September 19, 2017 Here We Go Game Music Collective kicks off Pocket Gamer Connects Helsinki 2017 in style It's our Biggest PGC Helsinki yet
September 15, 2017 Pgc Speakers Rovio, Next Games, Seriously, Facebook, Snowfall, Bandai Namco, King and more to speak at Pocket Gamer Connects Helsinki 2017 Insights and learnings from the experts
September 14, 2017 Clock Is Ticking Last chance to book your tickets to Pocket Gamer Connects Helsinki 2017 Event takes place on September 19th to 20th
September 4, 2017 Free Bus To Pgc Helsinki Developers in Finland: sign up for your free bus to PG Connects Helsinki now! And there’s 30% off tickets to the 19-20 September games conference available to all IGDA Finland members
August 31, 2017 Pitches, Prizes, Professionals The Very Big Indie Pitch returns to Helsinki for Pocket Gamer Connects The Very Big Indie Pitch is back once again!
August 31, 2017 Pc Connects Remedy, Housemarque and Bossa head up PC Connects Helsinki 2017 Event takes place on September 19th to 20th in, you guessed it, Helsinki
August 29, 2017 Final Countdown Final hours of Mid-Term rate for Pocket Gamer Connects Helsinki 2017 Fourth time in Finland, bigger & bolder than ever
August 23, 2017 Content Explosion Schedule unveiled for PG Connects Helsinki 2017 10 tracks, 100 speakers, and fringe events galore
August 14, 2017 Bigger Better King, Rovio, Gram Games, Twitter and Unity part of final 'big speaker reveal' for PG Connects Helsinki 2017 September 19th to 20th conference shaping up to be unmissable, business boosting affair
August 11, 2017 Sign Up Now Tracks revealed for PC Connects Helsinki 2017 Talks covering the state of the market, how to get your game noticed, the making of iconic games and development workshops next month
August 8, 2017 Pc Games Insider Steel Media launches B2B PC gaming site PC Games Insider and industry event PC Connects Covering everything PC related from the lowest indie to the highest AAA dev
August 4, 2017 Last Chance Final hours of Early Bird for PG Connects Helsinki 2017 And that means XR Connects and PC Connects EB tickets are running out, too
August 4, 2017 Competition Win one of 10 indie-only expo tables at Pocket Gamer Connects Helsinki 2017 Sub-zero competition for indie devs – win FREE expo space plus two tickets to the September event
August 2, 2017 Broad Scope Broad agenda for PG Connects Helsinki 2017 welcomes fresh faces to the PGC conference circuit New speakers mix it up with established PGC chums
July 26, 2017 F2p Comedy Rovio's Wilhelm Taht is looking for PechaKucha candidates for PG Connects Helsinki 2017 Frantic, fabulous, fun way to end day one
July 20, 2017 Finnish Line(up) Space Ape, Critical Force, Next Games, Wargaming, Seriously, Gameloft, EA, Traplight and more confirmed for PG Connects Helsinki 2017 Second announcement of speakers for final Connects conference of the year is a biggie
June 23, 2017 Countdown Time Super Early Bird & Midsummer Special last chance: PG Connects Helsinki 2017 Double discount for September 19th-20th 'triple conference' will run out soon
June 15, 2017 Triple Conference Forget 'strong and stable' – PG Connects Helsinki returns in 'biggest, bestest' form And this year's September 19th to 20th conference brings a couple of surprises with it
June 7, 2017 Speak Now Want to speak at PG Connects Helsinki 2017 on September 19th to 20th? Submissions for fourth Finland event are in full swing
May 9, 2017 Speaker Call Rovio, Futureplay, Grand Cru, Gamevil, PlayRaven, Tribeflame, ZeptoLab and more confirmed for PG Connects Helsinki 2017 First speakers announced for September 19-20 conference
February 15, 2017 Institutionalised The "golden rules" for games developers looking to raise funding from institutional investors Shum Singh goes after the big money
February 14, 2017 Finnish Games Industry The Finnish and Nordic games industry from an investor’s perspective Samuli Syvähuoko breaks it down
February 13, 2017 The State Of Vr The state of virtual reality and augmented reality in 2016 Ella Romanos asks a panel of VR experts
February 10, 2017 Finest Finland Call for speakers: PG Connects Helsinki returns on September 19th to 20th You know the score: bigger, better, more
February 9, 2017 Look Here Mindfield Games on the player's role in virtual reality Lead Game Designer Jaakko Kemppainen talks about viewpoints and expectations
February 8, 2017 Designing For Vr Tommy Palm on how to design games for mobile VR Tips and tricks to improve your game
February 7, 2017 Grow Your Own The hows and whys of talent acquisition and nurturing a successful team in games Ella Romanos asks some experts
February 6, 2017 Added Apps How developers are combining physical toys with digital worlds Annakaisa Kultima walks us through her research
February 3, 2017 Gacha! Harry Holmwood on how Western developers should implement gacha in their games Better retention and monetisation through a desire to collect
February 1, 2017 Accessibility How to make your mobile games more accessible to people with disabilities and impairments Ian Hamilton gives a few practical tips
January 31, 2017 Indie Survival Guide How to survive the mobile games industry's "indie apocalypse" Nick Parker gives the good news and bad news
January 30, 2017 Tools Of The Trade What tools does Candy Crush maker King use to develop its hugely successful games? Oleg Pridiuk looks behind the curtain
January 27, 2017 Customer First Mana Cube on how to delight players with amazing customer service Mana Cube's CEO and COO talk personality and speed
January 26, 2017 Follow The Leader The importance of leadership and business know-how when creating a successful games company Walid El Cheikh explains all
January 25, 2017 App Store Data Priori Data on what market trends and app store evolution means for indies Anders Lykke breaks it down by the numbers
January 20, 2017 Right People, Right Job Rovio on games performance management and career models VP of HR Marjo Kuosmanen breaks it down
January 19, 2017 Grow Your Game How Pixonic grew revenues for Walking War Robots from $0 to $1 million a month Philipp Gladkov talks confidence and analytics
January 13, 2017 Organic Growth How to maximise organic downloads for your mobile game Mike Hines tells all
January 12, 2017 11 Deadly Sins 11 deadly marketing sins all mobile game devs should avoid Peter Fodor lays it out
January 11, 2017 Doing Alright How to make a good living from mobile game development without having a mega hit Folmer Kelly gives the lowdown
January 9, 2017 The Next Four Years How to plan for the next four years after releasing a mobile indie success Frogmind's CEO details how
January 6, 2017 Mobile Games University 15 videos that will teach you the key things you need to know about making and selling mobile games It's the Mobile Games University
January 4, 2017 Everything Changes How the development of mobile devices changed the way we play Oscar Clark talks to Jami Laes
January 3, 2017 Fad Or Trend? What were the mobile gaming fads and trends of 2016? Oscar Clark finds out
December 22, 2016 All About The Games Finding success in mobile games the second and third time around Oscar Clark asks some industry experts how they do it
December 21, 2016 The Next Supercell Who will be the next $10 billion games company after Supercell? Oscar Clark asks some industry experts
December 20, 2016 Why Finland? Can Finland still be a powerful force in the mobile games market? Oscar Clark leads a panel to find out
December 19, 2016 It's A Hit Seriously's Petri Järvilehto on what happens after you launch a hit game Can you handle success?
December 14, 2016 Should I? The questions all indies should ask themselves when deciding to work with a publisher Twelve Squared Consulting's Jeremy Gross gives his insight
December 13, 2016 Money For Something All Caps on the lessons learned from working with a games publisher CMO Christian Hansen recounts the dark past