Accessibility
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Challengermode’s Phil Hubner talks about breaking down the barrier of casual multiplayer and grassroots eSports

Why diversity in game development matters - and can produce better game
How Berlin’s Wooga became a role model for diversity in both games and workplace

How accessible, responsible, and inclusive ads are already breaking open your CPI

PG Connects London: how Genvid aims to bridge into the Metaverse
Genvid director of developer relations Chris Hamilton talks MILEs and accessibility

EA makes five accessibility patents free for developers
The patents are tailored to improving player accessibility within games

PGC Digital: "Gamers with disabilities have extra challenges on top of what you have already built"
Microsoft is set to re-launch its new Xbox Accessibility Guidelines on February 16th

Alanah Pearce and AbleGamers host inaugural Video Game Accessibility Awards
The show celebrated the games that give high efforts to improving accessibility and inclusion

Ablegamers CEO Mark Barlet feels the future's bright for accessibility in gaming

AbleGamers is embedding Accessible Play Experience Practitioners into triple-A studios
CEO Mark Barlet: “We want to create champions within the studios”