June 13, 2023 Mavens Mobile Mavens: Is the Vision Pro the next iPhone moment? We asked industry experts for their thoughts on the reveal of Apple’s Vision pro mixed reality headset
May 26, 2023 Mavens Mobile Mavens: Activision Blizzard: So what will happen next? We asked our industry experts for their thoughts on the deal that rumbles on and continues to divide opinions. Here's what they said.
April 18, 2023 Opinion Mobile Mavens: Is AI a helping hand or to be kept at arm's length? Our round-up of opinion from around the industry returns with AI's role in game development the hot topic
December 28, 2022 2022 Highlights Mobile Mavens: The 2022 Wrap! Our posse of industry experts tell us their highlights of 2022
December 5, 2022 Mobile Mavens Mobile Mavens: Is this the end for Twitter? And what are our alternatives? Our posse of industry experts give their take on faltering Twitter's power and place in 2022
October 28, 2022 Mobile Mavens Stadia may be gone, but will the entire cloud gaming sector go with it? Industry experts react to the closure of Google Stadia
July 14, 2022 Mobile Mavens How much do Unity and ironSource need each other? Tenjin, LifeStreet, Metanomic, Mintegral, and Frameplay discuss the recently announced Unity and ironSource merger, and how it differs from the influx of high-profile acqusitions in Q1 2022
April 29, 2022 Paying For It, One Way Or Another Updated: what crucial lessons can Microsoft and Sony take from mobile for in-game ads? Experts from AudioMob, Dataseat, Kempt&Co, Two Way Media, and Tilting Point present the core takeaways Microsoft and Sony need to adopt if they want to pursue ads in F2P console titles
March 10, 2022 International Women's Day Updated: Mobile Mavens: bringing more women into the mobile games industry Platform female trialblazers, stop punishing parenthood, and combat imposter syndrome
February 17, 2022 Post-pg Connects Thoughts Mobile Mavens: the future of live events PG Connects London attendees share their thoughts on future live events
January 21, 2022 Predictions Mobile Mavens: expert predictions for the future of the mobile games industry Web3, more acquisitions, and new working models
January 19, 2022 Largest Gaming Acquisition [again] Mobile Mavens: industry reactions to Microsoft's acquisition of Activision Blizzard Industry responds to near-$70 billion acquisition
January 11, 2022 Largest Gaming Acquisition Mobile Mavens: Reactions to Take-Two's acquisition of Zynga Industry responds to $12.7 billion acquisition
August 31, 2021 China Syndrome Mobile Mavens: Reaction to China's new restrictions on children gaming Only three hours a week
January 20, 2021 Mystic Mavens Indie Mavens: What trends and events will shape the mobile industry in 2021? "IDFA depreciation has the potential to completely alter the free-to-play market"
December 9, 2020 Changing Times Indie Mavens: How will Apple's App Store Small Business Program impact developers? "Let’s be frank: neither Apple nor Valve provide enough of a service to deserve a 30 per cent cut.
October 28, 2020 Remote Vs Office Indie Mavens: Is there an overall benefit to going completely remote work or does a company still need an office? "Life is short, and the distractions are piling up. At what point do you need to majorly change your lifestyle to fit with an internet-enabled world?"
July 6, 2020 Digital Vs Physical Indie Mavens: Weighing up the benefits between digital and physical events for indies "I hope that online meetings actually will help us open up the industry and make it more diverse"
April 28, 2020 Remote Working Indie Mavens: How to work from home as a developer and lessons learned from the pandemic We reach out to our Indie Mavens to discuss life under lockdown
January 31, 2020 See Eu Later What do UK mobile game developers think of Brexit? Post-referendum discussion from the UK mobile games industry
November 5, 2019 Indie Mavens Will subscription services be good for indie game developers? The Indie Mavens share their thoughts
October 9, 2019 False Start Monetizer Mavens on what went wrong for Mario Kart Tour Another Nintendo misfire?
September 18, 2019 Walled Garden Monetizer Mavens discuss if Apple Arcade is just for the kids How can the subscription service thrive?
August 5, 2019 Indie Mavens What monetisation models work best for indie developers in the current mobile games market? The Indie Mavens share their thoughts on the different monetisation models on offer to small studios
May 31, 2019 Indie Mavens Does Apple and Google's 70/30 revenue share model work for indies? The Indie Mavens have their say on the platform's revenue share policy
May 10, 2019 Accessibility Debate How do indie developers address accessibility in video games? The Indie Mavens share their experiences with accessibility
May 9, 2019 Monetizer Mavens Could all F2P mobile games benefit from a Battle Pass like Clash of Clans has? A new technique for all
April 3, 2019 Rethinking Paid Monetizer Mavens on what Apple Arcade needs to do to be successful A new way to play and pay
March 29, 2019 The Future Is Now What does Apple Arcade mean for indie games developers? The Indie Mavens have their say on the new subscription service
March 18, 2019 Existing Fans Game IP versus entertainment IP: Which is best for mobile games? We ask our Monetizer Mavens
March 15, 2019 Gdc 2019 How can indie games developers make the most out of GDC? The world's biggest industry conference is just around the corner - we speak to our Indie Mavens on how to best utilise the event
February 26, 2019 The Road Ahead Monetizer Mavens discuss the future of innovation in the maturing mobile games sector Changing trends
February 1, 2019 Well?! What industry trends do mobile indies see on the horizon for 2019? Our mavens weigh in
January 1, 2019 Indie Mavens The mobile games that stood out most to indie developers in 2018 Our indie mavens weigh in
December 7, 2018 Indie Mavens Where do indies and innovative ideas fit in the current mobile games market? Our indie Mavens weigh in
November 7, 2018 Indie Mavens Maintaining a work/life balance as an indie games developer The Indie Mavens air their views and tips
October 26, 2018 Overworked How can we tackle the games industry's crunch problem? The Mobile Mavens have their say on working conditions
October 3, 2018 Mobile Mavens Is Telltale's closure part of a wider industry trend or a cautionary tale? The mobile mavens offer their opinions
September 28, 2018 Indie Mavens Should indie developers release their games in Asia? Our Indie mavens weigh in
September 6, 2018 Indie Mavens Why is the Nintendo Switch so popular among indie mobile devs? Our Indie Mavens weigh in
August 10, 2018 Is It Worth It? Is it time for the App Store and Google Play to ditch the 70/30 revenue split? The mobile mavens offer their opinions
August 3, 2018 Indie Mavens How big is the cloning problem within the mobile games industry and what can be done about it? Our Indie Mavens weigh in
July 20, 2018 Mobile Mavens What's been the impact of the App Store on the games industry and where does it go from here? The Mobile Mavens have their say
July 5, 2018 Indie Mavens Which marketplace has been better for indie developers: The App Store or Google Play? Our Indie Mavens weight in
June 20, 2018 Indie Mavens What do indies think of the streaming model from a creative and business standpoint? Our Indie Mavens weigh in
May 31, 2018 Indie Mavens Indie games developer tips for making the most out of industry events Our Indie Mavens weigh in
May 16, 2018 Indie Mavens Is ad revenue a good revenue generator for indies in 2018? Our Indie Mavens weigh in
April 24, 2018 Indie Mavens Is there an opportunity for indie developers on chat app platforms like Facebook Instant Games? We caught up with Strange Flavour CEO Aaron Fothergill and Perchang’s co-founder Ben Murch to find out
March 6, 2018 Indie Mavens Is there any room for indie games developers to get in on the battle royale trend? Our mobile mavens weigh in