April 30, 2018 On The App Mobile games revenues to hit $70 billion in 2018 Revenues will account for more than half of the $137.9 billion made across all platforms
April 26, 2018 Going Up Chinese publisher 37 Interactive doubled its mobile revenue to more than $500m in 2017 Overseas revenue for mobile games also jumped up 80 per cent
April 18, 2018 Victory Royale Fortnite mobile grosses $25 million in first month Daily revenues top $1 million
April 6, 2018 Skilled Mobile esports company Skillz doubles revenue to $200 million run-rate in less than nine months Revenue run-rate up by 125 per cent thanks in-part to player involvement in over one million tournaments per day
April 6, 2018 Cash Royale Fortnite Mobile pulled in over $15 million in 20 days The battle royale games daily revenue tripled after the game was made launched fully on iOS
March 30, 2018 Deep Data Increasing user LTV by 45% with automated loyalty and dynamic pricing Wappier CEO guides developers through automated revenue management
March 28, 2018 Building Revenue Invitation-only Fortnite Mobile rakes in $5.3 million in its first 10 days The battle royale title previously managed to snag $1 million within its first three days
March 28, 2018 The Charticle PUBG Mobile versus Fortnite Mobile: Which is performing better? The battle royale commences
March 14, 2018 Top Dogs Mobile games spending one-third higher than on PC/Mac, handheld and console combined in 2017 Mobile gaming continues to grow thanks by and large to growth in Asia-Pacific territories
March 14, 2018 Ka-ching Social casino dev KamaGames’ revenues hit $57.5 million in 2017 Earnings up by 63.4 per cent from 2016
March 8, 2018 Get In NetEase’s PUBG-like Knives Out reaps $24 million in February thanks to unexpected success in Japan Japanese players contributed to 80 per cent of global sales outside of the Chinese Market
March 7, 2018 All The Marbles Netmarble’s Lineage 2: Revolution generated $924 million in first 11 months Seoul-based games publisher also looking to continue big Western push with more titles set for 2018
February 22, 2018 Business News Rovio issues profit warning as company plots big Hatch investment and UA costs rise Revenues also anticipated to be well down from forecasts
February 21, 2018 Fire Emblem Heroes Revenue Fire Emblem Heroes generated almost $300 million in revenue in its first year Sensor Tower estimates it's still generating $10 million each month
February 20, 2018 Colopl Financials Q1 Fy18 Colopl's revenues slide despite strong launches for Disney Tsum Tsum Land and Alice Gear Aegis White Cat Project no longer generating the overall majority of its revenues
February 20, 2018 Nintendo's Potential Nintendo could grow revenues by $2.5 billion from IAPs and subscriptions, says Newzoo Market research firm looks into the ways Nintendo can improve its revenues
February 20, 2018 Innogames Financials 2017 Forge of Empires developer InnoGames' revenues grow to $200 million for 2017 Elvenar's mobile release to be a key focus in the future
February 16, 2018 Vivendi Financials Q4 Fy17 Gameloft averages 2.5 million downloads every day but its MAUs and DAUs are falling Generates 65 per cent of its revenues from internally-developed games
February 16, 2018 G5 Financials Q4 Fy17 G5 Entertainment revenues hit $45 million following purchase of The Secret Society Cashflow heavily impacted by the deal
February 15, 2018 Mixi Financials Q3 Fy18 Mixi revenues slide but Monster Strike remains one of the world's top grossing mobile games No plans for the future revealed
February 15, 2018 Crazy Defense Revenues Animoca Brands' Crazy Kings franchise generates $1 million in revenue in a month Crazy Defense Heroes has a very strong launch
February 15, 2018 Supercell Financials 2017 Supercell revenues drop to $2.25 billion due to lack of new games and falling sales in Clash of Clans Pressing on into China and Asia in 2018
February 13, 2018 Money Makers 950 mobile games generated more than $5 million in consumer spend in 2017 App Annie's Silvia Buermann shares insights into the growing mobile market
February 13, 2018 Ubisoft Financials Q3 Fy18 Ubisoft's China-only mobile game Might & Magic Heroes: Era of Chaos generates over $120 million in revenues Avoids specifics on the rest of its mobile endeavours
February 12, 2018 All Bandai Namco Bandai Namco plots "full-blown" push into China and aggressive development of new IP Posts revenues of $4.45 billion for the first three quarters of its FY18
