January 17, 2019 Publishing Initiative Tencent wants to support your game through its Game Without Borders initiative The games giant's new global publishing scheme explained
January 16, 2019 Advertising Tracking popular ad creatives and marketing channels for efficient and effective UA A peek under the hood of ZingFront’s SocialPeta tech
January 15, 2019 Voodoo Development Magic Voodoo Development Magic: Lighting the spark for Fire Balls 3D’s hyper-casual success This special series focuses on how developers have built mobile's biggest hits, with help from publisher Voodoo
January 10, 2019 Asia Insights Four experts explain: What you should know about Asia mobile gaming in 2019 How to get ahead in China, India, Japan and South Korea
January 9, 2019 Blockchain Engine Cocos-BCX officially launches its testnet to over 1.3 million developers A look at what the game engine brings to the blockchain
January 8, 2019 Advertising How Mediation is a perfect option for small games studios seeking ad monetisation revenue A look at what Chocolate Ad Mediation offers developers
January 4, 2019 Controversial Themes LBC Studios CEO on growing to a 30-person team from Hempire's success Weed-themed gaming
December 20, 2018 2019 Trends Get ready for 2019 with these key mobile trends Check out what Lab Cave experts are saying about upcoming Stores’ features, keywords strategies, KPIs and other mobile predictions for the next year
December 17, 2018 Assuring Quality MoGi Group brings a new level of quality to quality assurance The global QA specialist details its expansive offering
December 12, 2018 Spellbound Voodoo Development Magic: Transforming labyrinth puzzler Tenkyu into a globe-trotting hit through simplicity Over 30 million players have downloaded Tenkyu since its launch in July 2018
November 7, 2018 Company Profile From games developers to a mobile growth company: Lab Cave has increased its revenue almost 2,000% in five years with innovation, hard work and data Find out what were the key factors that permeated the company's innovation and success trajectory
November 6, 2018 Artificial Intelligence 4 ways China’s AI industry could transform video games in the country across the world Mobvista investigates the hot new tech and its potential effects
November 6, 2018 Game Advertising Facebook marketing partner ZingFront aims to be a key ad creative player in global markets A look at the company's SocialPeta and UnrealFront products
October 22, 2018 Voodoo Magic Voodoo Development Magic: How H8 Games launched Helix Jump, one of the hottest games of 2018 This special series focuses on how developers have built mobile's biggest hits, with help from publisher Voodoo
October 17, 2018 Meewow How a Plants vs. Zombies producer and a former NFL team tech lead are shaking up idle games The bold philosophy of MeeWow Games
October 16, 2018 Looking Eastward The quiet opportunity for games developers in Iran With projected games revenues of 602m for 2018, it could be a fair market indeed
October 16, 2018 Social At Game Closure the future of gaming is social The studio's Battle Cats Galaxy and Fishing Star QUICK are currently on the LINE QUICK GAME platform
October 8, 2018 Big Deal Advantage Solutions acquires HyprMX owner Jun Group in deal that brings brands and mobile games closer together HyprMX general manager and senior vice president Dan Laughlin tells us what the deal means for the company and the mobile games industry at large
September 27, 2018 Aso Case Study How to win a successful relationship with a gaming client The ASO & Publishing Agency, Lab Cave, talks about their experience and brings important insights on how to deal with a great mobile games customer
September 26, 2018 Universal Auction Chocolate's Unified Auction resolves in-app header bidding conundrum How Universal Auction can help developers make more money from ads by surfacing higher bids
September 10, 2018 Industry Lessons Gamescom 2018: 3 things we learned about the mobile games industry While much of the focus understandably fell on PC and console titles, there was also plenty to be learned about mobile gaming
September 6, 2018 Publishing Deal Mobile internet giant Cheetah Mobile secures publishing rights for Ministry of Games' Trade Town Cheetah Mobile beat multiple publishers to win the deal
August 22, 2018 Take A Xhance On Me Adrealm’s general manager for Europe Mei Li-Berlit talks Xhance and tackling fraud "it may be true that cryptocurrencies are a temporary hype, but we don’t think that the underlying technology itself is a fad"
