January 15, 2020 Gameanalytics Benchmarks+ GameAnalytics announces powerful new Benchmarks+ features Benchmarks+ releases several new features, including regional filtering, sub-genres, top 2-4% performance quantiles, and more
January 14, 2020 Buildbox Free How Buildbox is opening the doors of game development for everyone Buildbox co-founder Trey Smith on why now is the time for a free edition of the no-code development tool
January 13, 2020 Next Big Thing Rollic, hyper-casual publishing star of 2019, launching its SDK equipped with analytic features powered by AI Rollic co-founder and managing director Burak Vardal tells the story behind the huge scale his company achieved in less then a year, and Rollic's plans for 2020
January 10, 2020 Playable Platform Playable Platform introduces self-optimizing ads “Self-optimizing playable ad technology is probably the greatest creative invention we’ve seen since video ads were first introduced”
January 10, 2020 Holiday Spending Roblox enters the global top grossing chart at #4 Crunching the data with App Annie
January 9, 2020 Push Notifications Mobile engagement platform Openback on lower cost, child privacy friendly push notifications using edge computing New on-device approach to app messaging and push notifications now ensures privacy for kids, increases control to more than double click through, all while lowering costs using edge computing
January 6, 2020 Fabulous Vancouver Here’s why Vancouver's gaming industry is setting the bar for the rest of the world The Vancouver Economic Commission on why you should be talking to them at PG Connects London 2020
December 24, 2019 Big Year Coming Ambitious Chinese publisher YOOZOO on its relentless vision for global success Investing heavily in AI, esports and India
December 23, 2019 Ads And You 94% of mobile devs use ads in their free-to-play games: deltaDNA's in-game advertising study 2019 How in-game advertising shaped the free-to-play landscape over the last year
December 19, 2019 Playables Best Practice After making hundreds of playable ads, these are the key things we’ve learned Mindworks' Creative Director Stella Zhu offers best practice tips for playables
December 18, 2019 Bang Bang Call of Duty: Mobile’s grip on the charts starts to loosen Crunching the data with App Annie
December 18, 2019 Vancouver Vips Ten Vancouver developers you need to meet at PG Connects London 2020 A Thinking Ape, East Side Games, Monstercat... the list goes on
December 11, 2019 Pvp = $$$ Casual drives downloads but competition is what you need for monetisation Crunching the data with App Annie
December 11, 2019 Pixel Perfect Super Arcade Racing dev OutOfTheBit on not compromising on your vision Founder Ali Motisi explains
December 6, 2019 Consolidation Sell My App acquires the domain chupamobile.com from the formerly crowdfunded $1.3M startup Chupamobile All about quality of service
December 4, 2019 Japanese Gold Mine Monster Strike leaps up global top grossing charts Crunching the data with App Annie
November 29, 2019 Gotta Splat Them Slimes Japan-only location AR game Dragon Quest Walk becomes #2 top grossing global game Crunching the data with App Annie
November 27, 2019 Smart Work Why the mobile game industry needs intelligent revenue management Making the most of your players with wappier
November 22, 2019 You Got Game? Publishing giant IGG expresses intent to collaborate with developers across the world Expansive business
November 21, 2019 Jrpg Money Machine Fate/Grand Order bucks China’s dominance as the top grossing global mobile game Crunching the data with App Annie
November 20, 2019 Listen & Learn Join deltaDNA’s free webinar on the reasons F2P games fail and how to avoid them All happening 11am GMT on Wednesday 27th November
November 14, 2019 Match-3 Rules Candy Crush Saga still crushing it on the US top grossing chart Crunching the data with App Annie
November 6, 2019 Delta Force Call of Duty: Mobile gains top grossing momentum, while Mario Kart Tour’s downloads fall away Crunching the data with App Annie
November 5, 2019 Scary Numbers How Keplerians saved time and bagged more money with Yodo1's managed ad service Making more of Mr. Meat
