June 18, 2025 Behind The Scenes How Rockbite Games transformed its idle game into an idle RPG Rockbite founders Avetis Zakhaeyan and Gevorg Kopalyan share how Idle Outpost evolved from a niche trading game into a deeper idle RPG and what comes next
April 24, 2025 Long Term Strategy Behind the scenes: How teamwork and strategy have sustained Clockmaker for over a decade Belka Games' Anna Bobrikova looks at the structure, culture and strategy behind Clockmaker
April 4, 2025 Behind The Scenes From a hybridcasual hit to an indie PC title: The story of My Little Universe SayGames’ Dmitrii Bobrov shares on the requirements and challenges of bringing a mobile title cross-platform
October 29, 2024 Growing Ip Behind the scenes: Bringing The Dragon Prince: Xadia to mobile We discuss the games development with both Wonderstorm and Blind Squirrel Games
October 10, 2024 Inside Look Behind the scenes: Improving monetisation in the midcore battler Kingdom Clash Azur games’ Nikolay Alekseev shares a deeper look at the continued evolution of the game
August 22, 2024 Game Development Behind the scenes: How pre-production allowed us to occupy a mid-core niche with a loyal audience Azur Games producer Tatiana Vinogradova on choosing a niche and creating an audience profile for your mid-core game
May 16, 2024 Metrics Boost Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once AppQuantum's Oleg Nalimov shares how new innovative offers were key to Gold & Goblins renewed success
April 18, 2024 Crushing It AI joins the team at King: "Our challenge is to create the right amount of challenge" A day at King: Using AI in harmony with experts to craft evergreen games with the perfect balance
April 5, 2024 Solo Dev Behind the scenes: Bringing Squarelets to life as a first time solo developer Beatka Wojciak shares the origin story and development process of the cosy puzzle game
March 14, 2024 Making Of Behind the scenes: The art and design that brings Railroad Empire to life Azur Games' Anastasia Dovletova on how the team embraced historical records and blueprints to create photo-based realistic 3D art for their midcore hit
January 10, 2024 Game Saver Behind the scenes: How our relaunch reboot reignited Merge Gardens Futureplay’s Joonas Virtanen discusses the redemption journey that led to the revitalisation of Merge Gardens
December 11, 2023 Making Of Behind the scenes: The making of Zynga Socialpoint's Top Troops Top Troops game lead Albert Fontova discusses the development of the game and its vital first few months post launch
December 6, 2023 Hypercasual Hit Behind the scenes: The developers of Going Balls on the success of their hypercausal hit Developers Stefan Filote and Ionut Iftimia discuss the development journey of Going Balls touching on the hypercasual space and future goals
November 17, 2023 Cookin' It Up Behind the scenes: The making of Cooking Fever Duels Nordcurrent’s project manager Tomas Šiukščius shares on the development process behind the upcoming spin-off PvP game
November 10, 2023 Q&a Behind the scenes: The making of Dino Bash Travel Through Time Pokoko's founders André Hornung and Philipp Brömme tell us about the development process of their latest game and what to expect next from the team
October 31, 2023 Q&a Behind the scenes: The making of Tangle Tower Creators Adam Vian and Tom Vian share the design and development process behind the murder mystery point-and-click adventure game
October 26, 2023 Q&a Behind the scenes: The making of One Punch Man: World One Punch Man: World producer FeiHua “Shifu” Huang talks turning the much-loved anime IP into a cross-platform classic
October 17, 2023 Making Of Socialpoint's Akshay Bharadwaj on the making of Top Troops Hybrid genres FTW! The team at Socialpoint shares how they built a fantasy RPG game with a blend of strategy, kingdom building and merge mechanics
October 11, 2023 Q&a Behind the scenes: The making of Netmarble’s Grand Cross: Age of Titans CEO Woo Won Seo and project director Min Suk Kang tell the story of the game and their plans for its future
September 20, 2023 Q&a Behind the scenes with Ubisoft RedLynx for the making of Gwen’s Getaway Managing director Celine Pasula and producer Jon Kauppinen share insight into their new game's creation and future plans
June 8, 2023 Interview Behind the scenes with “Indo-Futurism” battle royale game Indus SuperGaming CEO Roby John goes in-deep on their upcoming BGMI-beating shooter