July 13, 2018 Valor Tencent’s Arena of Valor breaks $3 million in revenue in the US Tencent’s MOBA hits one million downloads
July 13, 2018 Big Data Energy The numbers behind the iOS App Store's 10-year stay You could say it's been a bit of a success
July 11, 2018 Royalty Supercell’s Clash Royale plunders $2 billion in revenues in just over two years It’s the first mobile publisher to have more than one multi-billion-dollar title on the App Store and Google Play
July 11, 2018 Moneyscape RuneScape generates more than $800 million in lifetime revenue Racked up over 250 million player accounts, experiencing consistent user growth
July 9, 2018 Grand Revenue Sony-owned Fate/Grand Order publisher Aniplex's sales surpassed $1.8 billion in last fiscal year Net profit came in at $312 million
July 9, 2018 Whew-two Niantic's Pokemon Go catches $1.8 billion in revenue in two years US players splash out $607 million on title
July 6, 2018 Simple The Sims Mobile builds up $15 million in revenues after four months 59 per cent of revenues come from the US
July 5, 2018 On The App Over 90% of Google Play revenue in South Korea comes from games Wise App surveyed 23,000 Android smartphone users in Korea from May 1st to 31st
July 5, 2018 Battle Royale Fortnite Mobile has five times the revenue of PUBG but half the downloads Fortnite made $92 million revenue in the 11 weeks ending on June 18th, compared to PUBG’s $19 million
July 3, 2018 I Want To Be The Very Best Pokemon Quest catches $3million in revenues during first week on mobile The cubed up adventure also snagged 3.5 million downloads
July 3, 2018 Skip, Jump Super Mario Run leaps past $60 million worldwide revenue American players account for nearly half of the revenue brought in since launching in 2016
July 3, 2018 10 Years App Store users have spent over $4 billion on Supercell’s Clash of Clans Supercell is just behind majority owner Tencent in terms of consumer revenue made per company
June 27, 2018 Royalties PUBG Mobile raking in $700k a day thanks to the new Royale Pass Revenues boosted by 365 per cent in one week
June 27, 2018 On The Go Pokemon Go racks up $104 million as player base reaches its highest level since 2016 The game has surged 174 per cent year-on-year in time for summer
June 25, 2018 Monumental Premium isn’t dead yet: Monument Valley 2 makes over $10 million in first year A year on from the puzzling sequel’s launch, Ustwo releases an impressive infographic
June 25, 2018 Market Data Turkey’s mobile games industry brought in $372.4 million in 2017 Highlights from the Turkey Game Market 2017 report
June 13, 2018 Data Klaxon Analysing player behaviour in the Chinese mobile games market Chinese gamers are also more likely to surpass the world spending average
June 13, 2018 Back In The Black Pearl’s Peril studio Wooga profitable again after 'two tough years' Appoints former Miniclip chief financial officer Ross Logan as new CFO
June 12, 2018 Karma Can charitable platforms support good causes and also be a driver for player retention? "Asking your player base to join you in making the world a better place and putting the decision-making in their hands a very powerful message to send to your player community"
June 11, 2018 Critical Hit Games Workshop staff to all benefit from $6.7 million bonus Tabletop gaming institution expects profits to nearly double this year
June 4, 2018 Big Numbers App Store receives 500 million visitors per week 500 million visitors per week
June 1, 2018 Nation Of Domination DomiNations hits $150 million mark in time for third anniversary The strategy game has also racked up more than 37 million downloads
June 1, 2018 Data Klaxon 75% of spending in the iOS App Store came from games over the past 10 years In terms of downloads games took 31 per cent
May 23, 2018 Stats Static full-screen generate largest revenue share amongst casual games in the West Appodeal surveyed a host of mobile casual games developers to look into monetisation trends
May 22, 2018 G5 Financials Hidden object specialist G5 Entertainment grows revenues to $43m in Q1 2018 Net income reported at $5 million
