May 14, 2021 Poc In Mobile Roblox's VP of engineering Julian Walshaw-Vaughan on diversity in games For real change, we need more inclusion
May 14, 2021 New View Rovio teams up with Burger King to offer Angry Birds plushies and AR game Uses Zappar's tech
May 13, 2021 Data-driven Poornima Seetharaman and Vimal Sathish on mastering data for engaging game design “Games, as a business of entertaining people, is booming... but so is the competition.”
May 13, 2021 Big Data Smarts What is a data warehouse and why do hit studios use them? GameAnalytics' Sara Rubio explains
May 13, 2021 Sweet Numbers Animoca Brands raises $88,888,888 to fuel blockchain game growth Values the company at $1 billion
May 13, 2021 Risky Business Apple App Store rejected 1 million apps in 2020 The walled garden remains high
May 13, 2021 Tricky Times EA's 2021 mobile revenue was $781 million Total revenue rises to $5.6 billion
May 13, 2021 Over 450 Staff Jagex expands product, analytics and data science teams "We are thrilled to be in a position where we can continue to expand..."
May 12, 2021 Driving Down Cpi How Bridge Race reached #1 with Supersonic Garawell Games' CEO Nebih Başaran explains
May 12, 2021 Not For Sale Why Life is Strange dev Dontod rejected several M&A proposals But did sell a minority stake to Tencent
May 12, 2021 Private Beta Niantic renames Real World Platform to Lightship, offering more access Access to suite of tools that power Niantic games
May 12, 2021 Dark Horse Uma Musume: Pretty Derby storms mobile revenue chart for April 2021, Honor of Kings still top CyberAgent developed title launched in February 2021
May 12, 2021 Making Of How Gameloft looked to capture the spirit of the original Oregon Trail "We had always envisioned this as an Apple Arcade exclusive"
May 12, 2021 Unforeseen Consequences Why Gree may win the law but lose its Supercell patent war Be careful what you wish for
May 11, 2021 Incoming Case filed against Apple in the UK to compensate 20 million iOS users Claims of monopolistic behaviour
May 11, 2021 More Data Apptopia raises $20 million in Series C funding Expanding tech for more nuaunced insights
May 11, 2021 Flying High Top Roblox game Adopt Me devs launch as Uplift Games Looking to expand headcount and launch new products
May 11, 2021 Blox Party Roblox revenue up 140% to $387 million in Q1 2021 Looking to hire more engineering talent
May 11, 2021 Testing, Testing Why top publishers rely on WeTest for QA services Making sure everything works correctly
May 11, 2021 Full Vision Supersonic launches new hypercasual analytics plaform LiveGames Part of its new business-focused initiative
May 10, 2021 Teaching YoYo Games launches game-making tutorial Little Town for students A new way to learn Game Maker Studio 2
May 10, 2021 Beyond Games Roblox: In the metaverse, we can improve on reality Roblox's Morgan Tucker on that Lil Nas X concert
May 10, 2021 Small Gains Why Zynga’s Chartboost acquisition is more strategic than reactive COO Matt Bromberg explains
May 10, 2021 Epic V Apple Master the Meta: Fortnite’s cross-platform strategy Fortnite’s multi-platform presence revealed as the full legal drama unfolds
May 10, 2021 "financial Stability" Nintendo willing to utilise $9 billion war chest for acquisitions - when needed Next Level Games purchase was first in a decade
May 10, 2021 Staffing Up Outright Games announces mobile division Six new senior roles for fast-growing company
May 10, 2021 Boom Times BoomBit Group tripled revenues to $35.7 million in 2020 Net proft rose to $3.7 million
May 10, 2021 Most Read Hot Five: Finnish boom as Metacore gets $180 million and Small Giant $240 million Hottest articles of the week
May 10, 2021 Its Today Beyond Games starts in less than an hour - are you ready? There’s still time to join us!
May 7, 2021 Big Brain Time BigBrain raises $4.5 million in funding to launch real-money trivia game Going live later in 2021
May 7, 2021 Upside Fyber's 2020 revenue soars 76% to $255 million And continues to grow during Q1 2021
May 7, 2021 Watching Twitch mobile app hits 22 million installs in Q1 2021, up 62% 81 million total installs made in 2021
May 7, 2021 Division Multiplied Tom Clancy's The Division coming to mobile New free-to-play title and movie still in works
May 7, 2021 Ugc’s Importance Mod.io’s Scott Reismanis on the importance of UGC communities “UGC will become a feature studios optimise and plan for early, as monetisation further shifts towards content and events”
May 7, 2021 Got Your Number China announces a new playtime logging system for all gamers CCP tightening the screws
May 7, 2021 A Metaverse For All Genvid’s Dan Pearson on ensuring the world has access to the metaverse “We connect people and give them valuable cultural experiences”
May 6, 2021 Bigger Cash Zynga pays Small Giant $240 million in second performance earn-out And one more payment is due
May 6, 2021 History And Development Prof. Kawal Rhode on the link between home computing and video games The development of video games and video game technology has had a huge impact on the development of healthcare technology.
May 6, 2021 All About Context Data: Why mobile and console players like loot boxes but PC gamers don't PickFu co-founder John Li asks the questions
May 6, 2021 Testing Times Post-Covid, Newzoo expects games market to decline (slightly) in 2021 But mobile will rise to $90 billion
May 6, 2021 Mobile First Mobile to drive Brazil games market to $2.3 billion in 2021 Largest market by games revenue in Latin America
May 6, 2021 Done Deal Why Ninja Kiwi co-founders Chris and Stephen Harris felt now was the right time to sell "They understood our vision for the company"
May 6, 2021 Expand The Pool Using player motivations for user acquisition Facebook explains its Big Catch playbook
May 6, 2021 New Worlds Epic Games' Paul Doyle on populating the Metaverse with digital humans Why ML-driven approaches to artist augmentation are taking off
May 6, 2021 Exit Strategy Stadia sees talent exodus as multiple executives join Jade Raymond's Haven Jumping ship
May 6, 2021 Make It So So Real Digital Twins' Erinrose Sullivan on the future of interactive media "When I work in other sectors, I'm surprised by how behind they are technically..."