August 16, 2018 Voice Chat Vivox gives developers the power of voice for free Whether it’s console, PC, or mobile, everyone from Wargaming to Epic have been powering their games with Vivox technology
August 9, 2018 Mogi At Gamescom Global gaming service provider MoGi Group to attend Gamescom 2018 MoGi Group explains its offerings and why you should meet the team in Cologne
August 2, 2018 Limited Time Offer ASO platform Mobile Action ditches indie subscription fee for limited time only Indie developers and small studios can pick up services for special one-time fee of $99
July 30, 2018 Market Dominance Is the dominance of Tencent, Alibaba and Baidu stifling creativity and innovation in China? AppBi looks into the data
July 27, 2018 Xhance Xhance reinvents game data analytics and performance with blockchain Control your game-analytics with Adrealm’s mobile data attribution platform Xhance is decentralised, open-sourced and revolutionary
July 23, 2018 Rewarded Video Ads Best practices for implementing six common rewarded video integrations Facebook Audience Network product marketing manager Amelia Zins deals out the advice
July 17, 2018 Augmented Advertising How advertising will work in the world of augmented reality Adverty gives the lowdown on a new age of in-game ads
July 3, 2018 Growing Up How Finnish studio Koukoi Games is leveraging Hollywood licenses and its own original IP to find success CEO discusses the studio's history and where it's headed
July 2, 2018 Chicken Dinner Say hello to China’s biggest mobile gaming export so far - battle royale Goodbye matching coloured candy, hello machine guns, silly hats and shrinking maps
June 28, 2018 Pgc Sf Video Interviews 18 exclusive fireside chats from Pocket Gamer Connects San Francisco 2018 HyprMX interviews the industry's leading lights at the show
June 18, 2018 Partner Up War Robots developer Pixonic enters China’s Android market with iDreamsky Director of business development Mike Fei discusses the publisher's distribution model
June 14, 2018 Ads In Vogue How Chocolate is offering the sturdy foundations for a new wave of ad-powered mobile games Powering the renewed rise of casual gaming
June 13, 2018 Video Interview How Game Insight’s CEO defied industry convention and won HyprMX's Dan Laughlin interviews Game Insight's Anatoly Ropotov
May 25, 2018 Aso Drive mobile app traffic with app store optimisation How good ASO can boost your downloads and revenue
May 24, 2018 Growth Investment Why Playtika has created a warchest to invest up to $400 million in companies around the world Playtika Growth Investments MD Eric Rapps discusses the social casino giant's new funding arm
May 23, 2018 Search Ads How AppBi is supporting Apple Search Ads campaigns for top mobile games publishers AppBi CEO Carmen Lu discusses how its services can lead to a generous ROI
May 14, 2018 Backend-as-a-service Nakama 2.0 - Power games for millions of concurrent players Heroic Labs details the latest big update
May 10, 2018 Speaker Spotlight PGC San Francisco speaker spotlight: Zorka.Mobi's Dmitry Liapin on dealing with influencers Dmitry Liapin offers advice on influencer marketing campaigns and tells us what to expect from his talk
May 4, 2018 Streaming Ads Synative’s HTML5 cloud tech offers a new streamable approach to playable ads Founder Ken Liu on an interactive way to acquire users
May 2, 2018 Top Tips 8 tips for mobile games publishing success in China Mobvista lays out some key advice from its ‘Looking East: How to launch mobile games in China 2018’ report
April 25, 2018 Regional Expansion Chinese ads firm PapayaMobile opens London office to extend European reach CEO Si Shen discusses the big move and future plans
April 23, 2018 Quo Vadis Meet MoGi Group at Quo Vadis in Berlin Global video games services company wants to meet with developers and publishers
April 3, 2018 Big In China How Mobvista's UA campaign for Marvel: Contest of Champions led to better conversions and engagement in China NativeX's Joyce Ye deals out the advice
March 30, 2018 Deep Data Increasing user LTV by 45% with automated loyalty and dynamic pricing Wappier CEO guides developers through automated revenue management
March 21, 2018 Indie Publishing Habby: We don’t believe in copying like other publishers Start-up wants to help guide indies onto the global stage
March 20, 2018 Get Published New mobile publisher Habby on the hunt for indie games Profiling Habby - the hot new games publisher from Asia
March 19, 2018 Playable Ads How Synative’s streaming tech aims to fix mobile’s UA challenges through playables How short game trials can grab new users