoloLens devkit will cost $3,000, available in Q1 2016 AR next
October 6, 2015 Licence To Succeed? Glu CEO on why James Bond: World of Espionage is inspired by Game of War's LTV, not GoldenEye 007's gameplay A significant bet
October 5, 2015 Most Read Unite 2015 Boston learnings, Puzzle & Dragons gets first US TV ad, and Dawn of Steel analysed Five top stories
October 2, 2015 Brains Trust Canadian startup Icejam packs in talent with 4 additions to advisory board More the merrier
October 1, 2015 Boost Your Backend Marmalade launches its Marmalade Cloud Services initiative with GameSparks hookup All in the cloud
October 1, 2015 Advertising For More Updated: Japanese MMORPG Logres of Swords and Sorcery hits 7 million downloads but it's its LTV that makes it top grossing Pushed by TV campaign
September 30, 2015 Battleground Epic rolls out second video in its Sense of Presence VR series Seeing double
September 30, 2015 Frontfacing Backflip and Etermax among devs signed up for Amazon's Merch branded t-shirt program Chestbusters
September 30, 2015 Building Blocks Tag Games rolls out ChilliConnect, the second part of its opensource ChilliWorks suite Plug in backend services
September 29, 2015 Time To Get Paid A dollar for 8 hours of gameplay is tough math for developers Monetizer Mavens debate Amazon Underground
September 29, 2015 Quackers Why a Donald Duck CCG might be a big hit in Scandinavia Andreas von Koskull interviewed
September 28, 2015 Give Me Freedom Is being paid for how long people play your game a good model for developers (or just Amazon)? Mobile Mavens debate Amazon Underground
September 28, 2015 Most Read Instagram's power, Star Wars Uprising analysed and Subway Surfers does a billion Five top stories
September 28, 2015 Fast Change Youzu's successful transition from PC to mobile games Mark Chen interviewed
September 25, 2015 Atmospheric Simogo audio collaborator Jonathan Eng on his working process Jonathan Eng interviewed
September 24, 2015 Surf's Up Subway Surfers breaks 1 billion downloads barrier, boasting 27 million daily active players Danish success story
September 23, 2015 Estonian Rocket Creative Mobile celebrates fifth birthday with 30% growth in 2016 its next goal It all started with Drag Racing
September 23, 2015 New Markets Animoca signs Tencent distribution deal for Armies of Dragons in south east Asia WeChat's the way
September 23, 2015 Fruity Fun Rovio on balancing luck and skill in Nibblers Teemu Hämäläinen interviewed
September 22, 2015 How He Dunnit Her Story dev Sam Barlow on how the innovative detective game found an audience Sam Barlow interviewed
September 21, 2015 Development For All With 1.1 million monthly users, Unity has democratised game development David Helgason interviewed
September 21, 2015 New Channel Preliminarily metrics suggest Instagram is a strong but expensive UA source for mobile games Good to go
September 21, 2015 New Growth StartApp on the power of fast-emerging mobile markets like Russia, Brazil and Saudi Arabia Sandra Grodensky interviewed
September 21, 2015 Most Read Chinese growth in Korea, Lara Croft's athletic aesthetic and Who is A Thinking Ape? Top stories
September 18, 2015 Rewind Friday Flashback: Amazon's Fire TV is more My Little Pony than a gaming Trojan Horse Contradictory signals
September 18, 2015 Integrated Solution YouTube announces native live streaming for Android games Coming first to Japan
September 17, 2015 On Fire Amazon takes Apple TV head-on with refreshed Fire TV including $140 Gaming Edition New tablets also inbound
September 17, 2015 Livingroom Superstars Pocket Gamer's Twitch channel breaks 5 million views milestone Catch a rising stream
September 17, 2015 Relative Decline Is Game of War about to steal Clash of Clans' crown as top grossing US game? All change
September 15, 2015 Game Changer Pixel Toys CEO on the game changing combination of iOS 9's 3D Touch and iPhone 6s' A9 chip Andy Wafer is fresh from the Apple stage