February 2, 2026 Fire Emblem Festivity Nintendo’s Fire Emblem Heroes celebrates ninth anniversary and over $1.2bn in revenue The strategy RPG series successfully found its mobile niche as a gacha, surpassing all other Nintendo mobile games
January 29, 2026 New Offerings Playgama launches advertising solution for web gaming monetisation The new product marks Playgama’s expansion deeper into monetisation and gaming-focused ad tech
January 28, 2026 Pgc London Monetisation trends to watch in 2026: "Player expectations have changed" PGC London panellists discussed the latest ad and in-app purchase strategies on mobile
January 19, 2026 Regulations Italy watchdog opens probes into Activision Blizzard over mobile game monetisation Diablo Immortal and Call of Duty Mobile are under scrutiny for allegedly misleading free-to-play practices
January 15, 2026 Hybrid Monetisation Domination IAA, IAP, or both? Why hybrid monetisation now dominates mobile apps Hybrid monetisation may have emerged from the hypercasual games genre, but is now becoming the dominant business model across multiple app categories.
January 12, 2026 Ad Monetisation Pocket Gamer Connects London 2026 invites ad monetisation leaders to an exclusive roundtable Redefining ad monetisation based on 2026 growth metrics
January 7, 2026 Ai-assisted Optimisation Teqblaze - from manual monetisation platform to AI-assisted optimisation Find out how Teqblaze helps publishers build more predictable, sustainable monetisation without sacrificing transparency or control
December 23, 2025 Own Your Ad Stack Mobile publishers must move "from reacting to directing" their ad stack, says Teqblaze CPO Olga Zharuk explains why a lack of control and transparency - not just optimisation - is the main issue facing mobile game monetisation today, and how a white-label approach solves it
December 19, 2025 Week In Views Roblox’s one trillion YouTube views, Asia dominates mobile’s biggest launches, and Netflix teams up with FIFA | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
December 18, 2025 Asian Domination Asia dominates 2025’s biggest mobile releases as top 10 new games make $2.2bn Spending on the biggest new releases fell, down from $3bn across the top 10 of 2024
December 11, 2025 All The Things! Xsolla introduces new corporate identity, offers "all the things" developers could ever need As Xsolla celebrates its 20th anniversary, the company is introducing a whole new corporate look and planning to make itself the ultimate toolbox for developers worldwide
November 25, 2025 In The Shadows Fire Emblem Shadows makes just $353,000 in two months Fire Emblem Heroes generated $77.6m in its first two months in 2017
November 24, 2025 Xsolla State Of Play Xsolla releases The Xsolla Report: State of Play Q3 2025 Edition, Vol. 8 Report unpacks regional trends across China, Europe, and MENA to inform growth, monetisation, and player engagement strategies
November 19, 2025 Investment News Stan secures new Series A investment from Sony Innovation Fund The funding will fuel AI-driven personalisation and creator monetisation tools
November 18, 2025 Sponsored GeeMee expands Asia-Pacific presence with dual strategic events at Pocket Gamer Connects Find out how Geemee leveraged two events in Asia to further its ambition to reshape mobile game monetisation across the region.
November 17, 2025 Mobile Mavens Epic-Google settlement sparks industry discussion on mobile game fees and distribution The Mobile Mavens explore the implications of Epic and Google’s latest plans
November 17, 2025 Podcast | Episode 72 Why is Google policing how the world's top mobile games monetise? | Week in Mobile Games podcast The PocketGamer.biz podcast team give you the state of play every week. Here's where to get it and what's inside this week's episode 72...
November 11, 2025 Industry Insights As a resurgent Clash Royale peaks, does Supercell need a radical change in strategy for new games? Jakub Remiar highlights Clash Royale's revenue surge and if Supercell has a growing reliance on aging titles among its new-game pipeline
November 9, 2025 Podcast | Episode 71 Google and Epic upend Android mobile game monetisation | Week in Mobile Games podcast The PocketGamer.biz podcast team give you the state of play every week. Here's where to get it and what's inside this week's episode 71...