May 18, 2018 Gameloft Financials Gameloft revenues fall to $93 million in Q1 2018 Publisher reports 114 million MAUS and 13 million DAUs
May 18, 2018 On The App Mobile revenues up 66% as Ubisoft posts total sales of $2 billion for the financial year Performance exceeded the company’s original expectations
May 18, 2018 Take Profit WWE Supercard and Dragon City help launch Take-Two's yearly profits to $173.5 million The usual suspects at play again
May 17, 2018 Netease Financials NetEase profits tumble 20% in Q1 as Onmyoji and New Ghost lose traction Battle royale hits Knives Out and Terminator 2: Judgement Day offset lost revenue
May 17, 2018 Rovio Financials Record revenues for Angry Birds 2 boost Rovio profits But overall company sales dip year-on-year
May 17, 2018 What's Next? Monster Strike publisher Mixi plots $900m investment in biz dev and M&A over next five years $100 million earmarked for Monster Strike and new IP development
May 16, 2018 Tencent Financials Tencent’s mobile games revenue up 68% to $3.4 billion in Q1 2018 But investors concerned by historically low operating margin
May 15, 2018 Power Of Ip Lineage M spikes NCSoft profits up 570% year-on-year to $189m But revenues are down quarter-on-quarter as Lineage sales stabilise
May 15, 2018 Still Going Strong GungHo’s sales and profits continue to fall amidst Puzzle & Dragons decline But still hugely profitable
May 14, 2018 Financial Fantasy Final Fantasy Brave Exvius and Hoshi no Dragon Quest help bump Square Enix to profits of $348 million Dragon Quest Monsters Super Light and Kingdom Hearts Union X also given nods
May 11, 2018 Financials Netmarble revenue and profits tumble year-on-year as sales slow Lineage 2: Revolution takes 35 per cent of revenue share of game sales
May 11, 2018 Down Revenues and profits down for DENA’s games segment over the past year Virtual currency consumption for browser titles declined
May 11, 2018 Oh Mobile games Yu-Gi-Oh! Duel Links and Pro Evo 2018 power Konami to record profits of $413m Revenues also grew 4.2 per cent year-on-year to $2.19 billion
May 10, 2018 Not Bad Top 25 public games companies captured 77% of global games revenues in 2017 Tencent, Sony, Apple, Microsoft and Activision Blizzard took the top five spots
May 9, 2018 That’s A Lot Of Money Fortnite Mobile hits $50 million in revenue on iOS Player spending increased 293 per cent following the launch of season four
May 9, 2018 This Report Is Quite Operational Sims Mobile and Star Wars Galaxy of Heroes help propel EA Mobile bookings to $659m in FY18 The games giant has two new mobile titles set for release in the next year
May 4, 2018 Q1 Financials Glu Mobile cuts losses as it hits record $86 million in bookings Design Home, Covet Fashion and Kim Kardashian: Hollywood the key performers
May 4, 2018 Crushed It Candy Crush Saga revival propels King revenues to record $534m King’s monthly active users jumped up to 285 million
May 3, 2018 Decent Apple posts best second quarter ever with revenues of $61 billion International sales accounted for 65 per cent of Q2 revenue
May 3, 2018 Not Bad Fate/ Grand Order helps launch Sony Music’s revenue to $7 billion in FY17 The division saw a 24 per cent year on year increase
May 3, 2018 Four In A Row CSR Racing 2 and Words With Friends 2’s strong performance extends Zynga’s profit streak Plus Willy Wonka’s Sweet Adventure in testing
May 2, 2018 Ouch Next Games revenue down 56% in Q1 2018 as Walking Dead: No Man’s Land loses players Finnish developer cites change in daily active and monthly active users as the primary reason for drop in revenues
May 2, 2018 Chicken Little PUBG Mobile’s first week revenues on iOS only a fifth of Fortnite’s Players outside of China spent $700,000 in its first week of monetisation
May 1, 2018 Connect CyberAgent’s new release Princess Connect! Re:Dive propels games revenues to $368m in Q2 2018 Company credits Princess Connect! Re:Dive for the improved financial performance
April 30, 2018 Silly Money Ads generate majority of $270k revenue for Finnish indie Part Time Monkey's Silly Walks Unity Ads-driven earnings made up 97 per cent of all revenue