September 25, 2019 Mad Numbers Madfinger Games has accumulated over 250 million downloads Czech Republic studio formed in 2010 and is best known for its Shadowgun series
May 18, 2018 On The Move Farming Simulator dev Giants Software opens new studio in the Czech Republic Swiss company also set to move offices as part of the shakeup
May 11, 2017 Watch This Space How Gamee aims to launch its snackable, shareable HTML5 games everywhere at once From Instant Games to its own app, Gamee wants games to go viral
April 27, 2017 Live And Kicking Three years on: Madfinger on the evolution of Dead Trigger 2 CEO Marek Rabas on the game's life so far
April 24, 2017 Say Cheese "I was delighted and really touched": Madfinger promotes new Brand Manager during live stream Jakub Vambersky on his live promotion and new role
March 7, 2017 A New Experience Shadowgun Legends will do monetisation "completely differently", says Madfinger No timers, no energy
February 15, 2017 Conference Learnings What we learned at White Nights Prague 2017 Reflecting on the Czech conference
January 18, 2017 Jobs In Games Jobs in Games: Madfinger's Michael Boylan on how to get a job as a character artist The man behind Madfinger's characters shares career insights
July 15, 2016 Surprise How a broken arm in a game jam led to Slovak indie Jan Ilavsky winning an Apple Design Award The story behind Chameleon Run
June 28, 2016 Now Hiring How to join the bickering, passionate, effective family that is Madfinger Games Recruiter Honza Stafa shares insights to the Czech studio
June 22, 2016 The Mad Way New Madfinger studio head Miguel Caron on the company culture that's building nextgen mobile shooters "There's things that I should fix, but I don't want to."
May 27, 2016 From Pc To Mobile Madfinger Games names Miguel Caron as its new Studio Head Former Funcom and Behaviour man makes mobile move
May 12, 2016 6 Finger Discount Madfinger Games celebrates 6 years and 150 million downloads with in-game events Free gold, cheap games
April 6, 2016 Built From Clay Video: Clayburger on looking for publishers at PGC London 2016 Matej Pavelka talks the difficulties of being a two man team
September 24, 2015 Alive And Kicking Unkilled hits 3 million downloads after only 10 days, with an accumulative 1000 years of playtime Averaging nearly 3 hours playtime per player
September 16, 2015 Covering Fire In good health: the monetisation of Unkilled IAPs from the players' perspective
May 12, 2015 Cash In Touchdown Hero goes the extra mile with Cashplay real money tournaments Back your skill with cash
January 1, 2015 Interview Speaker Spotlight: Tomas Nawar, Madfinger What to expect at PG Connects London 2015
September 22, 2014 Deal How much money would a woodchopper game make if a woodchopper game would integrate Cashplay? Timberman developer Digital Melody uses real-money platform
August 13, 2014 Dead Trigger dev Madfinger get all crafty with its Monzo virtual model kits Bringing mechanical 3D models to life
August 12, 2014 Interview Madfinger's Marek Rabas on why F2P games need to focus on emotions not challenges A freemium defence
June 6, 2014 Pool Live Tour dev Geewa announces $4.2 million financing round Three new games planned for 2014