October 30, 2025 Sponsored Japan’s open payment era: What game developers need to know How Apple and Google’s upcoming compliance with Japan’s new digital market rules will reshape mobile game monetisation
October 27, 2025 Ad Experiments What five in-game ad experiments taught us about player behaviour and revenue GameBiz Consulting’s Božo Janković shares how small in-game changes led to big surprises in ad performance
October 24, 2025 New Offerings AdInMo launches player-first hybrid monetisation tech as a new SaaS platform for mobile developers The tool supports player lifetime value by predicting and integrating relevant ad opportunities during gameplay
October 23, 2025 Unity Dtc Unity gets into DTC with cross-platform "unified digital stores" The update streamlines monetisation and live operations across mobile, web and PC
October 9, 2025 Mobile Mavens “The games industry should absolutely be sitting up and paying attention”: The Mobile Mavens debate the Digital Fairness Act Our Mavens warn that the proposed EU regulations could harm innovation and drive studios out of Europe
October 2, 2025 Shadows Spending Nintendo’s Fire Emblem Shadows makes just $90,000 in first week on iOS Predecessor Fire Emblem Heroes earned $8.2m on iOS in week one
October 1, 2025 Game Monetisation Beyond microtransactions: The future of game monetisation lies in loyalty, not loot boxes Xsolla’s Chris Meredith on moving beyond microtransaction towards player-first monetisation
September 30, 2025 Industry Insights Five ad monetisation tests that didn't match the data GameBiz Consulting’s Božo Janković shares insights from experiments that challenge assumptions in ad monetisation
September 25, 2025 Stealthy Shadows Nintendo shadow drops Fire Emblem Shadows as its first new mobile game in six years The second mobile Fire Emblem takes a real-time approach as opposed to gacha Fire Emblem Heroes’ turn-based combat
September 8, 2025 New Offerings Azur Games launches open version of internal analytics platform Early adopters of Azur Games Analytics are receiving free access during the onboarding phase
September 4, 2025 The Long Game Gameloft on adapting tools, tech and teams to sustain Minion Rush's 12-year run Gameloft’s Kateryna Skrypnik shares how live ops, community feedback and a Unity migration have kept Minion Rush running for over a decade
September 4, 2025 Industry Insights The ins and outs of retention in an idle game with merge and puzzle elements Oleg Nalimov shares on Gold & Goblins the genre-blending mechanics, monetisation and live updates that turned the game into a $60m success
September 2, 2025 Genre Strategies FreePlay talks 2bn downloads and hybridcasual's rapid growth "We consider creatives production to be one of our core strengths," says head of publishing Ivan Spijarskiy
September 2, 2025 Changing Times Navigating payment freedom: Gaining a lead in the new app store landscape Ben Cousens shares on monetisation strategies in the new app store economy
September 2, 2025 New Offerings Rooter launches AI-powered adtech tool rStream to allow creators monetise content “For brands, it’s a matter of keeping that attention and not jolting gamers out of it,” said Rooter founder and CEO Piyush
August 29, 2025 New Offerings Duet Night Abyss removes all gacha elements just weeks before its October launch The upcoming RGP has amassed nearly seven million pre-registrations across all platforms
August 28, 2025 Revolutionising Mobile Monetisation GeeMee GamePlay: Revolutionising mobile monetisation with playable ads Find out how GeeMee's playable ads integrate engaging game mechanics directly into the advertising experience across different industries and campaign objectives
August 15, 2025 Introducing Applifters AppLifters launches at Gamescom: All-in-one mobile growth ecosystem promises to boost game profitability by up to 50% Following major investment, AppLifters brings user acquisition, monetisation, SDK technology, creative production, and data intelligence together in a single integrated growth platform
August 12, 2025 Market Resilience ZiMAD’s journey to a 170 million download hit CEO Dmitry Bobrov shares on the business strategy behind Magic Jigsaw Puzzles
August 6, 2025 Industry Insights Can AI replace ad monetisation managers? GameBiz Consulting’s Damjan Kačar tests if AI can keep up with ad monetisation experts
July 25, 2025 Machine Learning The revolutionary impact of machine learning on mobile advertising "The adoption of machine learning in mobile advertising has accelerated dramatically following breakthrough AI technologies"
July 21, 2025 Money To Burn Netflix plans to ramp up gaming investment Streaming firm open to evolving business model in future and teases new set of interactive experiences.
July 16, 2025 Hybrid Hit How Rollic scored a $100m hybridcasual hit by ideating 1,000 games a month Utku Erdinç suspects that "in the history of mobile gaming, a very small number of studios have experienced this much growth in only one and a half years"
July 1, 2025 Refund Round FTC distributes $126m in refunds to "tricked" Fortnite players charged for unwanted purchases Players are able to file for a refund until July 9th, 2025
June 20, 2025 Ai Enhanced Ads Enhancing ad performance with GeeMee's AI-powered advertising solution Find out how GeeMee is enhancing ad impact through technological innovation, giving developers a competitive edge
June 18, 2025 Developers On Monetisation Game on: Turning points, player power, and the future of monetisation The moment everything changed! Hear from four developers about the revelation which helped them tackle monetisation and put players first
June 17, 2025 Making Playtime More Rewarding MAF’s Play2Earn launches on iOS, outperforming multi-reward by +80% ROAS MAF’s Play2Earn for iOS is outperforming traditional multi-reward setups. Discover how it delivers +80% ROAS and redefines what rewarded ads can do on iOS
June 12, 2025 Industry Insights Win or lose: Mastering the art of mobile game balance and monetisation Supersonic's Guy Agiv dives into the delicate balance between win and lose conditions and how they can create better monetisation opportunities
June 5, 2025 Industry Insights Inside Tiny Tower's in-game ads transformation Tiny Tower boosted IAP conversion by 20% with immersive in-game ads
June 4, 2025 Summer Special Albums, battle passes and milestones: Mobile’s top event types to introduce this summer AppMagic analyses the three summer event formats that can fit "seamlessly" into almost any live ops schedule
June 3, 2025 Industry Insights Nine facts about the mediation space in 2025 GameBiz Consulting's Božo Janković takes a deep dive into the performance of platforms MAX and LevelPlay