February 9, 2018 Nexon Financials Q4 Fy17 Nexon's Pixelberry acquisition provides immediate boost to US revenues Some growth in Korea too thanks to old games
February 9, 2018 Glu Financials Q4 Fy17 Glu's Design Home and Covet Fashion lead revenue growth for "historic" 2017 Still making a loss, but it's making bigger revenues too
February 9, 2018 Activision Blizzard Financials Q4 Fy17 Candy Crush franchise growth nudges King's 2017 revenues to a sweet $1.99 billion Despite consistently falling MAUs across the company overall
February 8, 2018 Financial Report DeNA fails to hit holiday expectations despite Animal Crossing: Pocket Camp launch Animal Crossing: Pocket Camp pinpointed as a highly for the quarter
February 8, 2018 Take-two Financials Q3 Fy18 WWE Supercard and Dragon City keep Take-Two's revenues flat for Q3 FY18 Social Point continues to be largely ignored in the company's financials
February 8, 2018 Zynga Financials Q4 Fy17 Zynga posts first profitable year since 2010 following successful launch of Words With Friends 2 CSR2 and Zynga Poker also continuing to grow
February 7, 2018 Ncsoft Financials Q4 Fy17 Lineage M's huge success pushes NCSoft's revenues to a record $1.6 billion in 2017 Sales are beginning to die down following the launch
February 6, 2018 Love Produces Revenue China-only dating sim Love and Producer generated $32 million in January 2018 From the developer of Love Nikki - Dress UP Queen
February 6, 2018 Square Enix Financials Q3 Fy18 Final Fantasy Brave Exvius and Hoshi no Dragon Quest help grow Square Enix profits to $204 million Dragon Quest Rivals goes unmentioned despite initial success
February 6, 2018 Sega Financials Q3 Fy18 Sega revenues fall despite continued success of Hortensia Saga and Puyopuyo!! Quest Hoping new games released next year will push revenues up again
February 6, 2018 Netmarble Financials Q4 Fy17 Netmarble's latest game Tera M helps push revenues to $567 million Lineage 2 Revolution still generating the most revenue
February 2, 2018 Gungho Financials Q4 Fy17 Gungho doubling down on Puzzle & Dragons in 2018 despite years of declining sales Expect a new anime, manga, and esports tournaments in the coming months
February 2, 2018 Gree Financials Q2 Fy18 Gree revenues stall as it focuses efforts on live ops for SINoALICE and Another Eden Money saved from closing studios offset by increasing outsourcing costs
February 2, 2018 Apple Financials Q1 Fy18 Apple posts all-time revenue record of $88.3 billion for its Q1 FY18 Sales of its iPhones drop, but revenues from the sales grow
February 1, 2018 Burning Strong Nintendo's most successful mobile game remains its most free-to-play focused title Fire Emblem Heroes sustains
February 1, 2018 Keywords Growing Keywords Studios expects 2017 revenues to hit $186 million following 11 acquisitions in a year Still has $37.9 million in cash for further acquisitions
January 31, 2018 Konami Financials Q3 Fy18 Konami's PES 2018 and Yu-Gi-Oh! Duel Links drive revenues up to $1.64 billion The games have 80 million downloads and 60 million downloads respectively
January 31, 2018 Cyberagent Financials Q1 Fy18 CyberAgent revenues hit $899 million but games business stays flat for sixth consecutive quarter Gearing up to celebrate anniversaries for both Granblue Fantasy and BanG Dream! Girls Band Party!
January 31, 2018 Capcom Financials Q3 Fy17 Monster Hunter Explore's continued popularity pushes Capcom's mobile revenues to $31.2 million The developer is still trying to make a breakthrough in mobile
January 31, 2018 Next Games Financials Fy17 Next Games' The Walking Dead: No Man's Land suffers as developer moves on to other projects Revenues grow slightly, but the loss grows too
January 31, 2018 Ea Financials Q3 Fy18 EA's FIFA Mobile drives Q3 FY18 mobile revenue growth with 139 million downloads Didn't have much to say about its other mobile games
January 31, 2018 Nintendo Financials Q3 Fy17 Nintendo's Switch closes in on 15 million units sold worldwide Revenues hit $7.88 billion on the back of Switch and Super Mario Odyssey sales
January 30, 2018 Superdata 2017 Year In Review Tencent's megahit mobile MOBA Honor of Kings generated $1.9 billion in revenues in 2017 SuperData Research looks back on the year that was
January 15, 2018 King Of Monsters Monster Strike was the top grossing game worldwide for the third year in a row in 2017 Honor of Kings would probably be on top if China had Google Play
January 5, 2018 App Store 2017 Developers on the App Store earned $26.5 billion in 2017 January 1st 2018 sees $300 million in sales alone