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WE Hilversum , Netherlands
São Paulo, Brazil
Riyadh, Saudi Arabia
Total Active App (currently available for download): 4,821,074
Total Inactive Apps (no longer available for download): 213,765
Total Apps Seen in US App Store: 5,034,839
Number of Active Publishers in the US App Store: 1,401,137
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Attendees can expect to see guest speakers from Supercell, USC Games, and Sumo Digital, who will share their insights into the development of the game industry
Esports expected to generate $1.38 billion by the end of 2022
Latest regulations apply to unauthorised and non-domestic games
2021 Video Game Live Streaming Trends Report profiles rise in mobile games streaming audiences
Top publishers are battling out for the top position in the mobile esports sector
Games live streams generated 11 billion hours in viewship in just over a year
"Super League and Mobcrush share a mission to empower passionate gamers and streamers"
China will be the most lucrative market
Tencent will have a 67.5% stake
"In order for games to be successful in this space, we need to look at the success from other media"