April 15, 2016 Sustainable Coexistence Clash Royale on track for $1 billion-a-year success, and all without cannibalising Clash of Clans Clash Royale the world's top grossing game
March 9, 2016 Still On The Up Supercell sees 2015 sales up 35% to $2.3 billion Growing even pre-Clash Royale
March 4, 2016 Bigger Screen Agar.io becomes the 22nd game to hit 2 billion YouTube views Watching the circles
November 30, 2015 Portfolio Effect Storm8's Ramine Darabiha on the challenges and opportunities of running 45 games-as-a-service The power of many titles
October 7, 2015 Maturing? Can Subway Surfers' 1 billion downloads ever be repeated? Mobile Mavens celebrate success
September 24, 2015 Surf's Up Subway Surfers breaks 1 billion downloads barrier, boasting 27 million daily active players Danish success story
August 14, 2015 Sweet Friday Flashback: Candy Crush Saga revealed as the second 'billion dollar' mobile game Puzzle & Dragons has a rival
July 14, 2015 Crouching Tiger How new CEO Amit Khanduja is driving Reliance Games towards 100 million downloads Going global and doubling down in India
July 9, 2015 Next China? With 300 million smartphones expected by the end of 2015, now is the time to enter India Amit Khanduja sets out the opportunity
July 8, 2015 Big Vision VR will be big but AR will be four times bigger by 2020, says Digi-Capital Tim Merel's looking into the future at #PGCSanFran
March 24, 2015 Boom Times Supercell sees 2014 revenue rise threefold to $1.7 billion Earnings double to $565 million
January 9, 2015 Busy Week Apple App Store smashes revenue records in first week of 2015 Apple has set the bar high for this year
December 15, 2014 Chart Of The Week China mobile game market was worth $1.1 billion in Q3 2014 but growth is slowing Down into double digit year-on-year
December 11, 2014 Data Five years on, Rovio celebrates 600 billion slingshotted Angry Birds How you've grown
December 8, 2014 Data Superdata estimates Clash of Clans will generate $1.8 billion in 2014 Just keeps on growing
February 4, 2014 It's official: Puzzle & Dragons is the first mobile game to $1 billion in revenue Makes up 91% of GungHo's $1.5 billion 2013 sales