July 1, 2020 Drop The Remote Why we need to drop the "remote": Five tips for digitally leading a team InnoGames studio director Christian Reshöft offers up his suggestions
June 30, 2020 Jobs In Games Remote Working: How Luna Labs CEO Steven Chard runs the company across London and Minsk from home "I would say that being required to work remotely forced our hand internally to further improve our remote culture."
June 23, 2020 Jobs In Games Remote Working: Supercell's Hay Day Pop designer Ayushman Datta Gupta on developing games from home "Personally, I can't wait to go back to working in the office"
June 16, 2020 Jobs In Games Remote Working: Jessica Sundell on her journey from Angry Birds to The Walking Dead to Hatch Kids "The lockdown and its limitations have challenged us to be extra creative in addressing issues"
June 10, 2020 Jobs In Games Remote Working: Pixel Federation co-founder Lucia Šicková on the "rollercoaster of Zoom" "I discovered that the [gaming] space is a perfect mix of creativity and structure where I can make the most of my skill set."
June 2, 2020 Jobs In Games Remote Working: Amber head Mihai Sfrijan on balancing the positives and negatives of lockdown "I was a bit wary of how all of this was going to work"
May 27, 2020 Jobs In Games Remote Working: Clipwire Games' James Aiken on developing from home after just relocating "When you can't go out and see friends and family it’s important to make plans to communicate with people outside of work"
May 20, 2020 Jobs In Games Remote Working: King senior level designer David Briggs on maintaining Candy Crush Jelly Saga in the middle of a pandemic Discussing the benefits and negatives of running a live ops game from home
May 19, 2020 Remote Working Lessons Remote Working: What we learned from the Working From Home PocketGamer.biz RoundTable Insights on the industry and advice on adapting
May 13, 2020 Jobs In Games Remote Working: How Rovio's design director Timothy Coolidge is operating from his 10-year-old son's bedroom "In the space of a few weeks, I sold everything and took the leap to join the games industry"
May 5, 2020 Remote Working Remote Working: How Kolibri Games' Sebastian Reuther is dealing with QA from home "QA benefits from an office for equipment reasons"
May 5, 2020 Remote Working Kwalee is opening its vacancies to remote workers COVID-19 has taught some lessons
April 28, 2020 Remote Working Remote Working: How an all-day "Zoom room" is helping Tag Games to communicate "It's certainly an unusual situation, but we're already discovering ways to improve how we work that will come in handy"
April 28, 2020 Remote Working Indie Mavens: How to work from home as a developer and lessons learned from the pandemic We reach out to our Indie Mavens to discuss life under lockdown
April 21, 2020 Remote Working Remote Working: How NaturalMotion’s Tobi Fink is marketing CSR Racing from home In the first weeks of Covid-19 most of the team has experienced greater productivity than in the office.
April 14, 2020 Jobs In Games Remote Working: How Dan Sturman went from researcher to Roblox CTO "The biggest challenge for me has been being new to the team and not yet knowing who is who"
April 8, 2020 Not So Idle How Kolibri Games is adapting to the challenge of remote working Entrepreneur in residence Dennis Gräf details the initiatives in place to help with the change
April 8, 2020 Remote Working Month Remote Working: How Wooga's Marco Rizzotti is developing character designs from home "The quiet environment at home helps me to focus"
April 7, 2020 Beyond The Office Beyond the office: What remote work can teach us about the strength of our culture Kwalee head of development Simon Platt on keeping your staff healthy and happy while adjusting to work-from-home life
April 7, 2020 Pgc Digital PGC Digital: How to work from home effectively Companies should embrace the changes
April 6, 2020 Remote Working Month It's remote working month on PocketGamer.biz! We want to hear from you about your experiences working from home
April 6, 2020 Pgc Digital PGC Digital: How to train game designers remotely "First I would say figure out the format and the tools"
March 24, 2020 Remote Working Survival Group Join our new games industry remote working survival Facebook group! Share tips on working from home with other people in the industry
March 19, 2020 A Good Deed Playtika is donating its catered meals to local communities to help against the coronavirus It's giving resources to its staff working from home
March 16, 2020 Containment Update: Rockstar, EA and Maysalward are the latest companies to enforce remote working due to the coronavirus Microsoft, Apple, Facebook and Google also request staff to work remotely
March 12, 2020 "minimise The Risk" Glu Mobile restricts travel for employees and embraces remote working amidst coronavirus Disney Sorcerer's Arena and MLB Tap Sports Baseball 2020 on schedule
March 9, 2020 Work From Home Take-Two boss Zelnick believes coronavirus could lead to more remote working Exec says the outbreak hasn't impacted the games business just yet