April 10, 2023 Mobile Masterworks Mobile Masterworks: Clash of Clans Supercell’s flagship title brought mobile strategy into the third-dimension
April 7, 2023 Equity In Gaming Zynga India’s Divya Nair on gender equity in the mobile games space Zynga recently held a tech meet-up for women in the gaming industry
April 3, 2023 Prototyping Unpacked justDice’s mobile game prototyping process unpacked! Breaking down the rewarded games and apps studios' mobile game prototyping methodology
March 29, 2023 Appointments Room 8 appoints David Lalonde as head of mobile service line Will oversee growth strategy for growing portfolio of studios
March 27, 2023 Game Accelerators Wings Interactive announces Elevate mobile game accelerator in collaboration with Netflix As with other projects from Wings, the aim will be to elevate indie game development
March 24, 2023 Dev Tools Unity take the next step, teasing AI development tools in new video While developing with Unity has always been fast, it looks like it might be about to get a whole lot faster…
March 21, 2023 Croquet X Unity Croquet for Unity makes multiuser games “automatically” The new 'no netcode' JavaScript framework makes multiplayer development easier than ever before
March 16, 2023 Creation Operating System Fragnova unveils Creation Operating System to revolutionise game creation Fragnova unveils its network and exclusive games creation system that will shape how future generations create User Generated Content
March 14, 2023 Unity Gaming Report Marc Whitten of Unity: "There are more players… But payers are in decline." Released today, the 2023 Unity Gaming Report serves up both solutions and challenges for developers both big and small
March 8, 2023 Q&a Tom Van Dam on the success of Marvel Snap and what’s next for Nuverse The senior director of global business offers his thoughts on the reason for Snap’s success and how they helped
March 7, 2023 Analytics Apex Legends Mobile was trailing heavily behind CoD Mobile prior to its axe New data indicates that EA’s culling of Apex Legends Mobile may be more warranted than was previously assumed
March 2, 2023 Financials Playtika to halt development of new games following rocky financials Playtika’s Q4 2022 financials revealed a few key victories, and losses
February 27, 2023 Artificial Intelligence Intrigue Are AI chatbots coming to Tencent and NetEase games? Many technology firms are considering services like that of ChatGPT
February 16, 2023 Company Culture Supercell CEO lays out “the defining challenge” for mobile gaming Ilkka Paananen explains Supercell’s philosophy and keys to success in his annual blog post
February 7, 2023 Intrinsic In Game Ads A recipe for success: bringing intrinsic in-game ads to Cooking Diary As game developers continue to explore ways to monetise their titles, intrinsic in-game advertising has emerged as a popular solution that isn’t going anywhere.
February 7, 2023 Mobile Masterworks Mobile Masterworks: Subway Surfers More than ten years and billions of downloads after its initial release, Sybo’s Subway Surfers remains an enduring classic of the mobile genre. So what’s the story behind it?
January 19, 2023 Speaker Spotlight Speaker Spotlight: Troy Drysdale on exploring the evolution of games and games technology Meet the industry pioneers and business leaders who are speaking at Pocket Gamer Connects London on January 23rd and 24th 2023.
December 15, 2022 Opera Gx Gaming browser Opera GX surpasses 20 million monthly active users Opera GX acts as a marketplace for games created using the GameMaker platform
December 15, 2022 Game Funding Take-Two’s Private Division marks fifth anniversary with unveiling of new development fund The Private Division Development Fund will support independent development teams
December 8, 2022 Make Your Games Greater Cheat codes to master the hybridcasual genre Homa reveals the secret design and development 'cheat codes' for creating a successful hybridcasual game
December 6, 2022 Milestones Homa’s Merge Master reaches 100m downloads Homa, formerly Homa Games, announce that it and developer Fusee's title Merge Master had accrued 100m downloads
December 6, 2022 Mobile Moves PlayStation Mobile team continues hiring spree Veterans of Kabam, Apple, Meta and Niantic are among the team members fleshing out PlayStation's ever-expanding mobile department
December 5, 2022 Sunsetting Gwent sees the end of further card development as CD Projekt Red aims to hands its keys to fans Gwent will cease adding new cards at the end of 2023 but ‘Project Gwentfinity’ will hand control of the game to its fans
November 24, 2022 Hybrid Casual Help Hybridcasual: a winning formula? In the first of a new Knowledge Base series, Homa offers insight into the emerging Hybridcasual genre, highlighting opportunities and challenges for developers
November 10, 2022 Building For The Future Homa readies web3 tech for game creators and players as community skyrockets Following its $100M raise, Homa is adding web3 tools to its tech stack, enabling game creators to provide new experiences & versions of Homa’s characters to players
