February 2, 2018 Fostering Innovation How King's company culture and exclusive team events encourage creative game design King VP of game design Stephen Jarrett on the Kingfomarket, diverse teams and how company execs get involved in real game design
January 30, 2018 Company Culture What makes Traplight a great place to work? Community and marketing manager Veera Rouvinen on life at the Finnish developer
January 22, 2018 Think For Yourself NaturalMotion's Julian Widdows on creating an independent thinking culture at the studio Looking for emotional intelligence and curiosity in new staff
December 11, 2017 Culture Club PG Connects Advent Day 11: Gram Games, Rovio and friends on why company culture is fundamental Brand new addition for Connects 2018 conference series joins packed 12-strong track programme
July 20, 2017 Mad World One year on: Madfinger's Studio Head on its big recruitment drive and sharing profits with the team Miguel Caron discusses the changes he's implemented since year joining in May 2016
June 21, 2017 Hr Interview How to get a job at Nonstop Knight developer Kopla Games CEO Mika Kuusisto reveals all
June 6, 2017 Now Hiring How to get a job at Ubisoft's mobile-focused Abu Dhabi studio Managing Director Yannick Theler shares insights
May 17, 2017 Record Year How Rovio is steering the ship to a new wave of success Rovio's Wilhelm Taht on the company's cultural shift, new IP and building on its most famous licence in Angry Birds
April 20, 2017 Super Startups Why Supercell built a company of startups, and how it works Ilkka Paananen shares his philosophy for mobile games development, and why it might not work for everyone
February 22, 2017 Time For Change How Gram Games' The 22% Project is aiming to get more women in the games industry If nearly 50% of gamers are women, then why aren't they better represented?
February 21, 2017 Uk Team-up How a shared culture led to Outplay acquiring Eight Pixels Square What is the future for the UK's biggest indie mobile studio?
January 19, 2017 Get Hired How to get a job at Montreal mobile games studio Ludia HR Director Kim Parkinson shares insights
January 18, 2017 Cultivating Culture “The word culture can be dangerous for a company” The Grow Your Talent panel discusses culture and talent pools
January 17, 2017 Supercell Suggestions What can indie developers learn from Supercell and Pixar? Company culture and feedback, says Ulas Bilgenoglu
January 12, 2017 Speaker Spotlight PG Connects London 2017 speaker spotlight: Gram Games' Erin O’Brien on culture as a product A look ahead at what's in store at PGC London
November 16, 2016 Stockholm Calling How to get a job at Rovio Stockholm General Manager Reginaldo Valadares shares insights
October 19, 2016 Playraven Profile How PlayRaven is embracing Finland's sharing culture to reboot Spymaster CEO Lasse Seppanen on the journey so far
October 18, 2016 Spil The Beans How to get a job at fast-growing mobile publisher Spil Games CEO Tung Nguyen-Khac shares insights
September 20, 2016 Ilkka Paananen Interview Supercell CEO Ilkka Paananen talks company culture, expansion plans and eSports Digging deep after the BAFTA Games Lecture
September 7, 2016 Beyond Helsinki Supercell looking at ways to bring its company culture to "teams in other locations" Ilkka Paananen thinks big on company culture
September 6, 2016 Learn From The Best 5 things we learned about Supercell from Ilkka Paananen's BAFTA Games lecture The world's least powerful CEO in the spotlight
September 6, 2016 The Hunt Is On "My goal as the CEO is to be the dumbest guy in the company" TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
July 21, 2016 Under Pressure Three games canned, daily reviews, little freedom: Why Gameloft Helsinki failed The studio cancelled three games before its closure
July 20, 2016 Bafta Games Lecture Supercell CEO Ilkka Paananen to give BAFTA lecture on 5 September Talking about company culture
July 12, 2016 180 And Growing How to get a job at Trivia Crack developer Etermax Recruiting Lead Fernanda Rodriguez shares insights
June 28, 2016 Now Hiring How to join the bickering, passionate, effective family that is Madfinger Games Recruiter Honza Stafa shares insights to the Czech studio
June 22, 2016 The Mad Way New Madfinger studio head Miguel Caron on the company culture that's building nextgen mobile shooters "There's things that I should fix, but I don't want to."
June 22, 2016 From The Top Why the world's "least powerful CEO" has never been more powerful Implications for company culture
June 8, 2016 On The Up How to get a job at San Francisco publisher FunPlus PR and Partner Manager Keeley Boess shares insights
May 24, 2016 Join The Arkadians How to get a job at New York casual studio Arkadium VP of People Operations Jim Lally shares insights
April 13, 2016 Big Boots How to get a job at one of Gameloft's 21 global studios HR Manager Romain Delebecque shares insights
March 8, 2016 All Change Patrick Liu takes charge of Rovio Stockholm, as GM Oskar Burman moves on What's next?
February 17, 2016 The Next Step How to get a job at The Walking Dead: No Man's Land developer Next Games HR Manager Anna Feodorow shares insights
February 10, 2016 Island Retreat How to get a job at Canadian data-focused F2P dev Icejam Founder and CEO Stuart Duncan shares insights
January 12, 2016 50 Jobs For 2016 How to get a job at UK's 'best indie' Space Ape Games COO and co-founder Simon Hade shares insights
December 3, 2015 Get Hired How to get a job at card game specialist MobilityWare Director of Human Resources Taryn Tennant shares insights
September 7, 2015 Building Up We built a strong team culture before SimCity BuildIt, says Johannes Peltola Johannes Peltola takes to the stage at PGC Helsinki.
June 17, 2015 Balancing Acts How Directive Games hopes to shake up core mobile gaming and its backend tech Ambitious Chinese-Icelandic outfit has big plans