December 17, 2020 Going Public Skillz becomes the first public mobile esports platform "We stand at the intersection of mobile gaming and esports, perhaps the two most exciting growth opportunities of the next decade"
December 3, 2020 Getting Competitive Microsoft acquires esports events firm Smash.gg No figure put on the deal yet
November 26, 2020 Neat Esports firm 100 Thieves teams up with Fortnite "We're thrilled for the opportunity to partner with Epic Games to deliver this unique experience for their Creative Hubs"
November 24, 2020 It's War PUBG Mobile's 2021 Global Championship will have a $14 million prize pool The highest amount in mobile esports
November 23, 2020 Winner! Garena Free Fire picks up first Esports Mobile Game of the Year award The team was "humbled and honoured"
November 11, 2020 Pgc Digital PGC Digital: Understanding laws in esports "It is quite surprising how many players and fans will get in trouble on social media"
November 11, 2020 Pgc Digital PGC Digital: Attracting more gamers to esports "Non-gamers don't exist in this day and age"
November 11, 2020 Pgc Digital PGC Digital: A look at esports in Asia "There is a high-level investment in Asia in esports"
November 11, 2020 Pgc Digital PGC Digital: Understanding the commercial opportunities in esports "Betting on esports has never been bigger"
October 26, 2020 Money Money Money VSPN raises $100 million in funding round led by Tencent "VSPN's long-term company vision and leading position in esports production is vital for Tencent to optimise the layout of the esports industry's development."
October 20, 2020 Getting Competitive UK trade body Ukie outlines ways to increase esports sector New research shows that country's pro-gaming sector saw 8.5% jobs increase annually between 2016 and 2019
October 19, 2020 Esports EVOS Esports raises $12 million in Series B funding "Esports is currently one of the fastest-growing industries, and ATTN has managed to establish themselves as the most advanced esports platform across Asia"
October 12, 2020 Surf The Web Gizer launches its esports service on the web "A mobile browser was a natural progression for our service. Our goal has always been focused around convenience"
October 8, 2020 Go Pro The first all-female team joins Honor of Kings esports league "Most teams believe that female gamers are not as capable as men"
October 7, 2020 Check Those Ads Anzu expands its partnership with Axis Games "Anzu's premium blended in-game ads represent a new chapter for the gaming and advertising industries"
September 24, 2020 Stiff Competition Ryu Games is launching its own games tournament platform to compete with Skillz "The growth of this space has been incredibly exciting to watch"
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: The current state and the future of mobile esports "Mobile esports will mainstream esports. Mobile reaches a larger and more diverse audience than PC and Console Games
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: The role of esports in education "The opportunity to engage the demographic of young people"
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Forming partnerships with brands "Logo placement is 50 per cent of the battle. But in an esports and a gaming world, an audience is far more savvy and will not necessarily be convinced by a logo on a website"
September 18, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Virtualising esports and how it shapes the future of competitive gaming "Esports is already quite a virtual thing"
September 9, 2020 Competitive Guild Esports to become first esports firm to become public through LSE "Guild will be the first esports franchise to join the London stock market"
September 7, 2020 Funding Indian games platform Winzo secures $18 million in Series B funding "Winzo is at the heart of India's gaming evolution"
August 31, 2020 Pgc Helsinki Digital Fnatic Edward Gregory on how to make successful partnerships in esports "Esports is one of the fastest-growing industries in the world and yet is still in its infancy."
August 28, 2020 Pgc Helsinki Digital Esports Insider and Benzinga writer Crystal Mills discusses new channels for influencers "It's constantly changing and evolving"
August 28, 2020 Money Money Money Bitkraft Esports Ventures secures $165 million for games industry investments "We are grateful to our investors for their confidence in our team's ability to identify talent, trends, and opportunities in the gaming and esports space"
August 26, 2020 Team Work Anzu teams up with Veritas Entertainment for real-life brands ads "Anzu is always looking to push the limits of what was considered possible"
August 6, 2020 Acquisition Enthusiast Gaming acquires Omnia Media from Blue Ant Media Solutions The deal is worth CAD$54.5 million
August 3, 2020 $100 Million Rise Mobile games revenue grew by $135 million across Malaysia and Singapore Partly due to a rise in esports
July 30, 2020 Game On Esports firm Vindex to buy Belong brand from GAME for around $50 million Plans to invest $300 million over the next five years
July 29, 2020 Not A Phase Verizon becomes the 5G and 4G partner for esports firm FaZe Clan "To demonstrate the power of Verizon's 5G Ultra Wideband network to their massive gaming community"
June 15, 2020 Game On! PUBG Mobile announces $850,000 esports competition known as Season Zero 40 teams to compete for a share of the prize money
June 10, 2020 Pgc Digital PGC Digital: ESL UK's James Dean on running esports events without a physical audience "Embracing change is absolutely imperative"
June 10, 2020 Pgc Digital PGC Digital: Mobile esports tournament platform BAASH soft-launches on Android Partnership teased with PC brand
June 10, 2020 Pgc Digital PGC Digital: PUBG Mobile esports surpassed 532 million views globally in 2019 56 million hours worth of watched content
May 15, 2020 Team Up Critical Force partners with Gizer for its Critical Ops community tournament program Building a better community
May 1, 2020 Cancelled Cup Epic cancels Fortnite World Cup 2020 "We're hopeful to be able to put on some form of Fortnite World Cup in 2021"
April 28, 2020 Drop In Epic Games's $2 million Fortnite Champion Series Invitational announced for May 9th Mobile, PC and console players will be invited
April 27, 2020 Esports And Ua Esports audiences: A UA marketer's dream AdColony senior director of global marketing and communications Jonathan Harrop breaks down the opportunity
April 17, 2020 Entering India The next frontier in gaming: Entering India Orange Rock CEO Kasturi Rangan and PTW senior manager of marketing and PR Kaley Hurst explore the opportunities that esports are bringing to India
March 26, 2020 Esports Partnership ESL partners up with PUBG Mobile to host competitions for the game It is also a commercial partner
March 26, 2020 Esports Funding Tribe Gaming raises $1 million in funding for mobile esports growth Investors include an NBA player and WWE star
March 25, 2020 Emerging Strategy Covid-19 crashes MTG’s esports business but gaming revenues performing well Difficult decisions in a dynamic situation
March 11, 2020 Esports Competition Skillz reveals its top-earning mobile esports players of the decade Seven of them a female
March 5, 2020 Esports Growth Esports Players League receives $1 million in funding Led by VC 500 Startups
February 26, 2020 Esports Predictions Esports revenue will exceed $1 billion in 2020 China will generate the most revenue
February 25, 2020 Red Card EA issues permanent ban to FIFA pro Kurt0411 Follows initial ban in November 2019
February 25, 2020 Thinking Deeper Why investors misunderstand esports' opportunity LVP drills down into the business model
February 21, 2020 Next Step Esports firm Tempo Storm raises $3.3 million to launch a game The Bazaar will be a deck-building card game
February 18, 2020 Winning Rights Report: Google paid $160 million for Activision Blizzard esports streaming rights It covers Hearthstone, Overwatch, and Call of Duty
February 17, 2020 Efuse Elite eFuse's Tom Newton on becoming an elite and the trends of 2020 "You'll never be elite at something if you aren't willing to put thousands of hours into it."