November 9, 2022 Studio Collabs Capcom to collaborate with Tencent’s TiMi studios for Monster Hunter mobile game Capcom will work alongside TiMi to produce a game based off the popular Monster Hunter franchise for mobile
November 8, 2022 Easier Everything 3.0 Appodeal unveils its enhanced SDK 3.0 Appodeal updates its SDK, offering enhanced metrics, improving compliance tools improving distribution and more
October 26, 2022 Hypercasual On The Move Azur Games: How hypercasual games development has changed through the pandemic In Azur Games’ latest blog post they describe how the last three years of hypercasual has gone from popping bubbles to intricate level design
October 24, 2022 Indie Development Mobile game designer James Senter talks about the highs and lows of being an indie developer Maker of text-based adventure games such as Pocket Reality, James Senter on finding a place on the mobile market
October 20, 2022 Gotta Collect Em All Collect Em All - From hyper to hybrid-casual hit Voodoo outlines the company's new focus on hybrid-casual games and explains how it turned a hypercasual prototype into a success
October 5, 2022 Mwm Expansion MWM opens new business unit focused on US markets The company aims to create a suite of creative apps for mobile devices
September 20, 2022 Collaborative Working Calypte on creating a collaborative environment The studio’s leadership team discuss their vision
August 24, 2022 A Downhill Battle Jay Fernandes: We experimented with a lot of different layouts. I mean a lot. Like even more than you’re thinking. Plastic Fern Studios' Jay Fernandes on the struggles of adapting The Descenders to mobile
August 18, 2022 Room For Growth Room 8 Group introduces mobile game development brand Solid Bash The brand will be a part of the newly-established Mobile Service Line
August 18, 2022 Make Marketing Matter Big or small - marketing must be part of your plan Where does marketing sit within game development? Behaviour Interactive's Luc Duchaine argues that it's at the heart of the core team, from the very beginning of production
August 10, 2022 Introducing Madness Ventures Product Madness unveils game development incubator program The program will help developers, build, test, and market their free-to-play games
August 9, 2022 Listen! Learn! Love! PocketGamer.biz Podcast - the realities of developing hypercasual games for indie studios Join the PocketGamer.biz team as we speak to the awesome Riley Andersen, CEO of Umami Games about the studio's experience in the hypercasual games sector
August 8, 2022 Good News For New Devs. Xsolla launches systems to help new developers accelerate growth Xsolla Accelerator and Xsolla Payout offers educational programs, funding, and streamlines payments
August 1, 2022 Thought Leader How to make a great Free-to-Play game in three steps [UPDATE] Director of Product Chase Shi says that 'monetisation is a part of the gameplay'
July 28, 2022 Getting Musical "Players really appreciate having constant access to what they’ve paid for" Indie dev lowiro's Anton Prydatko discusses development, monetisation models, and weathering changes in the mobile games industry over the last five years
July 26, 2022 Working On Web3 Mighty Bear Games raises $10 million to launch Web3 games Investment led by Framework Ventures
July 26, 2022 Opportunity F2P publisher 10K Riders secures half-a-million dollar investment Cypriot company seeks new mobile game developers
July 11, 2022 Creating Connections Dream Games, thatgamecompany: building iconic IP creates essential emotional attachments Royal Match and Sky creators Soner Aydemir and Jenova Chen share their views on connecting with players at Index Gaming Summit
June 28, 2022 Ottowa Opens For Outsourcing Pingle Game Studio opens Canadian office The Ukrainian outsourcing expert has followed its recently opened London office with a new location in Ottowa
June 24, 2022 Tech Scaler Stepico announces acquisition of game art studio Inkration Stepico brings together 200+ specialists in various fields focused on large-scale projects with the highest production values
June 7, 2022 Director Deluge Annapurna Interactive makes multiple hires to internal development studio Helmed by game director Chelsea Hash, the new additions – Brett Lajzer, Evan Hembacher, and Cosimo Galluzzi – will push forward with an unannounced project
June 6, 2022 Co-development Deal Mighty Kingdom and Lion Studios partner to develop unnamed title Partnering for 12 months of co-development
April 27, 2022 Pg Connects Seattle Pocket Gamer Connects Seattle – the editor's picks for unmissable sessions Editor Khai Trung Le gives his lineup of essential talks, panels, and sessions in PG Connects Seattle, taking place on May 9-10
April 20, 2022 Mobile Game Dev Veteran Chimera Entertainment hires Stefan Dieckmann as head of development Brings over 15 years of mobile games development experience to lead and grow Chimera's dev team
April 11, 2022 Engine Enhancements Cocos raises $50 million in Series B ahead of metaverse development project Plans to improve open-source engine