May 5, 2011 EA Mobile sees Q4 sales jump 27% as FY11 revenues reach $230 million 99c sales + Chillingo + Dead Space = happiness
May 5, 2011 Samurai II, Chop Chop Tennis and Battle Bears in first wave of Unity Union games for PlayBook Five native titles due in the summer
May 4, 2011 THQ Wireless completes final full fiscal year with FY11 sales of $5.4 million, down 52% Currently just servicing Apple App Store
May 4, 2011 Tapjoy promotes Android app discovery with App Wars event Hooks up with Apsalar as part of Google I/O on May 10
May 3, 2011 Glu sees Q1 2011 revenues drop 5%, but smartphone revenue up 94% sequentially Does 20 million Android and iOS install during quarter
April 29, 2011 Opinion: Is Apple the App Store's honest gatekeeper or is it running a protection racket? You may kiss the ring
April 29, 2011 AppNation 2011: Some incentivised players are good in the longterm; some aren't says W3i #appnation Is Apple's tar brush too wide?
April 28, 2011 AppNation 2011: Android devs need to use all available markets says Google mobile director Jason Spero #appnation Follow your consumers
April 28, 2011 AppNation 2011: OpenFeint and ngmoco pleased about Apple's Tapjoy incentivisation ban #appnation Gaming the App Store is bad
April 28, 2011 AppNation 2011: Tapjoy defends incentivised downloads as being very efficient for quality apps #appnation Part of an organic ROI marketing plan
April 27, 2011 AppNation 2011: Barnes & Noble and Amazon focus on customers not the app #appnation Reversing conventional wisdom
April 27, 2011 AppNation 2011: With carrier billing, IAP, integrated advertising, and new tools strategy, BlackBerry is now open for developers #appnation Plenty of potential
April 27, 2011 AppNation 2011: Bolt Creative and Distinct Dev highlight Tapjoy's value in gaining iOS sales #appnation Is Apple breaking the App Store?
April 27, 2011 AppNation 2011: Trip Hawkins: The browser will beat the app store #appnation Digital Chocolate CEO stirs the tea leaves
April 27, 2011 AppNation 2011: On average iOS users have downloaded 48 apps says Nielsen #appnation Android users have 35 app on average
April 27, 2011 ARM sees Q1 2011 revenues up 26% to $185.5 million Market boom generated $100 million in cashflow
April 27, 2011 Tap Me's Joshua Hernandez on moving beyond incentivisation to better engagement Keep eyeballs in the game
April 26, 2011 Com2uS Q1 2011 revenue up 6% to $6.8 million but net income hit 53% Balancing feature phone-smartphone swap
April 26, 2011 Outfit7 claims the crown as the fastest mobile developer to hit 100 million downloads And still growing strong at 15 million monthly
April 26, 2011 Glu Mobile's Mike Breslin on selling freemium games to a hardcore audience The market's moving in the right direction
April 26, 2011 HandyGames' Christopher Kassulke on why he's totally committed to Xperia Play Get your fingers off the screen
April 22, 2011 GREE, KDDI and Tencent launch $100 million Android development fund The A-Fund needs you
April 22, 2011 OpenFeint's Jason Citron on $104 million GREE deal and 'stepping on the gas pedal' Targeting 1 billion mobile gamers
April 22, 2011 Japanese social gaming platform GREE buys OpenFeint for $104 million Will invest further cash for accelerated growth
April 21, 2011 Qualcomm has a record Q2 2011; revenues up 46% to $3.88 billion Now sitting on a $22 billion cash pile
April 21, 2011 Nokia to launch a new app store based on Windows Marketplace Plus unified submission for WP7, Symbian and Series 40
April 21, 2011 Nokia has solid Q1 2011 with sales up 9% to 10.4 billion But profits down 10% and market share sliding fast
April 20, 2011 Apple posts another record quarter: Q2 2011 profits up 95% to $5.99 billion 18.7 million iPhones, 4.7 million iPads sold
April 20, 2011 FADE estimates Android Market game sales in Q1 2011 at $8.8 million, up 330% Top game was Robo Defense with 186,000 sales
April 19, 2011 Playforge's Thomas Chung on why Apple's incentivisation rejection doesn't solve iOS discoverability One step forward?
April 19, 2011 Eliminating incentivised installs is great for iOS ecosystem says MdotM's Rodney Witcher Install model shouldn't be about gaming the App Store
April 19, 2011 Opinion: Apple's move to ban Tapjoy and Flurry is incredible Welcome to the cruel world
April 19, 2011 Tapjoy says Apple ban will have significant and long-term negative impact on iOS user experience Caught in a loophole?
April 19, 2011 Apple stamps down on app incentivisation; starts rejecting games using per install model Burgeoning business model banned
April 19, 2011 Gamevil's Kyu Lee on why the publisher hopes to release a dozen indie developed games in 2011 Strategy already paying off with Air Penguin's US success
April 18, 2011 The Game Creator's Lee Bamber on AGK; bringing mobile game middleware to the masses Building on 10 years of DarkBASIC
April 18, 2011 Astro Ape's Chieh Huang on making better social games than Zynga, Pocket Gems and Storm8 Our retention rate is close to 70 percent
April 16, 2011 PG.biz week that was: IGDA takes on Amazon, Android Market hits 3 billion downloads, Ovi Store does 3 million daily, Intel primes MeeGo, and WP7 is a slow burn The past seven days' news compressed bite-sized
April 15, 2011 Class action filed against Apple over the unauthorised purchase of in-app items by children Garen Meguerian wants his $200 back and compensation
April 15, 2011 GetJar's Patrick Mork enters IGDA-Amazon Appstore debate with his Manifesto for App Stores Be open, let the market do its work
April 15, 2011 Mark Rein to keynote new NE England mobile event; Go Go Games Gateshead, 12 May and it's free
April 14, 2011 IGDA warns developers to think carefully before accepting Amazon's Appstore terms Significant concerns raised
April 13, 2011 Glu Mobile's iOS sharp shooter Contract Killer does 5 million downloads in 2 weeks Dialed in