October 31, 2019 Cultural Fit The geographic fault lines of mobile game art style GameRefinery on which games appeal where
October 30, 2019 Bullseye Why Call of Duty: Mobile and Mario Kart Tour top the download charts but only one is top grossing Crunching the data with App Annie
October 24, 2019 Going More Core Monetization trends for casual mobile games GameRefinery's Joel Julkunen on what's changing
October 17, 2019 What’s Your Market? Why mobile games need a new taxonomy GameRefinery’s flexible solution
October 3, 2019 Know Your User How to keep players in your game via app reviews Appfollow's Anatoly Sharifulin explains
September 30, 2019 Gaming Now Facebook Gaming's Joy Marianowicz talks about the success of Instant Games Find out more at Pocket Gamer Connects Helsinki 2019
September 30, 2019 Play To Win Research: How playable ad optimization can double ad performance Smart data from Playable Platform
September 25, 2019 Deep Data Five key takeaways from GameAnalytics H1 2019 mobile benchmark report Crunching 1.2B MAUs and 100k games
September 6, 2019 Products Webzen explores new ventures with the release of its MU: Fairy Elf Figurine Korean developer and publisher branches out to diversify its portfolio
September 5, 2019 East And West What we learned at the Bridge between East and West summit in association with Mintegral Speakers deliver sessions on hyper-casual, monetisation and the opportunities available in China’s mobile games market
August 28, 2019 Webinar FREE player retention webinar TOMORROW! Learn about the good, the bad and the great of player engagement with deltaDNA
August 20, 2019 Huuuge Deal Traffic Puzzle generates $1m in revenue in first eight weeks powered by Huuuge Publishing First title published by the new division
August 20, 2019 App Store Optimisation How can I determine the relation between organic and paid users? LabCave analyses the data
August 8, 2019 Meet Mogi Meet MoGi Group, your new gaming services partner MoGi Group is taking meetings at Gamescom from August 20th to 24th
August 5, 2019 Hyper-casual Voodoo’s ad monetisation and the recipe for hyper-casual success Thanks to the Mintegral-led campaigns, the ad fill rate for Voodoo’s titles increased from 30 per cent to a high of 75 per cent
August 2, 2019 Live Ops A Thinking Ape on inclusivity in live ops content We’ve spent the last couple of years exploring the impacts and developing our process for creating effective inclusive content.
July 16, 2019 Global Advertising The top global game advertisers in the US, Japan and South Korea for June 2019 SocialPeta data shows which games are generating the highest number of ad impressions
June 24, 2019 Marketing Strategies The 2019 mobile game marketing strategies that work App Radar's Genie Patrathiranond offers some key tips
June 20, 2019 Smart Design How this award-winning studio uses Smartlook to make its games better Madfinger discusses working with Smartlook on its mobile shooter Shadowgun Legends
June 12, 2019 Retention Guide The universal guide to retention Worldwide gaming audiences contain a lot of very different people. The player marketing experts at deltaDNA worked out what unites those players, and how game developers can take advantage
June 11, 2019 Dawn Of Isles NetEase uses Kumamon crossover event to promote new MMORPG Dawn of Isles MMORPG is now available in the App Store and Google Play
June 4, 2019 Mogi Group MoGi Group dramatically upscales digital development and tech capabilities MoGi Group has greatly expanded its tool development arsenal recently with a string of newly planned software releases and initiatives aimed at solidifying the brand as a leading light in next-generation video game services technology.
June 3, 2019 Community Advice Want to boost your game’s ROI? Tap into your community Yodo1 dives deep into looking after your players and keeping them engaged for the long-term
May 30, 2019 Data Study The impact of user acquisition on organic traffic in the mobile industry Lab Cave studies the effects across three different apps
May 14, 2019 Idle Hit BoomBit releases Idle Coffee Corp globally The publisher delves into the development and release of the new mobile game