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Bluepoch’s debut time travel game Reverse: 1999 reaches $15 million
The latest Chinese gacha game is coming out of stealth with impressive early figures

Warcraft Rumble approaches $4M in four days with almost half of all revenue from the US
The numbers are in. Blizzard’s latest makes waves on mobile despite being locked out of China

Playrix celebrates 10 years of Township and major $2 billion revenue
Since Township launched, Playrix has grown from a team of 20 to 130

Unity take to X to clarify new runtime fees, but fails to stem the tide of discontent
Strong words from all corners of the industry continue to flow in

Unity to charge for installs with new Unity Runtime Fee
Major pivot: devs that pass $200k in revenue and 200k installs will be on the hook for the new fees

Hybrid Web3 game NFL Rivals approaches 1 million installs in 6 weeks
15% of revenue generated through Web3 item resale between players

Ad Impressions and effective cost per mile declined across platforms in 2023, but in-app purchases grew

Why are people uninstalling games ahead of other apps?
Games are seeing the largest portion of uninstalls in any category of app, so why is this happening?

Kwalee saw 12% revenue growth and 200 million downloads in 2022
The last year at Kwalee saw it nearing the major one billion milestone
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News
Oct 31st, 2022
