March 22, 2017 Battle Ready Fighting fraud in mobile game user acquisition KamaGames on how not to fall victim to fraud
March 21, 2017 Role Players Achieving the best UA results by attracting the right player types to your game How the four player types can be relevant for mobile user acquisition
March 17, 2017 Monetise, Retain, Acquire 24 talks on mobile game monetisation, retention and user acquisition from PG Connects London 2017 Learn all you need to know
March 14, 2017 Cygames-verse Cygames on why the West requires an entirely different UA and marketing strategy than its native Japan Executive Director Yuito Kimura discusses promotional activities, new games and its vision for 2017
February 23, 2017 Finding An Edge The 5 most important Facebook Ad updates of 2016 How you can increase your app's revenue
February 20, 2017 Still Room For Indies? How Tilting Point is helping indies compete with its $12 million UA fund Game Alliance Dan Sherman talks tilting the balance back in indies' favour
February 7, 2017 Just Deserts Brazilian developer Cupcake Entertainment secures $1 million deal with Southeast Asia publisher Playlab Revenues for the company have tripled since September 2016
January 23, 2017 Don't Read This Article How Seriously won YouTube Ad of the Year with 'Don't Download Best Fiends' campaign Philip Hickey talks creative marketing
January 13, 2017 Cost-effective Ua Women in US more likely to buy IAPs than men Liftoff breaks down all the demographics
January 10, 2017 Monetise, Retain, Acquire Learn the secrets to monetisation and retention at Pocket Gamer Connects London 2017 Experts share their advice
November 29, 2016 Game Alliance Tilting Point establishes $12 million Game Alliance fund for indie UA campaigns Helping developers grow while retaining their independence
November 16, 2016 Russian Ua The secret sauce to mobile UA in the Russian market Rebound Mobile spills the secrets
November 16, 2016 The Magic Number Top of the stack: Gram Games on the making of Six! Mark Muller, Kerem Alemdar and Cem Öcalan reflect on the puzzle hit
November 8, 2016 Get Them Cheap High quality users are cheaper to acquire on iPhone than Android According to Verto Analytics
November 2, 2016 Move On Up Eric Seufert on how to hit the top 100 grossing charts with a barebones UA budget Eric Seufert spills the beans
November 1, 2016 From Small Beginnings How Gram Games ran UA for 1010! on a limited budget UA Manager Kerem Alemdar details the process
November 1, 2016 Ua Strategy Knowledge Base - UA 101: How to put together your mobile user acquisition strategy Make the most of your money and maximise your game downloads
October 31, 2016 Ua Overview Knowledge Base - UA 101: An overview of the different types of paid user acquisition and ads on mobile A breakdown of user acquisition types and which avenues you might consider
October 26, 2016 Ua For Indies 6 tips for mobile cross-promotion: The smart indie dev’s low-cost UA strategy How to turn your DAUs into loyal consumers for all your mobile games
October 26, 2016 Not To Bee UA and monetisation platform Bee7 no longer available to third-party developers Tech only available for Outfit7 and advertisers
October 25, 2016 Tv Ua How The Specialist Works uses TV advertising to drive large-scale UA campaigns Richard Downey talks us through its services
October 25, 2016 X Marks The Spot Appnext on the "treasure map" towards successful paid user acquisition Kobi Edelstein helps you through the dangerous waters
October 25, 2016 Get Found How to use Apple's App Store Search Ads Search Ads are now available, but where should you start?
October 17, 2016 Learn From Experience Jobs in Games: Gram Games' Kerem Alemdar on how to get a job as a user acquisition manager The man behind Six! and 1010!'s UA campaigns shares career insights
October 3, 2016 Monetiser 14 videos that teach you how to monetise, retain and acquire users for your mobile games The key sessions from Pocket Gamer Connects Helsinki 2016
October 3, 2016 Commercial Break How not to advertise games on TV Quaid Media CEO Volker Dressel analyses TV commercials to break down the good and the bad
September 28, 2016 Ua Top Tips The indie game developers guide to user acquisition 5 top tips for indie UA
September 22, 2016 Ua In Asia How to adapt your UA campaign for China, Japan and South Korea They key cultural differences between the top Asian countries for mobile games
September 22, 2016 Player Personalities The four MMO player types you can target for your UA campaign Achievers, explorers, socialisers and killers
September 6, 2016 Mobile Mavens Mobile developers react to iOS 10's Limit Ad Tracking changes Can the UA market cope?
September 2, 2016 Pgc Helsinki Speaker Spotlight 1010! and Six! developer Gram Games on its game-specific UA approaches UA Manager Kerem Alemdar explains all
September 1, 2016 Pgc Helsinki Speaker Spotlight UA expert Eric Seufert on his new challenge at marketing agency Heracles Weighing up in-house UA vs. life at Heracles
August 31, 2016 Fuzzy Logic Apsalar leads the charge to workaround iOS 10's Limit Ad Tracking changes Arise effective probabilistic methods
August 30, 2016 Disruption Inbound Will iOS 10's Limit Ad Tracking destroy the mobile game UA market? Is Apple playing a long game?
August 22, 2016 Maximising Ua Paid user acquisition: The good, the bad and the ugly Finding an effective UA strategy for your game
August 12, 2016 Facebook Friends How Facebook is tightly integrated into InnoGames’ UA campaigns Uncovering users and adapting with new data
August 11, 2016 Peer-to-peer Rethinking game marketing one player at a time Finding light in the dark days for digital game marketing
August 8, 2016 Simple Ua Mobile marketing platform Simplaex reaches more than 50 million players in four months 100 million expected by the end of September
July 29, 2016 Trusted Source Rovio and WG Cells are making the most of GetSocial's high converting Smart Invites High quality channel
July 14, 2016 Space Ape Spend How Space Ape wasted millions marketing its dark fantasy game Rival Kingdoms through the wrong UA channels Mistakes made and lessons learned
June 20, 2016 Second Channel Over half of Facebook advertisers now also spending on Instagram Nanigans crunches the numbers
June 20, 2016 Next Step Ex-Fyber VP David Diaz joins Supercell as Media Buyer Mobile ad expert jumps ship after more than 4 years at Fyber
June 20, 2016 Why search ads on the App Store just reinforce its status as a winner-takes-all marketplace Hannah Hastings on App Store discovery
June 8, 2016 Force Multipler PreLaunch.Me signs up 100 YouTubers to promote unreleased F2P mobile games On screen now
June 6, 2016 Talent Scout Hire or train: Can anyone really be a UA manager? Do you know your ROI from your LTV?
June 3, 2016 Late Surge How Tilting Point increased Photo Finish Horse Racing's DAUs 1,920% Post-launch recovery
June 3, 2016 Consolidation Mobile game advertising market hits maturity as Fiksu sells out for historic data Facebook ate their lunch
June 2, 2016 Going Global Why Playlab is investing Juice Cubes' western profits in UA campaigns in Thailand, Malaysia and Indonesia How to break into southeast Asia
June 1, 2016 Ua Xp UA MegaTrends guy Eric Seufert on setting up Heracles, a boutique agency providing CMO smarts Partnering for success
May 23, 2016 Frontman Bastian Schweinsteiger does a Megan Fox as the German face of Clash of Kings Elex splashes some celebrity cash